fumycroft63 Posted November 19, 2024 Posted November 19, 2024 (edited) crash-2024-11-19-19-17-28.log Fallout 4 v1.10.163 Buffout 4 v1.28.6 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF62C6D35EB Fallout4.exe+01C35EB [Compatibility] F4EE: false [Crashlog] AutoOpen: true PromptUpload: true [Fixes] ActorIsHostileToActor: true CellInit: true CreateD3DAndSwapChain: true EncounterZoneReset: true GreyMovies: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true SafeExit: true TESObjectREFRGetEncounterZone: true UnalignedLoad: true UtilityShader: true [Patches] Achievements: true ArchiveLimit: false BSMTAManager: true BSPreCulledObjects: true BSTextureStreamerLocalHeap: false HavokMemorySystem: true INISettingCollection: true InputSwitch: false MaxStdIO: -1 MemoryManager: true MemoryManagerDebug: false ScaleformAllocator: true SmallBlockAllocator: true WorkshopMenu: true [Warnings] CreateTexture2D: true ImageSpaceAdapter: true SYSTEM SPECS: OS: Microsoft Windows 10 Pro v10.0.19045 CPU: AuthenticAMD AMD Ryzen 5 1500X Quad-Core Processor GPU #1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 8.98 GB/15.94 GB PROBABLE CALL STACK: [ 0] 0x7FF62C6D35EB Fallout4.exe+01C35EB -> 580514+0xBB [ 1] 0x7FF62C6D3FE6 Fallout4.exe+01C3FE6 -> 1575810+0x5D6 [ 2] 0x7FF62C6D2FE7 Fallout4.exe+01C2FE7 -> 224320+0x187 [ 3] 0x7FF62C6CF6A9 Fallout4.exe+01BF6A9 -> 1115125+0x9F9 [ 4] 0x7FF62CAC963E Fallout4.exe+05B963E -> 203719+0x24E [ 5] 0x7FF62C9182AB Fallout4.exe+04082AB -> 1419301+0x3B [ 6] 0x7FF62C913E8E Fallout4.exe+0403E8E -> 1318239+0xA1E [ 7] 0x7FF62D27F7D2 Fallout4.exe+0D6F7D2 -> 503312+0x12 [ 8] 0x7FF62C5F180B Fallout4.exe+00E180B -> 644594+0x13B [ 9] 0x7FF62C5F6018 Fallout4.exe+00E6018 -> 893876+0x38 [10] 0x7FF62C5F362A Fallout4.exe+00E362A -> 977597+0x11A [11] 0x7FF62E02CFED Fallout4.exe+1B1CFED -> 1079791+0x3D [12] 0x7FFA21407374 KERNEL32.DLL+0017374 [13] 0x7FFA216BCC91 ntdll.dll+004CC91 REGISTERS: RAX 0x66BA5E40 (size_t) RCX 0x1DA5102E400 (TESRace*) File: "DD_Wasteland_Children_done_right.esp" Flags: 0x00000009 Form ID: 0x0011D83F Form Type: 17 Full Name: "Human" RDX 0x2350106600 (size_t) RBX 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 RSP 0x955C6FEDE0 (void*) RBP 0x3 (size_t) RSI 0x1DB6D760080 (void*) RDI 0x1DA5102E400 (TESRace*) File: "DD_Wasteland_Children_done_right.esp" Flags: 0x00000009 Form ID: 0x0011D83F Form Type: 17 Full Name: "Human" R8 0x3 (size_t) R9 0x0 (size_t) R10 0xD6D6A3 (size_t) R11 0x9A48A67F (size_t) R12 0x0 (size_t) R13 0x0 (size_t) R14 0xFFFFFFFF (size_t) R15 0x1DB2E02F5C0 (BSGeometrySegmentData*) STACK: [RSP+0 ] 0x1DB2E13DF80 (NiNode*) Name: "BASE meshes\Clothes\KidOutfit05\OutfitChild.nif" [RSP+8 ] 0x1D9892BF6A8 (void*) [RSP+10 ] 0x3 (size_t) [RSP+18 ] 0x1DB6D760080 (void*) [RSP+20 ] 0x66BA5E40 (size_t) [RSP+28 ] 0x1DA5102E400 (TESRace*) File: "DD_Wasteland_Children_done_right.esp" Flags: 0x00000009 Form ID: 0x0011D83F Form Type: 17 Full Name: "Human" [RSP+30 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+38 ] 0x0 (size_t) [RSP+40 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+48 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+50 ] 0x1DB2E13DF80 (NiNode*) Name: "BASE meshes\Clothes\KidOutfit05\OutfitChild.nif" [RSP+58 ] 0x1DB6D760080 (void*) [RSP+60 ] 0x55 (size_t) [RSP+68 ] 0x1DB3963DEC0 (BSSubIndexTriShape*) Name: "OutfitChild:0" [RSP+70 ] 0x1D9892BF6A8 (void*) [RSP+78 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+80 ] 0x955C6FEF70 (void*) [RSP+88 ] 0x7FF62C6D3FE6 (void* -> Fallout4.exe+01C3FE6) [RSP+90 ] 0x1DB6D760080 (void*) [RSP+98 ] 0x1D96D760000 (size_t) [RSP+A0 ] 0x1DB00000003 (void*) [RSP+A8 ] 0x1DB3963DE00 (void*) [RSP+B0 ] 0x100 (size_t) [RSP+B8 ] 0x7FF62E0A5D62 (void* -> Fallout4.exe+1B95D62) [RSP+C0 ] 0x552E02F501 (size_t) [RSP+C8 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+D0 ] 0x1DB08465480 (BSSkin::Instance*) [RSP+D8 ] 0x1DB3963DEC0 (BSSubIndexTriShape*) Name: "OutfitChild:0" [RSP+E0 ] 0x1DB1C4FA040 (void*) [RSP+E8 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+F0 ] 0x9500000055 (size_t) [RSP+F8 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+100 ] 0x1D9D087A760 (ScrapHeap*) [RSP+108 ] 0x1D9892BEE00 (void*) [RSP+110 ] 0x56 (size_t) [RSP+118 ] 0x55 (size_t) [RSP+120 ] 0x7FF62F1596C8 (void* -> Fallout4.exe+2C496C8) [RSP+128 ] 0x955C6FEEE0 (void*) [RSP+130 ] 0x1DB2E13E0A0 (NiTObjectArray<NiPointer<NiAVObject> >*) [RSP+138 ] 0x1DB0023CD4C (void*) [RSP+140 ] 0x3 (size_t) [RSP+148 ] 0x1DB6D760090 (void*) [RSP+150 ] 0x23CD4C (size_t) [RSP+158 ] 0x7FF62F159DB8 (void* -> Fallout4.exe+2C49DB8) [RSP+160 ] 0x955C6FEEE0 (void*) [RSP+168 ] 0x9951D7B9 (size_t) [RSP+170 ] 0x1DB163A2740 (BSSkin::Instance*) [RSP+178 ] 0x1DB6D760080 (void*) [RSP+180 ] 0x955C6FEEB0 (void*) [RSP+188 ] 0x955C6FEED0 (char*) "U" [RSP+190 ] 0x3C09BF95BF7FFDAF (size_t) [RSP+198 ] 0x0 (size_t) [RSP+1A0 ] 0xBF780862BC057750 (size_t) [RSP+1A8 ] 0x3E7D57B4 (size_t) [RSP+1B0 ] 0x3E7D55693B085187 (size_t) [RSP+1B8 ] 0x3F780AA1 (size_t) [RSP+1C0 ] 0xC69600A6C664436D (size_t) [RSP+1C8 ] 0x3F7AE148449BC210 (size_t) [RSP+1D0 ] 0x955C6FF048 (void*) [RSP+1D8 ] 0x0 (size_t) [RSP+1E0 ] 0x1DB6D760080 (void*) [RSP+1E8 ] 0xFFFFFFFF (size_t) [RSP+1F0 ] 0x0 (size_t) [RSP+1F8 ] 0x1DB2E13DF80 (NiNode*) Name: "BASE meshes\Clothes\KidOutfit05\OutfitChild.nif" [RSP+200 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+208 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+210 ] 0x955C6FF049 (void*) [RSP+218 ] 0x7FF62C6D2FE7 (void* -> Fallout4.exe+01C2FE7) [RSP+220 ] 0x1DB6D760080 (void*) [RSP+228 ] 0x1DB2E13DF80 (NiNode*) Name: "BASE meshes\Clothes\KidOutfit05\OutfitChild.nif" [RSP+230 