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Inflation Framework and Milk Mod Economy issue


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Posted (edited)

So, i am being plagued by a problem a little while now:

 

I´m using Fill her up, Estrus Chaurus, Beeing Female in combination with sexlab inflation frame work. Everything works perfectly fine. Belly and breasts scale in real time and they stay how they should be when changing cells. 

 

Now here´s the problem: when I add Milk Mod Economy to the mix, everything starts to go bonkers. Belly starts to reset when changing cells, i have to wait a couple of hours before it comes back to the size it should be. Or the values for different sliders and mods get totally mixed up;

like in example char has belly value of 4 from Fill Her Up mod and 3 from EstrusChaurus it can happen that suddendly the belly gets reduced and when I check inflation framework menu it shows some random stuff, like belly value 2 from EstrusCh. and none from FHU as an example.

 

When I reset and remove MME, clean and reinstall inflation framework with the other mods, then everyting turns to normal again.

 

Does any1 has any ideas?

Edited by Krepel
Posted
19 hours ago, Krepel said:

When I reset and remove MME, clean and reinstall inflation framework with the other mods, then everyting turns to normal again.

 

Does any1 has any ideas?

 

Try 
MME SLIF Compatibility Patch & Morph Editor - Version 3.0 from @wm46.

 

After install and MCM init, it will add a separate MCM menu. You need to set up the morphs names and percents, but it has a quick-start in the "External save\load" section at the bottom in the form of apply defaults.  They are targeting CBBE\3BA, but should work with UUNP\BHUNP with minor fixable (rename morphs) issues.  Morph percent is multiplied agains the breast\bellly node scale value. Example:  when MME cow breast scale calc gets to 6, then bodymod script for morph\slif will multiply 6 against each configured morph percent like 6*(morph value/100). The result get send to SLIF or directly to NIO-Morph depending on what patch you installed.  Without patch, it goes directly to NIO-scale or obsolete SLIF generic morphs that are not in SkyrimSE CBBE-SE/3BAv2 body or BHUNP.

 

 

Do not use MME bodyscale bodymorph patch, that is for people not using SLIF.  It converts NIO-scale values to morphs and sends them directly to NIO-morph. That is what SLIF does but in a tracked way. The morph menu from wm46 let you configure MME morph outside SLIF, SLIF will bridge the morph from MorphModus to NIO-morph.

Test by enabling MME MCM debug and editing milk\lactacid "content" and levels. 

 

 

Posted

Hey, thanks in advance.

 

It says patch for MME SE, but I have the oldrim + mme. Is it compatible?

 

Edit: Okay, first tests seem to look positiv, I have to test it more thoroughly, but it looks promising for now. Thanks :)

 

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