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Animations not working? What am I doing wrong?


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Posted

So I installed FNIS, SkyUI, Realistic Ragdolls, FNIS spells, Sexlab Framework, and Sexlab Matchmaker. I also installed the Zaz Animation Pack, and Immersive Animations.

 

My body mods are CHSBHC BBP Nude and Jiggly, and SoS.

 

When A sex act happens, my character and the partner just stand there like retards. Sometimes the partner teleports elsewhere, and they stand a good couple feet apart, just making moaning noises. I know SoS works cuz I get jizz stains after.

 

Anyone know what the problem is? the load order? How I installed it?

 

 

 

Posted

You didn't run GenerateFNISforUsers.exe Its quite obvious. Its the only reason I've ever encountered where everything works but the animations.

Posted

I do indeed use the FNIS updater thing, and even learned early on I need to delete the 0_master file when I install any new animations. I always use the SKSE loader because a lot of my regular mods require it. However, as far as I know, the only checkbox I was supposed to mark was the Skeleton arm fix, since I installed a new skeleton. I'm guessing its the load order or how I installed everything. Since I use NMM, things tend to overlap. It even overlaps my Realistic Ragdolls mod.

Posted

I use NMM for installing pretty much everything, but if you use PC exclusive animation path, you need to have it ticked otherwise the animation wont work. It's the only thing I've ever run into where my animations wouldn't work. You might need a compatible skeleton. Also you have to make sure you have the latest version of FNIS.

   

Posted

That might be something. How do I go about "Ticking a PC exclusive animation path"? Also, I'm not sure if my skeleton mod is compadible how do i check?

Posted

That might be something. How do I go about "Ticking a PC exclusive animation path"? Also, I'm not sure if my skeleton mod is compadible how do i check?

Just mark the box in Generate FNIS for users that says PCEA, otherwise you will have compatability issues, just a heads up, using PCEA even with it marked can still cause the animation problem you are having since it does not register the sexlab animations to run for everyone, also since you said you are using realistic ragdolls and force, you can check your skeleton by checking the page where you downloaded it from, usually the default skeleton on realistic ragdolls and force is not compatible with some of the BBP enabled animations. so its usually better to use XP32's skeleton since it is compatible with most mods that require a custom skeleton.

Posted

Decided to change body type to UMP as it is much more accepted. Im looking at FNIS checkbox thing, I see, "gender specific animations", "skeleton arm fix", "PC exclusive Animation patch", "new animation for running with bow", "New animations for 1H weapon", "Momo Acrobatic jump", and "horsemen mounted combat". I had the idea that I needed to check skeleton arm fix because I had a custom skeleton, but had no clue about any of the others so I left them be. Just what should I click and why?

Posted

Decided to change body type to UMP as it is much more accepted. Im looking at FNIS checkbox thing, I see, "gender specific animations", "skeleton arm fix", "PC exclusive Animation patch", "new animation for running with bow", "New animations for 1H weapon", "Momo Acrobatic jump", and "horsemen mounted combat". I had the idea that I needed to check skeleton arm fix because I had a custom skeleton, but had no clue about any of the others so I left them be. Just what should I click and why?

I use a diferent body mod from you i use CBBE.The things i have cheked on my FNIS are gender specific animations, skeleton arm fix and horseman mounted combat.Also do you have the latest version of both FNIS and SexLab?

Posted

I have the newest version of everything, I believe. Just started new animations mods. Which is why I screwed it up haha. But yeah, like I said I've only ever checked the skeleton arm fix and it never gave me a warning I didn't already fix.

Posted

This is what my FNIS currently says, with only sexlab and FNIS and FNIS spells installed.

 

 

>>Warning: Generator not run from a legal (Steam) Skyrim installation directory.<<
FNIS Behavior V4.1   12/27/2013 8:55:58 PM
Skyrim: 1.9.32.0 - 
Generator: C:\Program Files\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: Default (99 bones)   male: Default (99 bones)
 
Reading FNIS ...
Reading FNISBase ...
Reading FNISSpells ...
Reading SexLab ...
Reading SexLabCreature ...
 
All Anim Lists scanned. Generating Behavior Files...
Converting Behavior Files (.xml to .hkx) ...
 
Creature Pack not installed
 
 1152 animations for 5 mods successfully included (characters)
 1 Warning(s).
 
The only warning is because I tend to reorginize my game and mods apart from the steam directory.
Posted

same problem here but mine does say something else 

 

FNIS Behavior V4.1.1   12/28/2013 2:43:18 PM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: XPMS (242 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
Patch: * xp32's "PC Exclusive Animation Path" (PCEA) 
>>Warning: * xp32's "PC Exclusive Animation Path" (PCEA)  not installed<<
Patch: * xp32's "New Animation for Running with Bow" 
>>Warning: * xp32's "New Animation for Running with Bow"  not installed<<
Patch: * xp32's "New Animation for 1H Weapon" 
>>Warning: * xp32's "New Animation for 1H Weapon"  not installed<<
Patch: * xp32's "Momo  Acrobatic Jump" 
>>Warning: * xp32's "Momo  Acrobatic Jump"  not installed<<
Patch: * rongphale's "Horsemen Mounted Combat Enh." 
 