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+238 ] 0x3 (size_t) [RSP+240 ] 0x7FF62E281E00 (void* -> Fallout4.exe+1D71E00) [RSP+248 ] 0x7FF62C563142 (void* -> Fallout4.exe+0053142) [RSP+250 ] 0x1DB2E13DF80 (NiNode*) Name: "BASE meshes\Clothes\KidOutfit05\OutfitChild.nif" [RSP+258 ] 0x0 (size_t) [RSP+260 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+268 ] 0x955C6FF0B8 (void*) [RSP+270 ] 0x0 (size_t) [RSP+278 ] 0x9951D7B9 (size_t) [RSP+280 ] 0x0 (size_t) [RSP+288 ] 0x9500000005 (size_t) [RSP+290 ] 0x3 (size_t) [RSP+298 ] 0x1DB6D760080 (void*) [RSP+2A0 ] 0x1D00CED4 (size_t) [RSP+2A8 ] 0x108 (size_t) [RSP+2B0 ] 0x1DB2E13DF80 (NiNode*) Name: "BASE meshes\Clothes\KidOutfit05\OutfitChild.nif" [RSP+2B8 ] 0x1DB7BBE4B80 (NiNode*) Name: "BASE meshes\Clothes\KidOutfit05\OutfitChild.nif" [RSP+2C0 ] 0x955C6FF1B0 (void*) [RSP+2C8 ] 0x7FF62C6CF6A9 (void* -> Fallout4.exe+01BF6A9) [RSP+2D0 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+2D8 ] 0x1DB27CF1D01 (void*) [RSP+2E0 ] 0x9500000003 (size_t) [RSP+2E8 ] 0x100 (size_t) [RSP+2F0 ] 0x0 (size_t) [RSP+2F8 ] 0x1DA00000001 (void*) [RSP+300 ] 0x7FF62F15BB83 (void* -> Fallout4.exe+2C4BB83) [RSP+308 ] 0x1DB1D00CED4 (void*) [RSP+310 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+318 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+320 ] 0x1DB6D760188 (void*) [RSP+328 ] 0x7FF600000003 (size_t) [RSP+330 ] 0x0 (size_t) [RSP+338 ] 0x1DB6D760080 (void*) [RSP+340 ] 0x1DA65844100 (TESNPC*) File: "Raider Children - less damn aggressive.esp" Flags: 0x00040008 Form ID: 0x1D00AF67 Form Type: 45 Full Name: "Raider Kid" [RSP+348 ] 0x200000003 (size_t) [RSP+350 ] 0x1DA669590AC (void*) [RSP+358 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+360 ] 0x1DB2E13DF80 (NiNode*) Name: "BASE meshes\Clothes\KidOutfit05\OutfitChild.nif" [RSP+368 ] 0x7FF62C83EF7F (void* -> Fallout4.exe+032EF7F) [RSP+370 ] 0x0 (size_t) [RSP+378 ] 0x108 (size_t) [RSP+380 ] 0x1DB6D0E9900 (void*) [RSP+388 ] 0x3 (size_t) [RSP+390 ] 0x0 (size_t) [RSP+398 ] 0x1DAAAE12400 (TESNPC*) File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 Full Name: "Raider Orphan" [RSP+3A0 ] 0x1DB6D7601D0 (void*) [RSP+3A8 ] 0x0 (size_t) [RSP+3B0 ] 0x1 (size_t) [RSP+3B8 ] 0x0 (size_t) [RSP+3C0 ] 0x1DA66BBE4A8 (void*) [RSP+3C8 ] 0x1005C6FF4A8 (size_t) [RSP+3D0 ] 0xF3000000A5 (size_t) [RSP+3D8 ] 0x7FF62FBE8CA8 (void* -> Fallout4.exe+36D8CA8) [RSP+3E0 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+3E8 ] 0x1DB1C526040 (void*) [RSP+3F0 ] 0x1DA59E84400 (TESObjectARMA*) File: "Raider Children.esp" Flags: 0x00000009 Form ID: 0x00107FE1 Form Type: 105 [RSP+3F8 ] 0x1000023CD4C (size_t) [RSP+400 ] 0xF4000000A7 (size_t) [RSP+408 ] 0x7FF62FBE8CAC (void* -> Fallout4.exe+36D8CAC) [RSP+410 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+418 ] 0x1DB2E026040 (void*) [RSP+420 ] 0x12400000001 (size_t) [RSP+428 ] 0x3F8000003F800000 (size_t) [RSP+430 ] 0x1DB3F800000 (void*) [RSP+438 ] 0x7FF62C931B3D (void* -> Fallout4.exe+0421B3D) [RSP+440 ] 0x4543303044312820 (size_t) [RSP+448 ] 0x202F5D315B294638 (size_t) [RSP+450 ] 0x4445433030443128 (size_t) [RSP+458 ] 0x7FF62C002934 (size_t) [RSP+460 ] 0x1DA51CF0000 (void*) [RSP+468 ] 0x955C6FF2F0 (void*) [RSP+470 ] 0x1DA66BBE200 (TESObjectARMO*) File: "Raider Children.esp" Flags: 0x00000008 Form ID: 0x1D00CED4 Form Type: 29 Full Name: "Lil Tykes Leather Armor" [RSP+478 ] 0x0 (size_t) [RSP+480 ] 0x1DA66BBE200 (TESObjectARMO*) File: "Raider Children.esp" Flags: 0x00000008 Form ID: 0x1D00CED4 Form Type: 29 Full Name: "Lil Tykes Leather Armor" [RSP+488 ] 0x7FF62C93BE07 (void* -> Fallout4.exe+042BE07) [RSP+490 ] 0x1DB6D760F58 (void*) [RSP+498 ] 0x7FF60023CD4C (size_t) [RSP+4A0 ] 0x1 (size_t) [RSP+4A8 ] 0x1DA51CFFD00 (TESObjectARMO*) File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x00107FE0 Form Type: 29 Full Name: "" [RSP+4B0 ] 0x1DB2EAEFD10 (void*) [RSP+4B8 ] 0x7FF62C90EDF8 (void* -> Fallout4.exe+03FEDF8) [RSP+4C0 ] 0x1 (size_t) [RSP+4C8 ] 0x1DB2EAEFD20 (void*) [RSP+4D0 ] 0x1DB6D760FB0 (void*) [RSP+4D8 ] 0x1DB2EAEFD00 (void*) [RSP+4E0 ] 0x1DAACCE2700 (void*) [RSP+4E8 ] 0x7FF62C90DB18 (void* -> Fallout4.exe+03FDB18) [RSP+4F0 ] 0x1DA5102E400 (TESRace*) File: "DD_Wasteland_Children_done_right.esp" Flags: 0x00000009 Form ID: 0x0011D83F Form Type: 17 Full Name: "Human" [RSP+4F8 ] 0x1DAAAE12400 (TESNPC*) File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 Full Name: "Raider Orphan" [RSP+500 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+508 ] 0x0 (size_t) [RSP+510 ] 0x1DB6D760080 (void*) [RSP+518 ] 0x1DA51CFFD00 (TESObjectARMO*) File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x00107FE0 Form Type: 29 Full Name: "" [RSP+520 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+528 ] 0x955C6FF4A8 (void*) [RSP+530 ] 0x1DAAAE12400 (TESNPC*) File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 Full Name: "Raider Orphan" [RSP+538 ] 0x955C6FF4A8 (void*) [RSP+540 ] 0x0 (size_t) [RSP+548 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+550 ] 0x1DAB04BAE00 (void*) [RSP+558 ] 0x0 (size_t) [RSP+560 ] 0xF20 (size_t) [RSP+568 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+570 ] 0x0 (size_t) [RSP+578 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+580 ] 0xC (size_t) [RSP+588 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+590 ] 0x955C6FF429 (void*) [RSP+598 ] 0x7FF62CAC963E (void* -> Fallout4.exe+05B963E) [RSP+5A0 ] 0x1DB6D760080 (void*) [RSP+5A8 ] 0x0 (size_t) [RSP+5B0 ] 0x955C6FF400 (void*) [RSP+5B8 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+5C0 ] 0x2 (size_t) [RSP+5C8 ] 0x8 (size_t) [RSP+5D0 