cX5218c Posted June 22, 2025 Posted June 22, 2025 4 hours ago, kiro21212121 said: 需要 NaviaMicro_merged.zip 6
Bichi788 Posted June 22, 2025 Posted June 22, 2025 24 minutes ago, tetod7 said: who has this mod Mavuika pounded on bike animated mod.zip 9
Konomiya_112 Posted June 22, 2025 Posted June 22, 2025 19 hours ago, Sayuran said: Need Help! i use 3DMigoto list Tried : > Add n Remove ORFix Command > This Tool > Update ORFix or read these Method still nothing.. Reveal hidden contents Tighnari.7z 4.21 MB · 25 downloads This should fix most characters. Characters that had a problem in 5.4 now have different resource logic (even Gaming). Now there are no special conditions for him in ORFix. ps-t0 = Resource(character name)(Head/Body/Dress)NormalMap -> ps-t6 = Resource(character name)(Head/Body/Dress)NormalMap ps-t1 = Resource(character name)(Head/Body/Dress)Diffuse -> ps-t0 = Resource(character name)(Head/Body/Dress)Diffuse ps-t2 = Resource(character name)(Head/Body/Dress)LightMap -> ps-t1 = Resource(character name)(Head/Body/Dress)LightMap + delete ORFix line. The ps-t0 -> ps-t6 "NormalMap" change should help remove scars and relief (if mod have "NormalMap") .
abcxyz123124 Posted June 22, 2025 Posted June 22, 2025 1 hour ago, Bichi788 said: Mavuika pounded on bike animated mod.zip 331.44 MB · 2 downloads how to merge the bike only with others skin mod 🧐🧐
Je4e Posted June 22, 2025 Posted June 22, 2025 (edited) https://gamebanana.com/tools/20070 Gensin Impact 3DMigoto 5.7 Fix Edited June 22, 2025 by Je4e 1
Test1234211 Posted June 22, 2025 Posted June 22, 2025 1 hour ago, Je4e said: https://gamebanana.com/tools/20070 Gensin Impact 3DMigoto 5.7 Fix The new "update fix" has not changed anything. Its basicly the same as the older ones just that it does not fix mods that arent broken (Which its not supposed to do anyways). Most of the bugs now are due to Falsely placed/ not placed Orfix (or not updated one), Using the old transparency or the TexFX which needs an update from its creator
OOooOOOoooOOo Posted June 22, 2025 Posted June 22, 2025 Spoiler Mavuika pounded on bike animated mod Aether bike only.rar Modified the mavuika animated bike mod above...i have very low modding knowledge so wont promise work for all here. Modification just makes it work with your own mavuika mod, toggle 4 makes the bike invisible toggle key is still "u" ok, enjoy all 😊 2
lua0305 Posted June 22, 2025 Posted June 22, 2025 https://gamebanana.com/mods/504362 Does anyone know what the passkey is for the LOOTBOX on this site? I've been thinking about it for hours and I'm already losing my mind.
RA2489 Posted June 22, 2025 Posted June 22, 2025 Is there a recommended merge script that's easy to unmerge to add more later if needed? I'm going the mod organization rabbit hole...
RandomGo001 Posted June 22, 2025 Posted June 22, 2025 1 hour ago, RA2489 said: Is there a recommended merge script that's easy to unmerge to add more later if needed? I'm going the mod organization rabbit hole... I suggest you this merge namespace Script You can even merge mods with toggles, just make sure to not use the same toggle keys for the main merge mod and its child mods, child mods can use same toggles. Just use the command: python N.py -e Where N is the python file name after renaming.
