Jump to content

Kingdom Come: Deliverance II


Recommended Posts

Posted
7 hours ago, lifesuckz69 said:

First Beta of jiggle physics exists now too:

https://www.nexusmods.com/kingdomcomedeliverance2/mods/230

 

Also its funny, the underwear remover shows that the models already have nipples, but from what i can tell not even paying for a special service at the bath house shows it, so no idea why they added them, but i won't complain

They probably are using existing models from KCD1, which had nipples.

Posted
9 hours ago, lifesuckz69 said:

First Beta of jiggle physics exists now too:

https://www.nexusmods.com/kingdomcomedeliverance2/mods/230

 

Also its funny, the underwear remover shows that the models already have nipples, but from what i can tell not even paying for a special service at the bath house shows it, so no idea why they added them, but i won't complain

There are "Romance" scenes in the game with a few characters. Those show nipples, and nudity, but it's only limited to them, not all 'scenes' like bathhouse wenches afaik.

Posted
19 hours ago, lolzyz99 said:

There are "Romance" scenes in the game with a few characters. Those show nipples, and nudity, but it's only limited to them, not all 'scenes' like bathhouse wenches afaik.

Ah ok, i think to remember KCD1 had the bath whores naked and in the intro when you spy on the girls bathing, i expected tits, but then i thought they pussied out of adding nudity

Posted

They were washing laundry at the start not bathing, Capon just thought they were. 
But having some big booba wenches in skimpy clothes would be nice,

Posted
On 2/10/2025 at 8:09 PM, Evilokami said:

They were washing laundry at the start not bathing, Capon just thought they were. 
But having some big booba wenches in skimpy clothes would be nice,

If you install the nude mod from Nexu, there will be a lady naked and looks like she is bathing lol.

Posted (edited)

The NSFW modding scene has potential, but Kingdom Come: Deliverance 2’s combat is a massive step backward from Skyrim. It feels like Dark Souls mechanics were forced in without the polish—hit detection is awful, attacks miss for no reason, and enemies can juggle you endlessly. The tutorial teaches blocking and riposting, but later fights ignore those mechanics entirely. Stealth is also broken, with "silent" kills loud enough to alert an entire province, making sneaky approaches nearly useless. Henry is such a nonresponsive character that simply refuses to swing their sword half the time too. 
 

Beyond combat, the game lacks basic quality-of-life features Skyrim had over a decade ago. There's no "wait" function, and sleep is restricted to arbitrary limits, meaning some quests require real-time waiting. The first quest in Samine forcing players to wait two real hours "to start the search first thing in the morning" was enough to make quitting feel like the best option. While the world is more alive with NPCs traveling between towns and engaging in events, the game suffers from STALKER 2-style problems like enemies spotting you through walls, despite running on the same engine.
 

The story is engaging, but the combat actively gets in the way. A "story mode" mod that removes combat and fixes the reputation system would likely make a fortune on Patreon. As it stands, KCD2 is just a bloated, stripped-down version of Skyrim in the name of "realism." If you want a better experience, just mod Skyrim—you’ll get better mechanics, more features, and even with ENBs and 4K textures, it won’t take up 110GB of space like this mess.

Edited by yolon57
Posted
5 hours ago, yolon57 said:

The NSFW modding scene has potential, but Kingdom Come: Deliverance 2’s combat is a massive step backward from Skyrim. It feels like Dark Souls mechanics were forced in without the polish—hit detection is awful, attacks miss for no reason, and enemies can juggle you endlessly. The tutorial teaches blocking and riposting, but later fights ignore those mechanics entirely. Stealth is also broken, with "silent" kills loud enough to alert an entire province, making sneaky approaches nearly useless. Henry is such a nonresponsive character that simply refuses to swing their sword half the time too. 
 

Beyond combat, the game lacks basic quality-of-life features Skyrim had over a decade ago. There's no "wait" function, and sleep is restricted to arbitrary limits, meaning some quests require real-time waiting. The first quest in Samine forcing players to wait two real hours "to start the search first thing in the morning" was enough to make quitting feel like the best option. While the world is more alive with NPCs traveling between towns and engaging in events, the game suffers from STALKER 2-style problems like enemies spotting you through walls, despite running on the same engine.
 

The story is engaging, but the combat actively gets in the way. A "story mode" mod that removes combat and fixes the reputation system would likely make a fortune on Patreon. As it stands, KCD2 is just a bloated, stripped-down version of Skyrim in the name of "realism." If you want a better experience, just mod Skyrim—you’ll get better mechanics, more features, and even with ENBs and 4K textures, it won’t take up 110GB of space like this mess.

There is no wait function? Then what am I using all the time?
You wanted another Skyrim but not only was that not promised, it was advertised all back in KCD that it was very different.
If you do not like the game, fine, but your "review" is bullshit.

Posted
10 hours ago, yolon57 said:

The NSFW modding scene has potential, but Kingdom Come: Deliverance 2’s combat is a massive step backward from Skyrim. [...]


Was this post AI generated or why is it full of bullshit? Step Backwards from Skyrim? Are you on fucking drugs? Skyrim probably has the worst combat system in any RPG in the last 25 years!

Posted (edited)

He ain't wrong though. Great dialogue. But it's far from a perfect RPG. The combat is repetitive, and there are far too many drawn out quest full of waiting, and going to this place just to hear this man speak for an hour just to go acquire something from another dude who speaks for an hour. This was apparent especially during the waiter quest. Great game, but the dev has to learn to trim down some unnecessary dialogue. Too many quest feel like they were just trying to extend the game to a point you start skipping dialogue once you realize they're just rambling about a point you've already gotten. It would be different if some of the dialogue was actually giving anything substantial, but often times it's just filling out time for overall uninteresting banter. Actual films understand trimming is necessary, but when games try to be both books & film they sometimes forget, games are for playing. 

