jiaxingseng Posted November 23, 2024 Posted November 23, 2024 A place to go and have sex. We have Tales Boston Bordello. It's actually OK but every other time I try to have sex, my character winds up falling from the sky over another settlement at the end of the scene. We have Hookers of the Commonwealth. And then we have to mod that to put on good bodies. And then we have mod that to use with X-Cell. This needs a revamp. Diamond City Expansion... same as above. Simple Prostitution is good for what it does. This would be good with a mod that allows AAF scenes, combining the simple base with expanded scenes. (Yeah, I just use Sex m Up) What about a mod that adds a small bordello outside of Diamond City? Or, a mod for a door attached to a Bordello and we can use SKK mobile settlment to place it on a place?
Count Chocula Posted November 23, 2024 Posted November 23, 2024 Can't you just use AAF, with some sort of simple sex mod I forget the name of that allows you to target an NPC and have your character fuck them?
jiaxingseng Posted November 23, 2024 Author Posted November 23, 2024 1 hour ago, chocula said: Can't you just use AAF, with some sort of simple sex mod I forget the name of that allows you to target an NPC and have your character fuck them? Yeah but that's not the point. That's just sex with an NPC. I'm talking about pre-made brothels. Also, a good brothel set for SS2 would be nice.
katrina.balanchuk Posted November 23, 2024 Posted November 23, 2024 58 minutes ago, jiaxingseng said: Yeah but that's not the point. That's just sex with an NPC. I'm talking about pre-made brothels. Also, a good brothel set for SS2 would be nice. There is such a thing posisbly in the works. but it is more a quest mod and perhaps oriented to a female charatcer. , to operate a brothel. Also same user Heinz has a brothel made as part of his Little Pawn questline for female character (with an opportunity for her to work in it). Perhaps someone coudl persuade him to make it a standalone file?
Count Chocula Posted November 23, 2024 Posted November 23, 2024 11 hours ago, jiaxingseng said: Yeah but that's not the point. That's just sex with an NPC. I'm talking about pre-made brothels. Also, a good brothel set for SS2 would be nice. Fair enough.
Olmech Posted November 23, 2024 Posted November 23, 2024 I use Human Resources to build brothels in all my settlements. Some fairly extravagant.
Hober9 Posted November 29, 2024 Posted November 29, 2024 You can use Human Resources if you employ slaves or AAF Prostitution for free NPC workers. And build the brothel inside the settlement and save all with "Transfer Settlement" for next playthrough?
Olmech Posted November 30, 2024 Posted November 30, 2024 19 hours ago, Hober9 said: You can use Human Resources if you employ slaves or AAF Prostitution for free NPC workers. And build the brothel inside the settlement and save all with "Transfer Settlement" for next playthrough? I do yes although the advertisement beacon does not always transfer. Just tick the beacon is always functional in HR MCM
Hober9 Posted November 30, 2024 Posted November 30, 2024 5 hours ago, Olmech said: I do yes although the advertisement beacon does not always transfer. Just tick the beacon is always functional in HR MCM Same for me. 1
georgechalkias Posted December 6, 2024 Posted December 6, 2024 On 11/23/2024 at 11:50 PM, Olmech said: I use Human Resources to build brothels in all my settlements. Some fairly extravagant. Isn't that a bit buggy and unstable? Author appears to have abandoned it.
Olmech Posted December 7, 2024 Posted December 7, 2024 9 hours ago, georgechalkias said: Isn't that a bit buggy and unstable? Author appears to have abandoned it. No...not at all. As I said in an earlier post, the buggy part is the beacon. However even if the beacon is not present, you can make beacon functional in HR MCM. I dont like the Violate mechanics. Just never seemed to work for me. I use Knockout Framework and Non Lethal Armory. Works fine. Sometimes when making a slave, you get two of them. Either use DISABLE in console to get rid of one or take them both.
georgechalkias Posted December 7, 2024 Posted December 7, 2024 7 hours ago, Olmech said: No...not at all. As I said in an earlier post, the buggy part is the beacon. However even if the beacon is not present, you can make beacon functional in HR MCM. Sometimes, when using fast travel, enslaved NPCs act like 'scared' settlers asking for help.
Olmech Posted December 8, 2024 Posted December 8, 2024 15 hours ago, georgechalkias said: Sometimes, when using fast travel, enslaved NPCs act like 'scared' settlers asking for help. Cant say. I never fast travel. Have it disabled in Advanced Needs 76. Travel by vertibird works even though they dont ride.
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