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+5D8 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+5E0 ] 0x955C6FF480 (void*) [RSP+5E8 ] 0x7FF62E02093F (void* -> Fallout4.exe+1B1093F) [RSP+5F0 ] 0x1 (size_t) [RSP+5F8 ] 0x0 (size_t) [RSP+600 ] 0x0 (size_t) [RSP+608 ] 0x0 (size_t) [RSP+610 ] 0x0 (size_t) [RSP+618 ] 0x0 (size_t) [RSP+620 ] 0x0 (size_t) [RSP+628 ] 0x0 (size_t) [RSP+630 ] 0x0 (size_t) [RSP+638 ] 0x0 (size_t) [RSP+640 ] 0x0 (size_t) [RSP+648 ] 0x0 (size_t) [RSP+650 ] 0x0 (size_t) [RSP+658 ] 0x0 (size_t) [RSP+660 ] 0x7FF63250F0F8 (void* -> Fallout4.exe+5FFF0F8) [RSP+668 ] 0x1DAAAE12400 (TESNPC*) File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 Full Name: "Raider Orphan" [RSP+670 ] 0x0 (size_t) [RSP+678 ] 0x1D9D0879E40 (void*) [RSP+680 ] 0x0 (size_t) [RSP+688 ] 0x1DAAAE12400 (TESNPC*) File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 Full Name: "Raider Orphan" [RSP+690 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+698 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+6A0 ] 0x955C6FF5C0 (void*) [RSP+6A8 ] 0x7FF62C9182AB (void* -> Fallout4.exe+04082AB) [RSP+6B0 ] 0x1DAAAE12400 (TESNPC*) File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 Full Name: "Raider Orphan" [RSP+6B8 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+6C0 ] 0x1DA00000001 (void*) [RSP+6C8 ] 0x1DB6D760080 (void*) [RSP+6D0 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+6D8 ] 0x7FF62C913E8E (void* -> Fallout4.exe+0403E8E) [RSP+6E0 ] 0x1D99438B270 (void*) [RSP+6E8 ] 0x955C6FF5C0 (void*) [RSP+6F0 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+6F8 ] 0x955C6FF5C0 (void*) [RSP+700 ] 0x1DA59006669 (char*) "low, whenever you wish to see her. Is there anything else you'd like to discuss before you go?" [RSP+708 ] 0x0 (size_t) [RSP+710 ] 0x7FF62FBDB140 (type_info*) [RSP+718 ] 0x0 (size_t) [RSP+720 ] 0x7FF62FBDE358 (type_info*) [RSP+728 ] 0x7FF60000000B (size_t) [RSP+730 ] 0x1DA59D56FE8 (BGSArtObject*) File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001B5EE4 Form Type: 129 [RSP+738 ] 0x1DA59D56F60 (BGSArtObject*) File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001B5EE4 Form Type: 129 [RSP+740 ] 0x0 (size_t) [RSP+748 ] 0x0 (size_t) [RSP+750 ] 0x0 (size_t) [RSP+758 ] 0x0 (size_t) [RSP+760 ] 0x1DA59D56F60 (BGSArtObject*) File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001B5EE4 Form Type: 129 [RSP+768 ] 0x0 (size_t) [RSP+770 ] 0x0 (size_t) [RSP+778 ] 0x1D9D0879E40 (void*) [RSP+780 ] 0x1DA59D56F60 (BGSArtObject*) File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001B5EE4 Form Type: 129 [RSP+788 ] 0x7FF62C67060B (void* -> Fallout4.exe+016060B) [RSP+790 ] 0x1D989FC1B08 (TESNPC*) File: "" Flags: 0x00000008 Form ID: 0xFF001E59 Form Type: 45 Full Name: "Machinegun Turret Mk I" [RSP+798 ] 0x1DA59D56F60 (BGSArtObject*) File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001B5EE4 Form Type: 129 [RSP+7A0 ] 0x0 (size_t) [RSP+7A8 ] 0x7FF60023DC45 (size_t) [RSP+7B0 ] 0x0 (size_t) [RSP+7B8 ] 0x955C6FF610 (void*) [RSP+7C0 ] 0x0 (size_t) [RSP+7C8 ] 0x7FF62C8338FD (void* -> Fallout4.exe+03238FD) [RSP+7D0 ] 0x0 (size_t) [RSP+7D8 ] 0x955C6FF4B0 (void*) [RSP+7E0 ] 0x1DA59D56F60 (BGSArtObject*) File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001B5EE4 Form Type: 129 [RSP+7E8 ] 0x0 (size_t) [RSP+7F0 ] 0x3C09BF95BF7FFDAF (size_t) [RSP+7F8 ] 0x0 (size_t) [RSP+800 ] 0xBF780862BC057750 (size_t) [RSP+808 ] 0x3E7D57B4 (size_t) [RSP+810 ] 0x3E7D55693B085187 (size_t) [RSP+818 ] 0x3F780AA1 (size_t) [RSP+820 ] 0x0 (size_t) [RSP+828 ] 0x0 (size_t) [RSP+830 ] 0x1 (size_t) [RSP+838 ] 0x9C0 (size_t) [RSP+840 ] 0x1DAAAE10800 (QueuedCharacter*) [RSP+848 ] 0x6D4 (size_t) [RSP+850 ] 0x0 (size_t) [RSP+858 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+860 ] 0x0 (size_t) [RSP+868 ] 0x1D9D0879E40 (void*) [RSP+870 ] 0xFFFFFFFF (size_t) [RSP+878 ] 0x7FF62D27F7D2 (void* -> Fallout4.exe+0D6F7D2) [RSP+880 ] 0x1DB27CE1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF001E59 Form Type: 45 File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001BA3DE Form Type: 65 [RSP+888 ] 0x1DB00000001 (void*) [RSP+890 ] 0x1DB3963DD00 (BSFadeNode*) Name: "skeleton.nif" [RSP+898 ] 0x1DB10189200 (ActorMagicCaster*) [RSP+8A0 ] 0x9C0 (size_t) [RSP+8A8 ] 0x1DAAAE10800 (QueuedCharacter*) [RSP+8B0 ] 0x0 (size_t) [RSP+8B8 ] 0x7FF62C5F180B (void* -> Fallout4.exe+00E180B) [RSP+8C0 ] 0x0 (size_t) [RSP+8C8 ] 0x65 (size_t) [RSP+8D0 ] 0x65 (size_t) [RSP+8D8 ] 0xFFFFFFFF (size_t) [RSP+8E0 ] 0x1DB08491800 (NiNode*) Name: "Breast_CBP_R_02" [RSP+8E8 ] 0x7FF62ECCC87D (void* -> Fallout4.exe+27BC87D) [RSP+8F0 ] 0x1DB27CDEB00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF005353 Form Type: 45 File: "Fallout4.esm" Flags: 0x00400009 Form ID: 0x000C3CD6 Form Type: 65 [RSP+8F8 ] 0x7FF90000001C (size_t) [RSP+900 ] 0x1 (size_t) [RSP+908 ] 0x0 (size_t) [RSP+910 ] 0x36 (size_t) [RSP+918 ] 0x0 (size_t) [RSP+920 ] 0x0 (size_t) [RSP+928 ] 0x7FF62ECD44C4 (void* -> Fallout4.exe+27C44C4) [RSP+930 ] 0x1DB084916C0 (NiNode*) Name: "Breast_CBP_R_01" [RSP+938 ] 0x7FF62ECCC87D (void* -> Fallout4.exe+27BC87D) [RSP+940 ] 0x1DB27CDEB00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF005353 Form Type: 45 File: "Fallout4.esm" Flags: 0x00400009 Form ID: 0x000C3CD6 Form Type: 65 [RSP+948 ] 0x1DA0000001C (void*) [RSP+950 ] 0x1DB281F9301 (void*) [RSP+958 ] 0x7FF62E021400 (void* -> Fallout4.exe+1B11400) [RSP+960 ] 0x9500000036 (size_t) [RSP+968 ] 0x1DB281F93A0 (QueuedHead*) [RSP+970 ] 0x0 (size_t) [RSP+978 ] 0x1 (size_t) [RSP+980 ] 0x1DB08491580 (NiNode*) Name: "Breast_CBP_R_00" [RSP+988 ] 0x7FF62ECCC838 (void* -> Fallout4.exe+27BC838) [RSP+990 ] 0x1DB27CDEB00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF005353 Form Type: 45 File: "Fallout4.esm" Flags: 0x00400009 Form ID: 0x000C3CD6 Form Type: 65 [RSP+998 ] 0x1DB0000001C (void*) [RSP+9A0 ] 0x7FF632077501 (void* -> Fallout4.exe+5B67501) [RSP+9A8 ] 0x1D9AA90BE00 (void*) [RSP+9B0 ] 0x1D900000036 (size_t) [RSP+9B8 ] 0x0 (size_t) [RSP+9C0 ] 0x0 (size_t) [RSP+9C8 ] 0x1 (size_t) [RSP+9D0 ] 0x1DB083A4680 (NiNode*) Name: "Gun" [RSP+9D8 ] 0x7FF62ECCC838 (void* -> Fallout4.exe+27BC838) [RSP+9E0 ] 0x1DB27CE1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF001E59 Form Type: 45 File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001BA3DE Form Type: 65 [RSP+9E8 ] 0x950000001C (size_t) [RSP+9F0 ] 0x656361466D696E01 (size_t) [RSP+9F8 ] 0x7079746568637200 (size_t) [RSP+A00 ] 0x6C61727400000036 (size_t) [RSP+A08 ] 0x1DA00000000 (void*) [RSP+A10 ] 0x28 (size_t) [RSP+A18 ] 0x1 (size_t) [RSP+A20 ] 0x1DB083A5080 (NiNode*) Name: "BODY" [RSP+A28 ] 0x7FF62ECCC838 (void* -> Fallout4.exe+27BC838) [RSP+A30 ] 0x1DB27CE1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF001E59 Form Type: 45 File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001BA3DE Form Type: 65 [RSP+A38 ] 0x7FF60000001C (size_t) [RSP+A40 ] 0x955C6FF701 (void*) [RSP+A48 ] 0x955C6FF700 (void*) [RSP+A50 ] 0x1D900000036 (size_t) [RSP+A58 ] 0x7FF9A2FEC289 (void* -> Buffout4.dll+004C289) [RSP+A60 ] 0x8 (size_t) [RSP+A68 ] 0x1 (size_t) [RSP+A70 ] 0x1DB083A51C0 (NiNode*) Name: "COM" [RSP+A78 ] 0x7FF62ECCC838 (void* -> Fallout4.exe+27BC838) [RSP+A80 ] 0x1DB27CE1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF001E59 Form Type: 45 File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001BA3DE Form Type: 65 [RSP+A88 ] 0x7FF60000001C (size_t) [RSP+A90 ] 0x1D98944CB01 (void*) [RSP+A98 ] 0x1DAEB803700 (BSLightingShaderProperty*) Name: "" [RSP+AA0 ] 0x7FF600000036 (size_t) [RSP+AA8 ] 0x1DB395ABE40 (BSFadeNode*) Name: "skeleton.nif" [RSP+AB0 ] 0x1DB39617580 (NiParticleSystem*) Name: "SuperSprayJet" [RSP+AB8 ] 0x7FF62ECD9C48 (void* -> Fallout4.exe+27C9C48) [RSP+AC0 ] 0x0 (size_t) [RSP+AC8 ] 0x0 (size_t) [RSP+AD0 ] 0x1DB27CE1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF001E59 Form Type: 45 File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001BA3DE Form Type: 65 [RSP+AD8 ] 0x7FF60000001C (size_t) [RSP+AE0 ] 0x1DB27CDEB01 (void*) [RSP+AE8 ] 0x0 (size_t) [RSP+AF0 ] 0x0 (size_t) [RSP+AF8 ] 0x7FF62ECD9C5F (void* -> Fallout4.exe+27C9C5F) [RSP+B00 ] 0x18 (size_t) [RSP+B08 ] 0x955C6FF9D8 (void*) [RSP+B10 ] 0x1DB084AC2C0 (NiNode*) Name: " (00116000)[0]/ (00116001)" [RSP+B18 ] 0x7FF62ECCC87D (void* -> Fallout4.exe+27BC87D) [RSP+B20 ] 0x10 (size_t) [RSP+B28 ] 0x0 (size_t) [RSP+B30 ] 0x0 (size_t) [RSP+B38 ] 0x7FF62ECD9C9A (void* -> Fallout4.exe+27C9C9A) [RSP+B40 ] 0x0 (size_t) [RSP+B48 ] 0x955C6FF9D8 (void*) [RSP+B50 ] 0x1DB084AFC40 (NiNode*) Name: "OmniEyeGlow001" [RSP+B58 ] 0x1 (size_t) [RSP+B60 ] 0x10 (size_t) [RSP+B68 ] 0x2 (size_t) [RSP+B70 ] 0x0 (size_t) [RSP+B78 ] 0x7FF62ECD9C9A (void* -> Fallout4.exe+27C9C9A) [RSP+B80 ] 0x1DA00000001 (void*) [RSP+B88 ] 0x955C6FF9D8 (void*) [RSP+B90 ] 0x1DB3963C100 (BSFadeNode*) Name: "TurretEye" [RSP+B98 ] 0x0 (size_t) [RSP+BA0 ] 0x0 (size_t) [RSP+BA8 ] 0x1DB3963C100 (BSFadeNode*) Name: "TurretEye" [RSP+BB0 ] 0x1DA59D56FE8 (BGSArtObject*) File: "Fallout4.esm" Flags: 0x00000009 Form ID: 0x001B5EE4 Form Type: 129 [RSP+BB8 ] 0x7FF62ECD4484 (void* -> Fallout4.exe+27C4484) [RSP+BC0 ] 0x3 (size_t) [RSP+BC8 ] 0x955C6FF9D8 (void*) [RSP+BD0 ] 0x0 (size_t) [RSP+BD8 ] 0x0 (size_t) [RSP+BE0 ] 0x0 (size_t) [RSP+BE8 ] 0x7FF62C563142 (void* -> Fallout4.exe+0053142) [RSP+BF0 ] 0x1DB3963C100 (BSFadeNode*) Name: "TurretEye" [RSP+BF8 ] 0x7FF62E1B2CAB (void* -> Fallout4.exe+1CA2CAB) [RSP+C00 ] 0x1D97F7FFFFF (size_t) [RSP+C08 ] 0x7FFA1EF4920E (void* -> KERNELBASE.dll+002920E) [RSP+C10 ] 0x0 (size_t) [RSP+C18 ] 0x5 (size_t) [RSP+C20 ] 0x9C0 (size_t) [RSP+C28 ] 0x1D9D0879E40 (void*) [RSP+C30 ] 0x56 (size_t) [RSP+C38 ] 0x1DAAAE10800 (QueuedCharacter*) [RSP+C40 ] 0x2 (size_t) [RSP+C48 ] 0x7FF62C5F6018 (void* -> Fallout4.exe+00E6018) [RSP+C50 ] 0x23CD4C (size_t) [RSP+C58 ] 0x0 (size_t) [RSP+C60 ] 0x1DB27CF1D00 (Actor*) Object Reference: File: "" Flags: 0x00000008 Form ID: 0xFF002C7A Form Type: 45 File: "Fallout4.esm" Flags: 0x00000209 Form ID: 0x001BBF60 Form Type: 65 [RSP+C68 ] 0x0 (size_t) [RSP+C70 ] 0x0 (size_t) [RSP+C78 ] 0x0 (size_t) [RSP+C80 ] 0x3 (size_t) [RSP+C88 ] 0x1D9D087A800 (char*) "e" [RSP+C90 ] 0x1DAAAE10800 (QueuedCharacter*) [RSP+C98 ] 0x1DA44C05600 (BackgroundProcessThread*) [RSP+CA0 ] 0x0 (size_t) [RSP+CA8 ] 0x7FF62C5F362A (void* -> Fallout4.exe+00E362A) [RSP+CB0 ] 0x2 (size_t) [RSP+CB8 ] 0x0 (size_t) [RSP+CC0 ] 0x0 (size_t) [RSP+CC8 ] 0x4FCC (size_t) [RSP+CD0 ] 0x0 (size_t) [RSP+CD8 ] 0x0 (size_t) [RSP+CE0 ] 0x0 (size_t) [RSP+CE8 ] 0x0 (size_t) [RSP+CF0 ] 0x0 (size_t) [RSP+CF8 ] 0x0 (size_t) [RSP+D00 ] 0x0 (size_t) [RSP+D08 ] 0x7FF62E02CFED (void* -> Fallout4.exe+1B1CFED) [RSP+D10 ] 0x0 (size_t) [RSP+D18 ] 0x1DAAAE10800 (QueuedCharacter*) [RSP+D20 ] 0x4FB8 (size_t) [RSP+D28 ] 0x1DA44C05600 (BackgroundProcessThread*) [RSP+D30 ] 0x1DA44C05600 (BackgroundProcessThread*) [RSP+D38 ] 0x0 (size_t) [RSP+D40 ] 0x0 (size_t) [RSP+D48 ] 0x7FFA21407374 (void* -> KERNEL32.DLL+0017374) [RSP+D50 ] 0x0 (size_t) [RSP+D58 ] 0x0 (size_t) [RSP+D60 ] 0x0 (size_t) [RSP+D68 ] 0x0 (size_t) [RSP+D70 ] 0x0 (size_t) [RSP+D78 ] 0x7FFA216BCC91 (void* -> ntdll.dll+004CC91) [RSP+D80 ] 0x0 (size_t) [RSP+D88 ] 0x0 (size_t) [RSP+D90 ] 0x0 (size_t) [RSP+D98 ] 0x0 (size_t) [RSP+DA0 ] 0x0 (size_t) [RSP+DA8 ] 0x0 (size_t) [RSP+DB0 ] 