FantaFree Posted December 16, 2013 Posted December 16, 2013 So I installed FNIS, SkyUI, Realistic Ragdolls, FNIS spells, Sexlab Framework, and Sexlab Matchmaker. I also installed the Zaz Animation Pack, and Immersive Animations. My body mods are CHSBHC BBP Nude and Jiggly, and SoS. When A sex act happens, my character and the partner just stand there like retards. Sometimes the partner teleports elsewhere, and they stand a good couple feet apart, just making moaning noises. I know SoS works cuz I get jizz stains after. Anyone know what the problem is? the load order? How I installed it?
brokencircle Posted December 16, 2013 Posted December 16, 2013 Did you run FNIS?Did you start with the SKSE loader?
Ashuraman Posted December 16, 2013 Posted December 16, 2013 Looks to me like you didnt run FNIS for users
Vibe Posted December 17, 2013 Posted December 17, 2013 You didn't run GenerateFNISforUsers.exe Its quite obvious. Its the only reason I've ever encountered where everything works but the animations.
FantaFree Posted December 17, 2013 Author Posted December 17, 2013 I do indeed use the FNIS updater thing, and even learned early on I need to delete the 0_master file when I install any new animations. I always use the SKSE loader because a lot of my regular mods require it. However, as far as I know, the only checkbox I was supposed to mark was the Skeleton arm fix, since I installed a new skeleton. I'm guessing its the load order or how I installed everything. Since I use NMM, things tend to overlap. It even overlaps my Realistic Ragdolls mod.
Wolfoftheshadows Posted December 17, 2013 Posted December 17, 2013 I use NMM for installing pretty much everything, but if you use PC exclusive animation path, you need to have it ticked otherwise the animation wont work. It's the only thing I've ever run into where my animations wouldn't work. You might need a compatible skeleton. Also you have to make sure you have the latest version of FNIS.
FantaFree Posted December 18, 2013 Author Posted December 18, 2013 That might be something. How do I go about "Ticking a PC exclusive animation path"? Also, I'm not sure if my skeleton mod is compadible how do i check?
TheGreyWolf Posted December 19, 2013 Posted December 19, 2013 That might be something. How do I go about "Ticking a PC exclusive animation path"? Also, I'm not sure if my skeleton mod is compadible how do i check? Just mark the box in Generate FNIS for users that says PCEA, otherwise you will have compatability issues, just a heads up, using PCEA even with it marked can still cause the animation problem you are having since it does not register the sexlab animations to run for everyone, also since you said you are using realistic ragdolls and force, you can check your skeleton by checking the page where you downloaded it from, usually the default skeleton on realistic ragdolls and force is not compatible with some of the BBP enabled animations. so its usually better to use XP32's skeleton since it is compatible with most mods that require a custom skeleton.
FantaFree Posted December 23, 2013 Author Posted December 23, 2013 Decided to change body type to UMP as it is much more accepted. Im looking at FNIS checkbox thing, I see, "gender specific animations", "skeleton arm fix", "PC exclusive Animation patch", "new animation for running with bow", "New animations for 1H weapon", "Momo Acrobatic jump", and "horsemen mounted combat". I had the idea that I needed to check skeleton arm fix because I had a custom skeleton, but had no clue about any of the others so I left them be. Just what should I click and why?
Ashuraman Posted December 25, 2013 Posted December 25, 2013 Decided to change body type to UMP as it is much more accepted. Im looking at FNIS checkbox thing, I see, "gender specific animations", "skeleton arm fix", "PC exclusive Animation patch", "new animation for running with bow", "New animations for 1H weapon", "Momo Acrobatic jump", and "horsemen mounted combat". I had the idea that I needed to check skeleton arm fix because I had a custom skeleton, but had no clue about any of the others so I left them be. Just what should I click and why? I use a diferent body mod from you i use CBBE.The things i have cheked on my FNIS are gender specific animations, skeleton arm fix and horseman mounted combat.Also do you have the latest version of both FNIS and SexLab?
worksa7 Posted December 26, 2013 Posted December 26, 2013 If you mess something up FNIS will say "WARNING" and usually tell you what you clicked wrong anyways, you can safely re-do it
FantaFree Posted December 28, 2013 Author Posted December 28, 2013 I have the newest version of everything, I believe. Just started new animations mods. Which is why I screwed it up haha. But yeah, like I said I've only ever checked the skeleton arm fix and it never gave me a warning I didn't already fix.
FantaFree Posted December 28, 2013 Author Posted December 28, 2013 This is what my FNIS currently says, with only sexlab and FNIS and FNIS spells installed. >>Warning: Generator not run from a legal (Steam) Skyrim installation directory.<< FNIS Behavior V4.1 12/27/2013 8:55:58 PM Skyrim: 1.9.32.0 - Generator: C:\Program Files\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users Skeleton female: Default (99 bones) male: Default (99 bones) Reading FNIS ... Reading FNISBase ... Reading FNISSpells ... Reading SexLab ... Reading SexLabCreature ... All Anim Lists scanned. Generating Behavior Files... Converting Behavior Files (.xml to .hkx) ... Creature Pack not installed 1152 animations for 5 mods successfully included (characters) 1 Warning(s). The only warning is because I tend to reorginize my game and mods apart from the steam directory.