 

There's somethings you want to sit and listen to for the atmosphere. Like the guy in the bar at night telling a spooky story, but too much of the filler dialogue is used to take up time rather than drop any interesting lore. I don't need to sit for 15 minutes listening to two guys ramble and argue about random things during a quest lol. Also I disagree with people who constantly compare every open sandbox to Skyrim, there's a reason this still happens to this day, Skyrim is Skyrim. It's never going to happen again, not by Besthesda themselves even. It's why we still go back to it. It has no equivalent. Stop calling every sandbox it's replacement. There will never be another Skyrim. Even this game that has borrowed a lot of Skyrim mechanics in it's own right, is a beautiful game, and great RPG, better written, but it's not Skyrim. 

Edited by vallixas
Posted

If Skyrim had no modding, it would probably have died way before.

Vanilla is also not a perfect game.

 

Combat gets a lot better when you learn more skills and level up, in the start it really sucks

Posted
On 2/17/2025 at 4:54 AM, nachthimmel said:

WTF are you talking about none of that is true, did you even play the game? No enemy can juggle you endlessly the second they go for a counter you can get in a free unblockable master strike because the weapons are in default position after every perfect block. Later fights work exactly the same except that with a good enemy you are limited to 2 openings instead of 3 (except if enemy has shield in early game) because otherwise you get master striked yourself. The hit boxes are also fine you only miss if your weapon is too short and doesnt connect and you are unable to judge the distance correctly because like most people you set your FOV way too high. Skyrim which has has the default braindead spam swings combat system imaginable the only good thing about that one are the finisher cutscenes.

Also wrong info there is a wait function with T... like Time. You can sleep anywhere but most beds belong to someone and you will get in trouble when they try to sleep and you are in their bed. Only your own beds save the game which encourages planning your trips properly and interacting with Inn owners apart from Savior Schnapps being super easy to craft.  Stealth absolutely fine and way more refined then in other games to the point where even the colour and shinyness of your clothes is important, i play a hooded rogue knight build with semi plates and have never been spotted thru a wall. 90% of times you get "spotted" is because someone heared you instead seeing you anyway, everything from your armor to things like opening and closing doors makes sound. Silent kills are also fine i literally strangled the nomad horse merchant in the middle of their camp while 50 people where asleep near him. Also you can do things like poison their food sources with sleeping potions to knock out an entire barrack of guards. Skyrim doesnt even come close in depht of features and how accurate and planned out the behavior of NPCs is, they even stop working and seek cover when it starts to rain. The only thing i prefer in Skyrim is the ability to create your own character.

Bro just dropped a killcam

Posted

Can someone make a mod to fix this woman’s face? She’s already a raging bitch to Henry 99% of the time, but did they really have to make her look like a retired groupie who spent the last 30 years chain-smoking in a dive bar, still waiting for Motley Crüe to call her back? She’s got the energy of a pissed-off lunch lady who just caught you trying to grab an extra slice of pizza. Honestly, I’m baffled that the soldier at the start even slapped her ass, dude must’ve been desperate. Easily the worst part of the game for me.

  • 2 weeks later...
Posted
On 2/16/2025 at 10:54 PM, nachthimmel said:

WTF are you talking about none of that is true, did you even play the game? No enemy can juggle you endlessly the second they go for a counter you can get in a free unblockable master strike because the weapons are in default position after every perfect block. Later fights work exactly the same except that with a good enemy you are limited to 2 openings instead of 3 (except if enemy has shield in early game) because otherwise you get master striked yourself. The hit boxes are also fine you only miss if your weapon is too short and doesnt connect and you are unable to judge the distance correctly because like most people you set your FOV way too high. Skyrim which has has the default braindead spam swings combat system imaginable the only good thing about that one are the finisher cutscenes.

Also wrong info there is a wait function with T... like Time. You can sleep anywhere but most beds belong to someone and you will get in trouble when they try to sleep and you are in their bed. Only your own beds save the game which encourages planning your trips properly and interacting with Inn owners apart from Savior Schnapps being super easy to craft.  Stealth absolutely fine and way more refined then in other games to the point where even the colour and shinyness of your clothes is important, i play a hooded rogue knight build with semi plates and have never been spotted thru a wall. 90% of times you get "spotted" is because someone heared you instead seeing you anyway, everything from your armor to things like opening and closing doors makes sound. Silent kills are also fine i literally strangled the nomad horse merchant in the middle of their camp while 50 people where asleep near him. Also you can do things like poison their food sources with sleeping potions to knock out an entire barrack of guards. Skyrim doesnt even come close in depht of features and how accurate and planned out the behavior of NPCs is, they even stop working and seek cover when it starts to rain. The only thing i prefer in Skyrim is the ability to create your own character.

Comment of the year!

Posted (edited)

For all those wondering which mods work together, I tested all mods on Nexus and I found out some mods are working together. Here they are all:

Face retextures

https://www.nexusmods.com/kingdomcomedeliverance2/mods/263

Body retextures (I dont know but I noticed the author made Katherine a bit bigger but looks nice)

https://www.nexusmods.com/kingdomcomedeliverance2/mods/879

Underwear remover

https://www.nexusmods.com/kingdomcomedeliverance2/mods/165

Some pubic hair for all women (This mod is optional in the original mod post, but you only need this, because the other mods above are better for nude females and characters have better textures and look more realistic)

https://www.nexusmods.com/kingdomcomedeliverance2/mods/223?tab=files&file_id=5979

 

These are the mods that work properly without any issue, do not bother in testing the other mods in Nexus, I already tested them all and have glitches and other issues. 

Edited by R4zor911

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...