0x582F8A3000000000 (size_t) [RSP+DB8 ] 0x0 (size_t) [RSP+DC0 ] 0x0 (size_t) [RSP+DC8 ] 0x7FFA1F053C50 (void* -> KERNELBASE.dll+0133C50) [RSP+DD0 ] 0x955C6FDF40 (void*) [RSP+DD8 ] 0x7FFA472AB6600000 (size_t) [RSP+DE0 ] 0x7FFA472AB660 (size_t) [RSP+DE8 ] 0x955C6FDF40 (void*) [RSP+DF0 ] 0x0 (size_t) [RSP+DF8 ] 0x0 (size_t) [RSP+E00 ] 0x0 (size_t) [RSP+E08 ] 0x0 (size_t) [RSP+E10 ] 0x0 (size_t) [RSP+E18 ] 0x0 (size_t) [RSP+E20 ] 0x0 (size_t) [RSP+E28 ] 0x0 (size_t) [RSP+E30 ] 0x0 (size_t) [RSP+E38 ] 0x0 (size_t) [RSP+E40 ] 0x0 (size_t) [RSP+E48 ] 0x0 (size_t) [RSP+E50 ] 0x0 (size_t) [RSP+E58 ] 0x0 (size_t) [RSP+E60 ] 0x0 (size_t) [RSP+E68 ] 0x0 (size_t) [RSP+E70 ] 0x0 (size_t) [RSP+E78 ] 0x0 (size_t) [RSP+E80 ] 0x0 (size_t) [RSP+E88 ] 0x0 (size_t) [RSP+E90 ] 0x0 (size_t) [RSP+E98 ] 0x0 (size_t) [RSP+EA0 ] 0x0 (size_t) [RSP+EA8 ] 0x0 (size_t) [RSP+EB0 ] 0x0 (size_t) [RSP+EB8 ] 0x0 (size_t) [RSP+EC0 ] 0x0 (size_t) [RSP+EC8 ] 0x0 (size_t) [RSP+ED0 ] 0x0 (size_t) [RSP+ED8 ] 0x0 (size_t) [RSP+EE0 ] 0x0 (size_t) [RSP+EE8 ] 0x0 (size_t) [RSP+EF0 ] 0x0 (size_t) [RSP+EF8 ] 0x0 (size_t) [RSP+F00 ] 0x0 (size_t) [RSP+F08 ] 0x0 (size_t) [RSP+F10 ] 0x0 (size_t) [RSP+F18 ] 0x0 (size_t) [RSP+F20 ] 0x0 (size_t) [RSP+F28 ] 0x0 (size_t) [RSP+F30 ] 0x0 (size_t) [RSP+F38 ] 0x0 (size_t) [RSP+F40 ] 0x0 (size_t) [RSP+F48 ] 0x0 (size_t) [RSP+F50 ] 0x0 (size_t) [RSP+F58 ] 0x0 (size_t) [RSP+F60 ] 0x0 (size_t) [RSP+F68 ] 0x0 (size_t) [RSP+F70 ] 0x0 (size_t) [RSP+F78 ] 0x0 (size_t) [RSP+F80 ] 0x0 (size_t) [RSP+F88 ] 0x0 (size_t) [RSP+F90 ] 0x0 (size_t) [RSP+F98 ] 0x0 (size_t) [RSP+FA0 ] 0x0 (size_t) [RSP+FA8 ] 0x0 (size_t) [RSP+FB0 ] 0x0 (size_t) [RSP+FB8 ] 0x0 (size_t) [RSP+FC0 ] 0x0 (size_t) [RSP+FC8 ] 0x0 (size_t) [RSP+FD0 ] 0x0 (size_t) [RSP+FD8 ] 0x0 (size_t) [RSP+FE0 ] 0x0 (size_t) [RSP+FE8 ] 0x0 (size_t) [RSP+FF0 ] 0x0 (size_t) [RSP+FF8 ] 0x0 (size_t) [RSP+1000] 0x0 (size_t) [RSP+1008] 0x0 (size_t) [RSP+1010] 0x0 (size_t) [RSP+1018] 0x0 (size_t) [RSP+1020] 0x0 (size_t) [RSP+1028] 0x0 (size_t) [RSP+1030] 0x0 (size_t) [RSP+1038] 0x0 (size_t) [RSP+1040] 0x0 (size_t) [RSP+1048] 0x0 (size_t) [RSP+1050] 0x0 (size_t) [RSP+1058] 0x0 (size_t) [RSP+1060] 0x0 (size_t) [RSP+1068] 0x0 (size_t) [RSP+1070] 0x0 (size_t) [RSP+1078] 0x0 (size_t) [RSP+1080] 0x0 (size_t) [RSP+1088] 0x0 (size_t) [RSP+1090] 0x0 (size_t) [RSP+1098] 0x0 (size_t) [RSP+10A0] 0x0 (size_t) [RSP+10A8] 0x0 (size_t) [RSP+10B0] 0x0 (size_t) [RSP+10B8] 0x0 (size_t) [RSP+10C0] 0x0 (size_t) [RSP+10C8] 0x0 (size_t) [RSP+10D0] 0x0 (size_t) [RSP+10D8] 0x0 (size_t) [RSP+10E0] 0x0 (size_t) [RSP+10E8] 0x0 (size_t) [RSP+10F0] 0x0 (size_t) [RSP+10F8] 0x0 (size_t) [RSP+1100] 0x0 (size_t) [RSP+1108] 0x0 (size_t) [RSP+1110] 0x0 (size_t) [RSP+1118] 0x0 (size_t) [RSP+1120] 0x0 (size_t) [RSP+1128] 0x0 (size_t) [RSP+1130] 0x0 (size_t) [RSP+1138] 0x0 (size_t) [RSP+1140] 0x0 (size_t) [RSP+1148] 0x0 (size_t) [RSP+1150] 0x0 (size_t) [RSP+1158] 0x0 (size_t) [RSP+1160] 0x0 (size_t) [RSP+1168] 0x0 (size_t) [RSP+1170] 0x0 (size_t) [RSP+1178] 0x0 (size_t) [RSP+1180] 0x0 (size_t) [RSP+1188] 0x0 (size_t) [RSP+1190] 0x0 (size_t) [RSP+1198] 0x0 (size_t) [RSP+11A0] 0x0 (size_t) [RSP+11A8] 0x0 (size_t) [RSP+11B0] 0x0 (size_t) [RSP+11B8] 0x0 (size_t) [RSP+11C0] 0x0 (size_t) [RSP+11C8] 0x0 (size_t) [RSP+11D0] 0x0 (size_t) [RSP+11D8] 0x0 (size_t) [RSP+11E0] 0x0 (size_t) [RSP+11E8] 0x0 (size_t) [RSP+11F0] 0x0 (size_t) [RSP+11F8] 0x0 (size_t) [RSP+1200] 0x0 (size_t) [RSP+1208] 0x0 (size_t) [RSP+1210] 0x0 (size_t) [RSP+1218] 0x0 (size_t) MODULES: XINPUT1_3.dll 0x000000400000 X3DAudio1_7.dll 0x00005F1B0000 steam_api64.dll 0x00005F1C0000 LL_fourPlay_1_10_163.dll 0x000180000000 sfc.dll 0x01D9FAB20000 gpapi.dll 0x01D9FAB40000 WINTRUST.dll 0x01D9FABE0000 Fallout4.exe 0x7FF62C510000 BackportedBA2Support.dll 0x7FF9977F0000 gameoverlayrenderer64.dll 0x7FF998990000 steamclient64.dll 0x7FF99D810000 GardenOfEdenPapyrusExtender.dll 0x7FF9A0390000 Buffout4.dll 0x7FF9A2FA0000 IPHLPAPI.DLL 0x7FF9A3600000 WINHTTP.dll 0x7FF9B51E0000 LighthousePapyrusExtender.dll 0x7FF9C02A0000 tier0_s64.dll 0x7FF9D2F80000 RobCo_Patcher.dll 0x7FF9E25B0000 XDI.dll 0x7FF9E33D0000 HHS.dll 0x7FF9E4EC0000 PowerGridTools.dll 0x7FF9E81D0000 place.dll 0x7FF9E8C00000 mcm.dll 0x7FF9E8DA0000 HUDPlusPlus.dll 0x7FF9E8F90000 f4ee.dll 0x7FF9E9A70000 BulletCountedReload.dll 0x7FF9EF200000 F4z Ro D'oh.dll 0x7FF9F0B80000 DSOUND.DLL 0x7FF9F0C80000 mbamsi64.dll 0x7FF9F10C0000 BetterConsole.dll 0x7FF9F1A60000 f4se_1_10_163.dll 0x7FF9F1C50000 BakaInterface.dll 0x7FF9F22F0000 winmmbase.dll 0x7FF9F7510000 WeaponDebrisCrashFix.dll 0x7FF9F9190000 vstdlib_s64.dll 0x7FF9F91E0000 GFSDK_SSAO_D3D11.win64.dll 0x7FF9F92A0000 BakaFramework.dll 0x7FF9FDA60000 GFSDK_GodraysLib.x64.dll 0x7FF9FDAE0000 Windows.UI.dll 0x7FFA07440000 rename_anything.dll 0x7FFA07720000 cudart64_75.dll 0x7FFA07770000 flexRelease_x64.dll 0x7FFA077D0000 f4se_steam_loader.dll 0x7FFA07A90000 MSVCR110.dll 0x7FFA07AD0000 MSVCP110.dll 0x7FFA07BB0000 XAudio2_7.dll 0x7FFA07D20000 mskeyprotect.dll 0x7FFA09130000 ncryptsslp.dll 0x7FFA09200000 Secur32.dll 0x7FFA09230000 bink2w64.dll 0x7FFA09310000 fastprox.dll 0x7FFA09A30000 amsi.dll 0x7FFA09C40000 wbemsvc.dll 0x7FFA09EB0000 wbemprox.dll 0x7FFA0A430000 flexExtRelease_x64.dll 0x7FFA0AFF0000 sfc_os.DLL 0x7FFA0B140000 WINSPOOL.DRV 0x7FFA0BF30000 wbemcomn.dll 0x7FFA0BFE0000 gdiplus.dll 0x7FFA0C070000 MSIMG32.dll 0x7FFA0C440000 vcheck_patcher.dll 0x7FFA0DA80000 VCRUNTIME140_1.dll 0x7FFA0EB70000 offreg.dll 0x7FFA0ED30000 COMCTL32.dll 0x7FFA0F1A0000 MSVCP140.dll 0x7FFA0F450000 VCRUNTIME140.dll 0x7FFA0F4E0000 InputHost.dll 0x7FFA0F500000 NETAPI32.dll 0x7FFA0F720000 textinputframework.dll 