nxc Posted December 28, 2013 Posted December 28, 2013 same problem here but mine does say something else FNIS Behavior V4.1.1 12/28/2013 2:43:18 PM Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam) Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users Skeleton female: XPMS (242 bones) male: Default (99 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: * xp32's "PC Exclusive Animation Path" (PCEA) >>Warning: * xp32's "PC Exclusive Animation Path" (PCEA) not installed<< Patch: * xp32's "New Animation for Running with Bow" >>Warning: * xp32's "New Animation for Running with Bow" not installed<< Patch: * xp32's "New Animation for 1H Weapon" >>Warning: * xp32's "New Animation for 1H Weapon" not installed<< Patch: * xp32's "Momo Acrobatic Jump" >>Warning: * xp32's "Momo Acrobatic Jump" not installed<< Patch: * rongphale's "Horsemen Mounted Combat Enh." Reading DeviousDevices ...( 0 furniture, 1 offset,<3> alternate animations) Reading dip ... Reading EstrusChaurus ... Reading FNIS ... Reading FNISBase ... Reading FNISCreatureVersion ... Reading sanguinesDebauchery ... Reading SexiS ... Reading SexLab ... Reading SexLabCreature ... Reading smskyrim ... Reading ZaZAnimationPack ...( 6 furniture, 0 offset,<3> alternate animations) Reading ZazResources ... Reading zzEstrus ... All Anim Lists scanned. Generating Behavior Files... Generating mt_behavior xml ... No GENDER directory Animations\male\ 5 GENDER modifications for Animations\female\ ERROR(2022): PCEA patch ticked, but not installed but im stupid how do i fix it and how to install PCEA
RPGX_Omega Posted December 30, 2013 Posted December 30, 2013 Unselect xp32 PCEA path and all other xp32's options from FNIS patches only select (have checked) "Gender Specific Animations" and "SKELETON Arm Fix" The others there are mostly optional. I don't use any of xp32 related things myself only an animation pack "New Animation Package" and those checks aren't needed for it. I don't bother with PCEA cause it takes too many mod spaces. Not needed usually either.
kekles123 Posted January 3, 2014 Posted January 3, 2014 Same problem here. The animations will start but the creatures will just stand completely still while my character rolls through their animations. FNIS Behavior V4.1.1 1/2/2014 8:39:05 PM Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam) Generator: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users Skeleton female: Default (99 bones) male: Default (99 bones) Reading Bestiality ... Reading Bestialityrap ... Reading FNIS ... Reading FNISBase ... Reading FNISCreatureVersion ... Reading SexLab ... Reading SexLabCreature ... All Anim Lists scanned. Generating Behavior Files... Converting Behavior Files (.xml to .hkx) ... Create Creature Behaviors ... Creature Pack not installed 1238 animations for 7 mods successfully included (characters)
FantaFree Posted January 8, 2014 Author Posted January 8, 2014 Redid all the downloads, and this time only checked male/female thing and arm fix. Works fine now, so I must have just screwed up in the process. Thanks for the help guys!
gvman3670 Posted May 16, 2014 Posted May 16, 2014 Same problem here-- Anyone figure out a fix? You just have to install all the right mods (all the required stuff), open the FNIS generator, tick the options that match mods you have installed and then let the FNIS.exe run and do it's thing. Of course, you can't just install FNIS and SexLab Framework then expect anything to happen. You do have to choose your favorite variety of sex mods to get any action. Which you choose are entirely a matter of choice.
--Bastid-- Posted January 15, 2016 Posted January 15, 2016 I Ran FNIS tool several times through Mod Organizer. All the animations in FNIS installed correctly with no errors. Was left with an Overwrite File. Created mod with the Overwrite files. Check the box for the created mod to be active in MO. And still no animations at all, actor and NPC just stand there. Latest SOS FNIS V6_2-11811-6-2 SexLabFramework v161bFULL XPMSkeleton 1.85 XP32 Mazimum Skeleton Extended 3.70 So I am out of ideas for now.
Karma199696 Posted January 15, 2016 Posted January 15, 2016 After running FNIS, when you started playing, did you register the animations in Sexlab MCM ?
--Bastid-- Posted January 15, 2016 Posted January 15, 2016 It shows Animations in McM yes. I also was able to update sexlab, from the McM. Which is strange because I was sure I had the latest framework installed already.
archiinak Posted June 11, 2017 Posted June 11, 2017 I am having the same issues. I am new to Skyrim and thought this would be fun to do. I have installed several of the FNIS mods and such but when i run the generator it says a bunch of animations are missing. how do i fix this? FNIS Behavior V6.3 XXL 6/11/2017 5:25:21 PM Skyrim: 1.9.32.0 - C:\Program Files (x86)\Skyrim\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "SKELETON Arm Fix" Installing FNIS PCEA2 >>Warning: AnimationList found in "Animations\FNISCreatureVersion", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\FNIS_PCEA2", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\SexLab", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\SexLabCreature", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\XPMSE", but no corresponding Behavior file. Incomplete mod IGNORED.<< >>Warning: AnimationList found in "Animations\ZaZAnimationPack", but no corresponding Behavior file. Incomplete mod IGNORED.<< All Anim Lists scanned. Generating Behavior Files ... 0_master usage: 3.4 % ( 0 paired, 0 kill, 0 alternate animations) Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Create Creature Behaviors ... >>Warning: AnimationList found in "Animations\SexLabCreature", but no corresponding Behavior file. Incomplete mod IGNORED. (bear)<< 0 animations for 0 mods successfully included (character) 7 Warning(s).
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