Reading DeviousDevices ...( 0 furniture, 1 offset,<3> alternate animations)
Reading dip ...
Reading EstrusChaurus ...
Reading FNIS ...
Reading FNISBase ...
Reading FNISCreatureVersion ...
Reading sanguinesDebauchery ...
Reading SexiS ...
Reading SexLab ...
Reading SexLabCreature ...
Reading smskyrim ...
Reading ZaZAnimationPack ...( 6 furniture, 0 offset,<3> alternate animations)
Reading ZazResources ...
Reading zzEstrus ...
 
All Anim Lists scanned. Generating Behavior Files...
Generating mt_behavior xml ...
No GENDER directory Animations\male\
 5 GENDER modifications for Animations\female\
ERROR(2022): PCEA patch ticked, but not installed
 
but im stupid how do i fix it and how to install PCEA
Posted

Unselect xp32 PCEA path and all other xp32's options from FNIS patches only select (have checked) "Gender Specific Animations" and "SKELETON Arm Fix" The others there are mostly optional.

 

I don't use any of xp32 related things myself only an animation pack "New Animation Package" and those checks aren't needed for it.

 

I don't bother with PCEA cause it takes too many mod spaces. Not needed usually either.

Posted

Same problem here. The animations will start but the creatures will just stand completely still while my character rolls through their animations.

 

FNIS Behavior V4.1.1   1/2/2014 8:39:05 PM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: Default (99 bones)   male: Default (99 bones)
 
Reading Bestiality ...
Reading Bestialityrap ...
Reading FNIS ...
Reading FNISBase ...
Reading FNISCreatureVersion ...
Reading SexLab ...
Reading SexLabCreature ...
 
All Anim Lists scanned. Generating Behavior Files...
Converting Behavior Files (.xml to .hkx) ...
 
Create Creature Behaviors ...
 
Creature Pack not installed
 
 1238 animations for 7 mods successfully included (characters)
 
 
 
Posted

Redid all the downloads, and this time only checked male/female thing and arm fix. Works fine now, so I must have just screwed up in the process. Thanks for the help guys!

  • 4 months later...
Posted

Same problem here-- Anyone figure out a fix?

You just have to install all the right mods (all the required stuff), open the FNIS generator, tick the options that match mods you have installed and then let the FNIS.exe run and do it's thing.

 

Of course, you can't just install FNIS and SexLab Framework then expect anything to happen. You do have to choose your favorite variety of sex mods to get any action. Which you choose are entirely a matter of choice.

  • 1 year later...
Posted

I Ran FNIS tool several times through Mod Organizer.  All the animations in FNIS installed correctly with no errors.  Was left with an Overwrite File.  Created mod with the Overwrite files.  Check the box for the created mod to be active in MO.  And still no animations at all, actor and NPC just stand there.

 

Latest SOS

FNIS V6_2-11811-6-2

SexLabFramework v161bFULL

XPMSkeleton 1.85

XP32 Mazimum Skeleton Extended 3.70

 

So I am out of ideas for now.

 

  • 1 year later...
Posted

I am having the same issues. I am new to Skyrim and thought this would be fun to do. 

 

I have installed several of the FNIS mods and such but when i run the generator it says a bunch of animations are missing. how do i fix this? 

 

FNIS Behavior V6.3 XXL   6/11/2017 5:25:21 PM
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Skyrim\steamapps\common\Skyrim\ (Steam)
 
Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix" 
 
Installing FNIS PCEA2
>>Warning: AnimationList found in  "Animations\FNISCreatureVersion", but no corresponding Behavior file. Incomplete mod IGNORED.<<
>>Warning: AnimationList found in  "Animations\FNIS_PCEA2", but no corresponding Behavior file. Incomplete mod IGNORED.<<
>>Warning: AnimationList found in  "Animations\SexLab", but no corresponding Behavior file. Incomplete mod IGNORED.<<
>>Warning: AnimationList found in  "Animations\SexLabCreature", but no corresponding Behavior file. Incomplete mod IGNORED.<<
>>Warning: AnimationList found in  "Animations\XPMSE", but no corresponding Behavior file. Incomplete mod IGNORED.<<
>>Warning: AnimationList found in  "Animations\ZaZAnimationPack", but no corresponding Behavior file. Incomplete mod IGNORED.<<
 
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 3.4 %   ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
 
Create Creature Behaviors ...
>>Warning: AnimationList found in  "Animations\SexLabCreature", but no corresponding Behavior file. Incomplete mod IGNORED. (bear)<<
 
 0 animations for 0 mods successfully included (character)
 7 Warning(s).
 

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