0x7FFA0F770000 OneCoreCommonProxyStub.dll 0x7FFA119B0000 MPR.dll 0x7FFA13060000 amdihk64.dll 0x7FFA13D30000 atidxx64.dll 0x7FFA14000000 atiuxp64.dll 0x7FFA15F80000 WINMM.dll 0x7FFA15FC0000 aticfx64.dll 0x7FFA15FF0000 OneCoreUAPCommonProxyStub.dll 0x7FFA16290000 dxcore.dll 0x7FFA16C00000 WindowManagementAPI.dll 0x7FFA17640000 fwpuclnt.dll 0x7FFA179A0000 webio.dll 0x7FFA17AF0000 avrt.dll 0x7FFA17B90000 rasadhlp.dll 0x7FFA17BA0000 WINHTTP.DLL 0x7FFA18070000 DbgHelp.dll 0x7FFA18660000 dhcpcsvc.DLL 0x7FFA19040000 AUDIOSES.DLL 0x7FFA19060000 VERSION.dll 0x7FFA191F0000 MMDevApi.dll 0x7FFA196F0000 dhcpcsvc6.DLL 0x7FFA19780000 WINNSI.DLL 0x7FFA197B0000 PROPSYS.dll 0x7FFA19CD0000 d3d11.dll 0x7FFA1A4C0000 dcomp.dll 0x7FFA1AEF0000 vmm-x64.dll 0x7FFA1B880000 wintypes.dll 0x7FFA1B8F0000 CoreUIComponents.dll 0x7FFA1BA90000 CoreMessaging.dll 0x7FFA1BDF0000 nvToolsExt64_1.dll 0x7FFA1BF40000 apphelp.dll 0x7FFA1BFD0000 twinapi.appcore.dll 0x7FFA1C070000 UxTheme.dll 0x7FFA1C6C0000 resourcepolicyclient.dll 0x7FFA1C790000 dwmapi.dll 0x7FFA1C9D0000 kernel.appcore.dll 0x7FFA1CBB0000 windows.storage.dll 0x7FFA1CDB0000 HID.DLL 0x7FFA1D560000 dxgi.dll 0x7FFA1D6C0000 AUTHZ.dll 0x7FFA1DA70000 schannel.DLL 0x7FFA1DC00000 rsaenh.dll 0x7FFA1DCF0000 ntmarta.dll 0x7FFA1DF40000 IpHlpAPI.dll 0x7FFA1E0B0000 DNSAPI.dll 0x7FFA1E0F0000 NETUTILS.DLL 0x7FFA1E1C0000 MSWSOCK.dll 0x7FFA1E3D0000 CRYPTBASE.DLL 0x7FFA1E5C0000 CRYPTSP.dll 0x7FFA1E5D0000 Wldp.dll 0x7FFA1E670000 NTASN1.dll 0x7FFA1E6A0000 ncrypt.dll 0x7FFA1E6E0000 MSASN1.dll 0x7FFA1E800000 DEVOBJ.dll 0x7FFA1E9D0000 DPAPI.DLL 0x7FFA1EA30000 UMPDC.dll 0x7FFA1EB50000 powrprof.dll 0x7FFA1EB70000 USERENV.dll 0x7FFA1EBC0000 SSPICLI.DLL 0x7FFA1EBF0000 profapi.dll 0x7FFA1EC40000 msvcp_win.dll 0x7FFA1ED80000 ucrtbase.dll 0x7FFA1EE20000 KERNELBASE.dll 0x7FFA1EF20000 CRYPT32.dll 0x7FFA1F220000 win32u.dll 0x7FFA1F380000 cfgmgr32.dll 0x7FFA1F3B0000 gdi32full.dll 0x7FFA1F4B0000 bcryptPrimitives.dll 0x7FFA1F5D0000 bcrypt.dll 0x7FFA1F660000 msvcrt.dll 0x7FFA1F690000 SHLWAPI.dll 0x7FFA1F730000 WS2_32.dll 0x7FFA1F790000 ole32.dll 0x7FFA1F800000 USER32.dll 0x7FFA1F930000 clbcatq.dll 0x7FFA1FB60000 RPCRT4.dll 0x7FFA1FC10000 OLEAUT32.dll 0x7FFA1FD40000 PSAPI.DLL 0x7FFA1FE10000 COMDLG32.dll 0x7FFA1FE20000 SETUPAPI.dll 0x7FFA1FF00000 NSI.dll 0x7FFA20520000 imagehlp.dll 0x7FFA20530000 MSCTF.dll 0x7FFA20640000 GDI32.dll 0x7FFA20760000 IMM32.DLL 0x7FFA20790000 SHELL32.dll 0x7FFA20880000 combase.dll 0x7FFA20FF0000 sechost.dll 0x7FFA21350000 KERNEL32.DLL 0x7FFA213F0000 shcore.dll 0x7FFA214C0000 ADVAPI32.dll 0x7FFA21570000 ntdll.dll 0x7FFA21670000 F4SE PLUGINS: BackportedBA2Support.dll v1 BakaFramework.dll v1.1 BakaInterface.dll v1.1 BetterConsole.dll Buffout4.dll v1.28.6 BulletCountedReload.dll f4ee.dll F4z Ro D'oh.dll v1.1.6.1030 GardenOfEdenPapyrusExtender.dll v19 HHS.dll HUDPlusPlus.dll LighthousePapyrusExtender.dll v1.4 LL_fourPlay_1_10_163.dll mcm.dll place.dll PowerGridTools.dll rename_anything.dll RobCo_Patcher.dll v3.6 vcheck_patcher.dll WeaponDebrisCrashFix.dll v1.3 XDI.dll PLUGINS: [ 0] Fallout4.esm [ 1] DLCRobot.esm [ 2] DLCworkshop01.esm [ 3] DLCCoast.esm [ 4] DLCworkshop02.esm [ 5] DLCworkshop03.esm [ 6] DLCNukaWorld.esm [ 7] Unofficial Fallout 4 Patch.esp [ 8] ArmorKeywords.esm [ 9] WorkshopFramework.esm [ A] XDI.esm [ B] HUDFramework.esm [ C] ResourcesExpanded.esm [ D] SubwayRunnnerDynamicLighting.esp [ E] RSE_II_Resources.esm [ F] SkimpyArmorKeywordResource.esm [10] INVB_OverlayFramework.esp [11] SettlementKeywords.esm [12] EthreonMasterPlan.esm [13] Servitron.esm [14] TortureDevices.esm [15] Devious Devices.esm [16] AAF.esm [17] PiperCaitCurieDialogueOverhaul.esp [18] HiPolyFaces.esp [19] RED.esp [1A] 3DNPC_FO4.esp [1B] Armorsmith Extended.esp [1C] problemsofsurvivor.esp [1D] Raider Children.esp [1E] W.A.T.Minutemen.esp [1F] BoundInPublic.esp [20] Immortal Cats 2.esp [21] EroticArt.esp [22] Flashy_CrimeAndPunishment.esp [23] 3DNPC_FO4Settler.esp [24] FunctionalDisplays.esp [25] The Will of Atom.esp [26] Eli_Armour_Compendium.esp [27] RealHandcuffs.esp [28] Beggar_Whore.esp [29] Conquest.esp [2A] RSE_II_CSA.esp [2B] Flashy_CrimeAndPunishment_Kidnapping_Addon.esp [2C] RSE_II_AbductionsAddonPack.esp [2D] Police_Officers.esp [2E] FO4 NPCs Travel.esp [2F] DWT_TrashcanCarla_and_Guards.esp [30] AkaWaterWorld.esp [31] AtomicRadio.esp [32] Commonwealth Captives.esp [33] FP_SexualHarassment.esp [34] WorkshopPlus.esp [35] GetDirty.esp [36] BusySettlers.esp [37] Dlx_assaultron.esp [38] PackBrahminsToEyebots_ALL.esp [39] AAFMorningSexWithLover.esp [3A] RED-CAP.esp [3B] CCOVulgarVillainsCraftable.esp [3C] CCOSaucySettlersCraftable.esp [3D] CCOFoxyFactionsCraftable.esp [3E] ImmersiveVendors.esp [3F] TatsAfterRape.esp [40] Orphan's Beds.esp [41] ChildrenofBunkerHill.esp [42] ChildrenofGoodneighbor.esp [43] SleepUndress.esp [44] Orphans.esp [45] MagnoliaRomance.esp [46] Sandbag Fortifications - Version 2C.esp [47] woodysWastelandStuff.esp [48] DangerousNights.esp [49] FPESuperMutantAddon.esp [4A] FPEDogAddon.esp [4B] FP_FamilyPlanningEnhanced.esp [4C] BetterCompanions.esp [4D] 0000 - SlaveCollar.esp [4E] VtawWardrobe5.esp [4F] VtawWardrobe8.esp [50] KSHairdos.esp [51] AAF_SEU.esp [52] Clothes Pack 5 by DonEb14n.esp [53] VtawWardrobe4.esp [54] VtawWardrobe2.esp [55] VtawUtilityPack1.esp [56] DocDrumlin.esp [57] AAF_Violate.esp [58] AAF_AutonomyEnhanced.esp [59] Oblator_VaultBunny.esp [5A] TheKite_VTS.esp [5B] TheKite_HCD_SynthUniform.esp [5C] TheKite_CharredVaultSuit.esp [5D] AAF_BadEnd_Animations.esp [5E] CROSS_RugerMkV.esp [5F] CompanionStatus.esp [60] Dogmeat's Backpack.esp [61] Locksmith.esp [62] VtawLacePair2.esp [63] RZ_Boudoir.esp [64] Guards.esp [65] TheKite_CaitSet.esp [66] TheKite_ScoopDigger.esp [67] TheKite_MilitiaWoman.esp [68] FPAttributesHUD.esp [69] FPAttributes.esp [6A] Immersive Waiting.esp [6B] Sit Anywhere Re-Done.esp [6C] Slave&ModelPinup.esp [6D] DavesPoses.esp [6E] OCDecorator.esp [6F] AlternateSettlements.esp [70] ASA.esp [71] DX_Leotard_Collection.esp [72] DX_Pornstar_Fashion.esp [73] Grim_Vampirella.esp [74] Prisoner Shackles.esp [75] SSEX.esp [76] OCDecoratorDLC.esp [77] LooksMenu Customization Compendium.esp [78] LooksMirror.esp [79] Smoke-able Cigars.esp [7A] Vadermania[AAF_anims].esp [7B] Vioxsis_Strap-Ons.esp [7C] Deathclaw_nude.esp [7D] BraveAnims.esp [7E] UAP Moans.esp [7F] RZSex.esp [80] Crazy_Animations_Gun.esp [81] SavageCabbage_Animations.esp [82] AAF_GrayAnimations.esp [83] AAF_GrayAnimations_Furniture.esp [84] ZaZOut4.esp [85] Rufgt's Animations.esp [86] FO4_AnimationsByLeito.esp [87] Farelle_Animations.esp [88] rxl_bp70_animations.esp [89] AAF_CreaturePack01.esp [8A] AAF_CreaturePack02DLC.esp [8B] Mutated Lust.esp [8C] Atomic Lust.esp [8D] Crazy_Animation_Rugs.esp [8E] POSDialogueEdits.esp [8F] StartMeUp.esp [90] StartMeUpNukaWorldPatch.esp [91] RED-StartMeUp.esp [92] WorkshopRearranged.esp [FE: 0] BakaFramework.esm [FE: 1] HiPolyFacesCompanionPlugin.esl [FE: 2] ppf.esm [FE: 3] SSTMinutemanWatchtowers.esl [FE: 4] HandmadeAntiMaterielRifle.esl [FE: 5] Resources Expanded - Recipes.esl [FE: 6] CanarySaveFileMonitor.esl [FE: 7] Loot Detector.esl [FE: 8] ImmersiveDogmeat.esl [FE: 9] BakaInterface.esm [FE: A] SexyMaidFO4-LR.esl [FE: B] Bememoth Separated Cart.esl [FE: C] AAFThemes.esl [FE: D] Render Tattoos.esp [FE: E] CompRedo.esp [FE: F] ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp [FE: 10] FO4 No Pre Vis.esp [FE: 11] Armorsmith-LegendaryClothes-Compat.esp [FE: 12] Diverse Cats.esp [FE: 13] SRO - Syringer Overhaul.esp [FE: 14] FunctionalDisplays-Collectibles.esp [FE: 15] FunctionalDisplays-MISC-VIS.esp [FE: 16] FunctionalDisplays-MISC-Vanilla.esp [FE: 17] TheCastle_GuardMarkerFix.esp [FE: 18] DC Guards.esp [FE: 19] Randomized DC Guard Outfits.esp [FE: 1A] Randomized DC Police Officer and Guard Outfit.esp [FE: 1B] Glowing Animals Emit Light.esp [FE: 1C] FPEAIOCreatureAddon.esp [FE: 1D] Commonwealth Captives NPC Patch.esp [FE: 1E] Alex_Stripper_Pole_2.esp [FE: 1F] AAF_Dirty_Sex.esp [FE: 20] CumOverlays.esp [FE: 21] LooksMenu.esp [FE: 22] SalvageRobotParts.esp [FE: 23] VividFallout - AiO - BestPerformance.esp [FE: 24] VIS-G We Are The Minutemen.esp [FE: 25] YouAndWhatArmy.esp [FE: 26] MinutemenManufacturing.esp [FE: 27] EveryonesBestFriend.esp [FE: 28] RustyFaceFixRedux.esp [FE: 29] SkjAlert_All_DLC.esp [FE: 2A] Raider Children - less damn aggressive.esp [FE: 2B] CCOCheekyCasualsCraftable.esp [FE: 2C] 3DNPC-CCO.esp [FE: 2D] BrothelDialoguePropertyFix.esp [FE: 2E] TftC Brothel SexScenes.esp [FE: 2F] More Weapon Scrap.esp [FE: 30] MacsSoldierIsNotScrap.esp [FE: 31] MacCready's Wooden Soldier Toy is No Junk!.esp [FE: 32] SlaveTattoos.esp [FE: 33] LMBTOverlays.esp [FE: 34] RutahTattooPack_FO4.esp [FE: 35] moreoil.esp [FE: 36] DD_Wasteland_Children_done_right.esp [FE: 37] Child Posters.esp [FE: 38] AzarPonytailHairstyles.esp [FE: 39] SnapdragonAnimations.esp [FE: 3A] LongerPowerLines3x.esp [FE: 3B] MYLadyKillerBed.esp [FE: 3C] FP_FamilyPlanningEnhanced_DLC_Doctors_Addon.esp [FE: 3D] RSE_II_CSA_RacePatch.esp [FE: 3E] CCOI_SlaveCollar.esp [FE: 3F] CC_Outfit_Injector.esp [FE: 40] CCOI_VTAW5.esp [FE: 41] CCOI_VTAW8.esp [FE: 42] WeirdMattressFix.esp [FE: 43] AnimalsandFeralGhoulsDon'tOpenDoors.esp [FE: 44] slootyVaultSuit.esp [FE: 45] DA Merged 11 Pack.esp [FE: 46] SexSyringe.esp [FE: 47] Idiot Slut.esp [FE: 48] AAF_Violate_DLC_Patch.esp [FE: 49] Kharneth_Slave_Clothes.esp [FE: 4A] Headcrab_Bunny.esp [FE: 4B] TheKite_HCD_SynthUniform_Replacer.esp [FE: 4C] ws_pubes.esp [FE: 4D] INVB_OverlayFramework_Tattoo_Invictusblade.esp [FE: 4E] INVB_OverlayFramework_Tattoo_Invictusblade_M.esp [FE: 4F] Weighted Bottle Caps.esp [FE: 50] Vault Girl Bobbleheads Statues.esp [FE: 51] free_downgrades_stubs.esp [FE: 52] CompanionWhistle.esp [FE: 53] Move (Get Out the Way).esp [FE: 54] VIS - Dogmeat's Backpack.esp [FE: 55] ScrapDeadThings.esp [FE: 56] MorePowerfulWindmills15.esp [FE: 57] Workshop Scavenging Station Boost.esp [FE: 58] improved_power radiation.esp [FE: 59] VtawCrewUniform.esp [FE: 5A] VtawBallerinaTwins.esp [FE: 5B] VtawDominatrix.esp [FE: 5C] TheKite_Railroad_Handmaiden.esp [FE: 5D] ArmorsmithExtendedDiamondCityGuardPatch.esp [FE: 5E] TheKitePatch_All.esp [FE: 5F] TheKitePatch_css.esp [FE: 60] TheKitePatch_cvs.esp [FE: 61] TheKitePatch_militia.esp [FE: 62] TheKitePatch_sdg.esp [FE: 63] TheKitePatch_shd.esp [FE: 64] TheKitePatch_vts.esp [FE: 65] Stashable Caps - Weighted.esp [FE: 66] Stashable Caps.esp [FE: 67] LunchboxSurprise.esp [FE: 68] KziitdAnimationPoses.esp [FE: 69] FunctionalDisplays-Patch-DLC-ALL.esp [FE: 6A] Better Vendor Stalls.esp [FE: 6B] FO4HHS_AAF.esp [FE: 6C] RealHandcuffs_AWKCR_Compatibility.esp [FE: 6D] RealHandcuffs_DD_Servitron_Compatibility.esp [FE: 6E] Raid My Heart.esp [FE: 6F] OCDispenser.esp [FE: 70] FunctionalDisplays-AID-VIS.esp [FE: 71] FunctionalDisplays-Patch-DLC-ALL-VIS.esp [FE: 72] DiscreteFemaleSkeleton.esp [FE: 73] CBBE.esp [FE: 74] StartMeUpShaunDefaultAppearance.esp [FE: 75] Companion Fall Damage Immunity.esp [FE: 76] ShaikujinSettlementAttacked.esp [FE: 77] ShaikujinRadiantAlerts.esp [FE: 78] SubwayRunnnerDynamicLighting OE - NPC Addon.esp [FE: 79] HiPolyFaces-Curie-Seamless.esp [FE: 7A] HiPolyFaces-Curie.esp [FE: 7B] AAF_Violate_Feral_Animations.esp [FE: 7C] Behemoth No Cart.esp [FE: 7D] ErectionFix_SilverPerv.esp [FE: 7E] PenPos.esp [FE: 7F] SMBehemoth Loincloth.esp [FE: 80] Zaz Particle Effects.esp [FE: 81] AAF_Four-Play_Animations_Crazy6987.esp [FE: 82] BraveAnims_Fix.esp [FE: 83] SpicyAlteredCreatureAnims.esp [FE: 84] Vivid Fallout - LOD.esp [FE: 85] VividFallout - AiO - BestChoice.esp [FE: 86] prp.esp Edited November 21, 2024 by fumycroft63