Galak7F Posted June 22, 2025 Posted June 22, 2025 21 hours ago, takagiyaa said: +1 https://discord.gg/thesafezone 1
RA2489 Posted June 22, 2025 Posted June 22, 2025 (edited) 1 hour ago, RandomGo001 said: I suggest you this merge namespace Script You can even merge mods with toggles, just make sure to not use the same toggle keys for the main merge mod and its child mods, child mods can use same toggles. Just use the command: python N.py -e Where N is the python file name after renaming. It works as a skeleton I guess. I need to manually put in the position hash and change the keybinds manually (adding ctrl/alt) for it to work. -f also appears broken or at least doesn't work for me, so I'm just manually re-enabling the original ini to do changes. It's weird. The position hash not transferring was just the first test merge I did. Oh well. Edited June 22, 2025 by RA2489
RandomGo001 Posted June 22, 2025 Posted June 22, 2025 (edited) 1 hour ago, RA2489 said: It works as a skeleton I guess. I need to manually put in the position hash and change the keybinds manually (adding ctrl/alt) for it to work. -f also appears broken or at least doesn't work for me, so I'm just manually re-enabling the original ini to do changes. It's weird. The position hash not transferring was just the first test merge I did. Oh well. Did you even do it properly? I have been using it for more than a year without any hassle, and you don't need to re-enabling anything, just run a command line and it's done. Let's say Xianyun mods for example. Just create a new folder, naming it XianyunMaster. Copy mods of Xianyun, like in the picture, into the XianyunMaster folder, make sure they are working properly before that. Spoiler Copy the script file there, run the command py n.py -e 1. Hit Enter 2. Hit Enter (blank input) 3. Input Xianyun (name of the object) 4. Input 6 (for toggle of the merge mod, don't use the same key for child mods) 5. Input 7 (for back toggle of the merge mod) 6. After that the script will run and create the file MasterXianyun.ini (like in the picture), which will run the merge. For more details, it will also edit your child mods .ini (with backup, so don't worry about that). And you're done, nothing more than that. If you want to add new Xianyun mods into this merge, just copy new mods into XianyunMaster folder and, and again, run py n.py -e. Edit: Remember to press F10, use 6 or 7 to switch mods, if you are in mod 1, use key [8 and arrows] to switch, like in the picture. Edited June 22, 2025 by RandomGo001
GamerN0 Posted June 22, 2025 Posted June 22, 2025 8 hours ago, pepsedna01 said: Who has this? Emilie Clockwork Meka +1
RA2489 Posted June 22, 2025 Posted June 22, 2025 (edited) 2 hours ago, RandomGo001 said: Did you even do it properly? I have been using it for more than a year without any hassle, and you don't need to re-enabling anything, just run a command line and it's done. Let's say Xianyun mods for example. Just create a new folder, naming it XianyunMaster. Copy mods of Xianyun, like in the picture, into the XianyunMaster folder, make sure they are working properly before that. Reveal hidden contents Copy the script file there, run the command py n.py -e 1. Hit Enter 2. Hit Enter (blank input) 3. Input Xianyun (name of the object) 4. Input 6 (for toggle of the merge mod, don't use the same key for child mods) 5. Input 7 (for back toggle of the merge mod) 6. After that the script will run and create the file MasterXianyun.ini (like in the picture), which will run the merge. For more details, it will also edit your child mods .ini (with backup, so don't worry about that). And you're done, nothing more than that. If you want to add new Xianyun mods into this merge, just copy new mods into XianyunMaster folder and, and again, run py n.py -e. Edit: Remember to press F10, use 6 or 7 to switch mods, if you are in mod 1, use key [8 and arrows] to switch, like in the picture. Tldr for the hash thing, I'm doing this on object mods and they don't have a [...Position] named section, so it doesn't auto copy it; that's not a big deal, I can do that myself easily. For the keybind, the script says it has to be a single key, so I just put a single key and go back to change it to the combination key I want. Again, no big deal. As for -f to unmerge the mods, it's given me a FileExistsError on each merge I tried it on, so it can't overwrite I suppose. I have no idea what's up with that. You can see what I'm getting if you want in the uploaded image. Spoiler Edited June 22, 2025 by RA2489 spoiler the image
tetod7 Posted June 22, 2025 Posted June 22, 2025 16 hours ago, Bichi788 said: Mavuika pounded on bike animated mod.zip 331.44 MB · 334 downloads I had to modify a few things so it wouldn't look tricolor. Thanks for mod, you're the best.
mokotan1 Posted June 22, 2025 Posted June 22, 2025 On 6/18/2025 at 6:16 PM, swervedriver said: Hide contents Ayaka RollAct Revealing Swimsuit Pube No Skirt T !.zip 70.53 MB · 182 downloads Can you share the skirt version too?
RandomGo001 Posted June 22, 2025 Posted June 22, 2025 1 hour ago, RA2489 said: Tldr for the hash thing, I'm doing this on object mods and they don't have a [...Position] named section, so it doesn't auto copy it; that's not a big deal, I can do that myself easily. For the keybind, the script says it has to be a single key, so I just put a single key and go back to change it to the combination key I want. Again, no big deal. As for -f to unmerge the mods, it's given me a FileExistsError on each merge I tried it on, so it can't overwrite I suppose. I have no idea what's up with that. You can see what I'm getting if you want in the uploaded image. Hide contents I never use this command. But as I said, it auto-backup the .ini file, if your .ini file is name XXX, it will be backed up as DISABLEDXXX.ini, just take that file.
Sowa0000 Posted June 22, 2025 Posted June 22, 2025 https://arca.live/b/genshinskinmode/140315103?category=모드공유&p=1 Need help
pepsedna01 Posted June 23, 2025 Posted June 23, 2025 (edited) 4 hours ago, Sowa0000 said: https://arca.live/b/genshinskinmode/140315103?category=모드공유&p=1 Need help Go back to page one for a simple decoding. 국룰+ 마비카 생일+v1 국룰 = gayshin + birthday Mavuika > August 28th > 08/28 = 0828 + v1 (No meaning) = gayshin0828v1 Go back Edited June 23, 2025 by pepsedna01 5
Dondindon Posted June 23, 2025 Posted June 23, 2025 (edited) Can somebody fix this big boob navia mod editted by Washcloth so its not buggy (miscoloured) anymore? Its my fav navia mod and has toogles for hat and nipple accesory! https://mega.nz/folder/ZzxyjK4C#OlGs3jztNih_IbtciQxaYg Edited June 23, 2025 by Dondindon
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