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[Request] GIRLS' FRONTLINE 2: EXILIUM


chlorine03

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Posted

model editing should be totally possible and I'd like to add it, but I havent been able to decrypt the il2cpp metadata yet. I have a bunch of tools downloaded just havent looked through it yet. If anyone has that toss it my way 

Posted
17 minutes ago, animatedtiddy said:

model editing should be totally possible and I'd like to add it, but I havent been able to decrypt the il2cpp metadata yet. I have a bunch of tools downloaded just havent looked through it yet. If anyone has that toss it my way 

seen a few modders try but no progress in the model injection side.

Posted
On 4/7/2025 at 8:58 PM, Numbers66 said:

seen a few modders try but no progress in the model injection side.

I can inject models that's no issue, I just need to decrypt the metadata so I can use a modding framework and make it update resilient so I dont have to search for memory offsets every patch

Posted
2 hours ago, animatedtiddy said:

I can inject models that's no issue, I just need to decrypt the metadata so I can use a modding framework and make it update resilient so I dont have to search for memory offsets every patch

is this the reason people gave up at trying?

Posted
4 hours ago, animatedtiddy said:

well afaik only gacha players tried to mod this and they've all been convinced that 3dmigoto is the only option for modding because of the agmg community

so having someone, anyone, just trying to import a model should solve this 'rumour' lol XD

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Posted (edited)

I'm cooking something. Don't count this game out yet.

 

I'm more on the software side, so I could use some feedback from people experienced with 3D modelling once I get further along. Feel free to reach out here or in DM's if anyone's interested in helping.

Edited by xhilck
Posted
21 hours ago, xhilck said:

I'm cooking something. Don't count this game out yet.

 

I'm more on the software side, so I could use some feedback from people experienced with 3D modelling once I get further along. Feel free to reach out here or in DM's if anyone's interested in helping.

We need this to come back alive, the game is so peak with the models. They're so high quality.

 

We need the modding scene to revive! 😭

  • 3 weeks later...
Posted (edited)

Cooking is continuing. Plan is to release at the very least an end-to-end mesh/texture modding pipeline by the end of the month. (no easy GPU skinning switch, sorry.)

Though to be honest, the sheer number of people crying on the subreddit about no longer being able to stare at a child's panties post-patch is sapping my motivation to continue. (The sig of the only response to me is *not helping with that*.)

Edited by xhilck
Posted (edited)

So turns out "no easy GPU skinning switch" was true but slightly misleading. 3DMigoto is back on the menu. Behold a fresh monstrosity. (The tools are solid, the jank is purely down to me having zero idea what I'm doing in Blender.)


https://youtu.be/xllSF_y-uQE


Mod tool hopefully coming out this weekend, along with sample mods that will load in GF2 GIMI at the very least. Possibly my own lightweight loader alongside it. We'll see. 

Edited by xhilck
Posted (edited)

Thursday's a weekend if you squint hard enough right?

 

Anyway, it lives. Full geometry modding.

 

https://github.com/TowerworksXVI/Doll-Remolding-Lab/releases/

 

https://docs.google.com/document/d/1ro1edRyNvT9rdRcQ_VapNkm8KevvTO9kpP-KeNpEa6Q/

 

I'll throw together some demo mods when I get a chance, but if anyone has a friend who might be interested in modding GFL2, pass those links on.

Edited by xhilck
v0.1.1 out, fixed release link

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