MadMansGun Posted November 19, 2024 Posted November 19, 2024 (edited) install x-cell and disable facegen in the x-cell.ini Edit: and maybe change "scaleform_page_size" to 512, and "scaleform_heap_size" to 1024 edit Buffout4's config.toml to this [Patches] BSTextureStreamerLocalHeap = false HavokMemorySystem = false MemoryManager = false ScaleformAllocator = false SmallBlockAllocator = false and add this to your fallout4.ini under [General] bPreemptivelyUnloadCells=1 Edited November 21, 2024 by MadMansGun 2
Guest Posted November 19, 2024 Posted November 19, 2024 1 hour ago, fumycroft63 said: Fallout 4 v1.10.163 Please put the wall of text in a spoiler, it helps others who come here to help. Thanks.
subaverage Posted November 20, 2024 Posted November 20, 2024 You use the "WeaponDebrisCrashFix". So I assume you have weapon debris enabled. Maybe you should disable it in the FO4 launcher and see whether it makes a difference. 1
rjrc Posted November 20, 2024 Posted November 20, 2024 My way of solving this kind of issue is : - load half your mods and see if you can play without crashing (esp, esl, esm) - if not then try with the other half - then try disabling your F4SE plugins mods (at least the more exotic ones) I use Vortex and it gives me a warning when a master is missing, don't know with M.O. You need to deactivate mods related to their masters too When you find where your crash is coming from you can narrow the search to get the exact mod. Might not be the fastest way to solve your issue but very effective if you are patient 1
fumycroft63 Posted November 21, 2024 Author Posted November 21, 2024 10 hours ago, rjrc said: My way of solving this kind of issue is : - load half your mods and see if you can play without crashing (esp, esl, esm) - if not then try with the other half - then try disabling your F4SE plugins mods (at least the more exotic ones) I use Vortex and it gives me a warning when a master is missing, don't know with M.O. You need to deactivate mods related to their masters too When you find where your crash is coming from you can narrow the search to get the exact mod. Might not be the fastest way to solve your issue but very effective if you are patient Thanks I'll give it a try
fumycroft63 Posted November 21, 2024 Author Posted November 21, 2024 15 hours ago, subaverage said: You use the "WeaponDebrisCrashFix". So I assume you have weapon debris enabled. Maybe you should disable it in the FO4 launcher and see whether it makes a difference. Thanks I will look that and give it a try
fumycroft63 Posted November 21, 2024 Author Posted November 21, 2024 On 11/20/2024 at 7:40 AM, Raven 54 said: Please put the wall of text in a spoiler, it helps others who come here to help. Thanks. Sorry, I'll make sure to pay more attention to what I'm doing, thank you 👍
fumycroft63 Posted November 21, 2024 Author Posted November 21, 2024 On 11/20/2024 at 6:57 AM, MadMansGun said: install x-cell and disable facegen in the x-cell.ini edit Buffout4's config.toml to this [Patches] BSTextureStreamerLocalHeap = false HavokMemorySystem = false MemoryManager = false ScaleformAllocator = false SmallBlockAllocator = false and add this to your fallout4.ini under [General] bPreemptivelyUnloadCells=1 Ok I will give that a go, thanks
Guest Posted November 21, 2024 Posted November 21, 2024 (edited) 1 hour ago, fumycroft63 said: Sorry, I'll make sure to pay more attention to what I'm doing, thank you 👍 Thank You. If you don't know how to do that there 3 dots above your post, click there, Edit. Edited November 21, 2024 by Raven 54
fumycroft63 Posted November 21, 2024 Author Posted November 21, 2024 On 11/20/2024 at 6:57 AM, MadMansGun said: install x-cell and disable facegen in the x-cell.ini edit Buffout4's config.toml to this [Patches] BSTextureStreamerLocalHeap = false HavokMemorySystem = false MemoryManager = false ScaleformAllocator = false SmallBlockAllocator = false and add this to your fallout4.ini under [General] bPreemptivelyUnloadCells=1 Ok that seams to have worked, Fingers crossed 🙂
MadMansGun Posted November 21, 2024 Posted November 21, 2024 (edited) 4 hours ago, fumycroft63 said: Ok that seams to have worked, Fingers crossed 🙂 another change you may want to do in x-cell is maybe set "scaleform_page_size" to 512, and "scaleform_heap_size" to 1024. if you still get random freezes when loading a save file then try setting them to there max settings of 1024 & 2048. (but try the above numbers first) Edited November 21, 2024 by MadMansGun
fumycroft63 Posted November 21, 2024 Author Posted November 21, 2024 5 hours ago, MadMansGun said: another change you may want to do in x-cell is maybe set "scaleform_page_size" to 512, and "scaleform_heap_size" to 1024. if you still get random freezes when loading a save file then try setting them to there max settings of 1024 & 2048. (but try the above numbers first) seams to by running ok now, but I will keep that in mind, thanks 👍
MadMansGun Posted November 21, 2024 Posted November 21, 2024 54 minutes ago, fumycroft63 said: . it will become more likely with texture mods installed, and if you save in areas that have lots of npcs around. 1
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