912s4dd Posted January 4, 2025 Posted January 4, 2025 (edited) Devious Spreader Bar (3BA/BHUNP/UBE). alpha View File Mod Info Add new Devious device : Spreader Bar supports 3BA /BHUNP/ UBE Currently 3 new devices - Spreader Bar - Spreader Bar with Straitjacekt - Spreader Bar with Straitjacekt (Toplesss) Quote Caution. While wearing the Spreader bar in this mod, some animations may look a bit odd. This is a limitation of the Spreader bar implementation in Skyrim. Mod Plan 1. basic spreader bar device implementation [testing] 2. implement additional variations of the spreader bar (versions combined with different straitjacket designs) [work in progress] - barefoot - another heels, - various straitjackets 3. implement color and material variations -> 1.0 release [planed] - leather & ebonite - black, white, red 4. develop patches for various existing DD modules based on 1.0 [planed] - DCL - DDE - and more.. (I hope) ------ Trivia: Detailed development anecdotes. This is a completely new working version of the mod I created. The old mode was completely for personal use , Completely reworked for more compatibility Spoiler Compatibility Note for advanced users: The ArmorAddon for the Sperader Bar, 912_SpreaderBar_AA_Black, has proirity 5. This means that any Armor with a proirity > 5, worn on Bodyslot 32, will make the SpreaderBar invisible. Submitter 912s4dd Submitted 01/05/2025 Category Adult Mods Requirements Devious Device Regular Edition Compatible No Edited January 11, 2025 by 912s4dd Update to 0.34 7
manafalls Posted January 4, 2025 Posted January 4, 2025 Thanks for updating. any chance of a version of just the bar without the high heels? 1
Garfieldcat Posted January 4, 2025 Posted January 4, 2025 21 minutes ago, manafalls said: Thanks for updating. any chance of a version of just the bar without the high heels? My man Was about to say that I love the spreader bar and the jackets from previous mods, but would so much prefer the boot-less variant 😍
crococat Posted January 5, 2025 Posted January 5, 2025 (edited) BHUNP version MO2 install. Long time tryed to find it im BodySlyde. Then understand that CalienteTools folder is in BHUNP folder. Moving it from folder solves problem. Fomod must be repaired. Mod is marked LE compatible, but cannot load any save after installing. Looks good in game. But not compatible with KZILT or KFT items. While wearing any spreadbar is visible, but leg position is normal Edited January 5, 2025 by crococat
912s4dd Posted January 5, 2025 Author Posted January 5, 2025 22 minutes ago, crococat said: BHUNP version MO2 install. Long time tryed to find it im BodySlyde. Then understand that CalienteTools folder is in BHUNP folder. Moving it from folder solves problem. Fomod must be repaired. Mod is marked LE compatible, but cannot load any save after installing. Thank you for your report. I did make some mistakes, LE is not compatible and I uploaded version 0.34 with updated Fomod. Thanks. 11 hours ago, Garfieldcat said: My man Was about to say that I love the spreader bar and the jackets from previous mods, but would so much prefer the boot-less variant 😍 Yes, the bootless version is modeled in blender for now. We'll include it in 0.4 after we get some more feedback. Thanks. 3
912s4dd Posted January 5, 2025 Author Posted January 5, 2025 (edited) This is a Blender files used to develop this mod. I am uploading them for those who need them for further porting or development. I worked with Blender 3.6, the Pynifly plugin and BodySlide Outfit Studio. (It will probably work with higher versions as well). If you can use Blender, you probably don't need to start from scratch. # Quick mesh deformation methods [1] Import an existing skyrim mesh with the Pynifly plugin. [2] If you look at the mesh, it has an Armature modifier assigned to it. The “object” will probably have the default Skyrim skeleton imported with it. [3] Change the target of the “object” to “[2] Modified Skyrim Ref Armature”, this will deform the leg mesh to fit the SpreaderBar. [4] Then Apply the Modifier to save the mesh modification. You can then proceed with the detailed modifications. # Copy the Weight This SpreaderBar also has a weight, which is also important. The weight can be copied from an existing Body via Bodyslide or blender. Copy it from an existing Body. SpreaderBar.2025.0105.zip Edited January 5, 2025 by 912s4dd 1
JunWeng Posted January 5, 2025 Posted January 5, 2025 Glad you're working on this project and planned to integrate with DDNG in future development. Wish you all the best.
tonitrulupus Posted January 12, 2025 Posted January 12, 2025 "While wearing the Spreader bar in this mod, some animations may look a bit odd. This is a limitation of the Spreader bar implementation in Skyrim. " I think this could be fixed by having someone that can do the animations create some animations that include your spreader bars and you devices, I think you would have to also have something that would detect the devices and only play those animations, that would be one "work around"
Gudulba Posted January 14, 2025 Posted January 14, 2025 I take that this is a spreader bar at knee's height, right? Would you consider doing a spreader bar at ankle's height? Or has this already been done somewhere? Haven't found anything so far.
MeForRealThisTime Posted January 19, 2025 Posted January 19, 2025 (edited) Does this work with PAR on the latest versions of DDNG? Edited January 19, 2025 by MeForRealThisTime
912s4dd Posted January 26, 2025 Author Posted January 26, 2025 On 1/12/2025 at 11:44 AM, tonitrulupus said: "While wearing the Spreader bar in this mod, some animations may look a bit odd. This is a limitation of the Spreader bar implementation in Skyrim. " I think this could be fixed by having someone that can do the animations create some animations that include your spreader bars and you devices, I think you would have to also have something that would detect the devices and only play those animations, that would be one "work around" I actually thought about that a lot. Since 2023. I tried to implement something similar to DD's petsuit. Unfortunately I'm not very good at animating and I gave up on making dozens of motions with the spreader bar. Maybe someday when there's an easier way to animate in skyrim or I get good at it, I'll go that route. On 1/14/2025 at 8:44 PM, Gudulba said: I take that this is a spreader bar at knee's height, right? Would you consider doing a spreader bar at ankle's height? Or has this already been done somewhere? Haven't found anything so far. Same reason as above. Immobilizing the target character after attaching the spreaderbar to the ankle is simple and already used by ZAZ and DD's restraint furniture. However, animating the character in that state is... well. I think it's beyond my capabilities. On 1/20/2025 at 3:25 AM, MeForRealThisTime said: Does this work with PAR on the latest versions of DDNG? I tested it on DDNG 0.39b and it should work as there are no elements interacting with the animation. Maybe
alright alright alright Posted January 29, 2025 Posted January 29, 2025 Really cool mod(s). I love that the bound animations don't get interrupted during sex scenes. I'd love to see a yoke/armbinder version of that
arbiter Posted February 26, 2025 Posted February 26, 2025 Hope to see 0.4 soon! If you've got a version you want to test let me know.
KitKatKseniya Posted March 9, 2025 Posted March 9, 2025 Does anyone else's boots not have the right texture and come out purple?
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