Dusk_ Posted December 14, 2013 Posted December 14, 2013 Is it possible to tell an NPC to steal from a Player?. IIRC, a basic Find package will make an NPC take an item from a container, I just know if the game is built to let NPCs take items from you.
mem4ob4 Posted December 14, 2013 Posted December 14, 2013 Is it possible to tell an NPC to steal from a Player?. IIRC, a basic Find package will make an NPC take an item from a container, I just know if the game is built to let NPCs take items from you. Possible? I would say yes. That vanilla find package or one like it, will not do it though (I think). WappyOnes RaperS (from the LwPK section) does have stealing. I think the key is you have to let a frame or so pass between taking the item from the player and putting it in the NPC inventory. So probably it would have to be worked with scripts instead of just a package. One framework- package the npc to start a conversation with the player (typical pickpocket tactic) and when ending the conversation, call a function to do what ever checks needed to see if it was successful and set variables in a small quest script. Let the questscript then either: take the object from player, loop a frame or so, then put it in npc pocket. or inform the player of the failed attempt. Mem
Dusk_ Posted December 16, 2013 Author Posted December 16, 2013 Hmm, that sounds like a decent work-around. I'll have to play with it a bit, though.
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