RageePT Posted February 25, 2025 Posted February 25, 2025 I was walking around whiterun and the game just froze, beeped and then ctd. I've been searching around to no answer, here are the crash logs, a parsed log from the crash log analyzer, papyrus log and load order loadorder.txt Papyrus.0.log crash-2025-02-24-19-18-58-REPORT.txt crash-2025-02-24-19-18-58.log
traison Posted February 25, 2025 Posted February 25, 2025 Since you said it froze and then crashed its entirely possible the thing that froze the game has nothing to do with the thing that crashed the game. The crash could have been caused by the freeze, meaning every time it freezes the crash log is going to be different. You should go gather more crash logs, 3 for instance. Try at different times of the day, approach Whiterun from different angles. If the faulting offset and callstack does not change then: The crash was caused by Havok physics. Something to do with the "NPC Genitals05 [Gen05]" node of form id 0x7 "Brianne". Disable SmoothCam.dll and test again. If the problem goes away, make sure SmoothCam.dll and ImprovedCameraSE.dll are compatible with eachother.
RageePT Posted February 27, 2025 Author Posted February 27, 2025 Brianne is the name of my PC. I disabled smoothcam and so far, no crashes, will update if anything happens. apparently smoothcam and improvedcamera are not compatible, unless i use a specific version of it, which i am going to try. Thank you so much for the help!
traison Posted February 27, 2025 Posted February 27, 2025 1 hour ago, RageePT said: Brianne is the name of my PC. Yes, form id 0x7 is the player actor, and 0x14 is the reference. This is true in all situations as far as I know.
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