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XML not reading animation in sims 4 Please help.


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Posted

Hello so i have recently started madding and i am able to get everything done the only thing I'm not sure about is why the animation isn't being read into the game. I did all the steps and i even have the animation baked because i am using an IK rig from daggers. I did the code and it worked one time and then sims 4 stopped reading the animation again. I m not sure what I'm doing wrong at the last step, but some help would be greatly appreciated.

 

 

This is the code I used

 

<?xml version="1.0" encoding="utf-8"?>
<I c="WickedWhimsAnimationPackage" i="snippet" m="wickedwhims.sex.animations.animations_tuning" n="WW_Midnight_Bloom_Animations" s="7419652369420701920">
  <T n="wickedwhims_animations">1</T>
  <L n="animations_list">
    <U>
      <T n="animation_raw_display_name">Let Me Please You</T>
      <T n="animation_author">Midnight_Bloom</T>
      <T n="animation_locations">DOUBLE_BED, MURPHY_DOUBLE_BED</T>
      <T n="object_animation_clip_name">Midnight_Bloom:BEDRIG</T>
      <T n="animation_category">ORALJOB</T>
      <T n="animation_tags">HOMOSEXUAL, BLOWJOB</T>
      <T n="animation_loops">5</T>
      <T n="animation_allowed_for_random">1</T>
      <L n="animation_actors_list">
        <U>
          <T n="actor_id">0</T>
          <T n="animation_clip_name">Midnight_Bloom:Male_a0</T>
          <T n="animation_type">ORALJOB</T>
          <T n="animation_genders">MALE</T>
          <T n="animation_pref_gender">MALE</T>
          <T n="animation_outfit_category">CURRENT_OUTFIT</T>
          <T n="animation_naked_type">BOTTOM</T>
          <T n="animation_force_nude_hands">0</T>
          <T n="animation_force_nude_feet">0</T>
          <T n="animation_allow_strapon">0</T>
          <L n="actor_interactions">
            <U>
              <T n="receiving_actor_id">0</T>
              <T n="receiving_actor_category">ORALJOB</T>
              <T n="receiving_actor_cum_layers">DISABLED</T>
              <T n="receiving_actor_cum_inside">0</T>
            </U>
          </L>
        </U>
        <U>
          <T n="actor_id">1</T>
          <T n="animation_clip_name">Midnight_Bloom:Male_a1</T>
          <T n="animation_type">ORALJOB</T>
          <T n="animation_genders">MALE</T>
          <T n="animation_pref_gender">MALE</T>
          <T n="animation_outfit_category">CURRENT_OUTFIT</T>
          <T n="animation_naked_type">NONE</T>
          <T n="animation_force_nude_hands">0</T>
          <T n="animation_force_nude_feet">0</T>
          <T n="animation_allow_strapon">0</T>
          <T n="animation_actor_tags">NO_SWEAT</T>
          <L n="actor_interactions" />
        </U>
      </L>
    </U>
  </L>
</I>

 

In the game it reads as being loaded up:  Called WW_Midnight_Bloom_Tuning

Screenshot2024-10-20110347.png.4015e2671d5f50bb195895dbe57ef7bc.png

 

 

 

 

 

Posted

I somehow managed to fix it lol. So for some reason when making the Decimal code and the Hexadecimal code for high bit match it wasn't linking up and or being read in correctly when the game played so even when it was the right code it was like the package got stuck some where.

 

I re-tried about 20 times and figured it out!

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