NekoNeko76 Posted November 14, 2024 Posted November 14, 2024 Hello all, Does anyone have experience in using a preset as a companion's face? I am trying to make a companion from scratch using a preset for the face, I have been able to do it in SSE but damn if I can get it to work in FO4. I don't want to use face ripper method that ends up requiring a plug in nor SLM is a solution, defeats the purpose. Any help is appreciated. Thank you for your time.
kziitd Posted November 15, 2024 Posted November 15, 2024 I just know that if the head mesh is a completely different resource than the vanilla human, then that would also mean that's a new race.
NekoNeko76 Posted November 15, 2024 Author Posted November 15, 2024 (edited) I have tried it using a new race still same result but I think I will try once more using a custom race. The preset seems to make player character a new race and does have a json file. I just don't know how I would apply that other than make the preset mod a master? Doing that I might as well make a plugin which I really did not want to do. Frustrating! Actually I want to say the json is from spf. Even with changing my npc to the other race I still get the same result Edited November 15, 2024 by NekoNeko76
NekoNeko76 Posted November 16, 2024 Author Posted November 16, 2024 Update: Got her face to work, not sure what I did or if it was CK "Just Works".
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