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[Zenless Zone Zero] Mods


Nyandred

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Posted

guys for some reason my Evelyn-Regensbur evelyn kanou sakura mod is broken. i never had this issue. my pc is not a problem. do i have to change any graphics? pls somebody help me with this mod. i cant for some reason use it?

Posted (edited)
4 hours ago, FenixszG said:

This either works
like this  < or > like this.
Thats changing from preset low to high. What config is messing with it so i can make it work properly ? (already tried messing with one by one but it changes nothing ingame)

Captura de Tela (59).png

Captura de Tela (60).png

tbh i dont know why it wont work, thats my preset and it works fine for me so... I dont know bruh sorry. Try my preset, if it wouldnt help then try to find other waifu shop

1.jpg

2.jpg

Edited by ptahill
Posted (edited)
On 5/4/2025 at 5:07 AM, potatoape001 said:

NEW

For anyone looking for moonphase Vivian mod. Turns out you don't need a chinese mobile number to buy these skins. I was able to get them through alipay for a very reasonable price (~$0.7 USD for each character set of mods).

Vivian Extras - Mooon.zip 53.76 MB · 334 downloads Vivian - Mooon.zip 63.6 MB · 327 downloads

I would really like to know how if possible pls. I like Moon Mods a lot and I would probably buy all of them if I had a way to do it. I just cant understand how to cuz Im stuck with a Silver Anby mod of Moon that has weird physics, a Pulchra with a signature weapon bug and a Trigger with a face bug, she probably already fixed all that, but those versions are almost impossible to get for me.

Edited by Arcadian60
Posted
4 hours ago, Srakopuzik1 said:

오른쪽 있는 사람 비비안 인가요 ? 그렇다면 모드 뭔가요 ?

 

sorry i don't know :( 

 

i just want left mod.... sorry....

Posted
On 5/5/2025 at 10:32 AM, Coco542 said:

; Vivian Makeup

; Overrides -----------------------

[TextureOverrideVivianFaceAIB]
hash = 39944f20
run = CommandListSkinTexture

[TextureOverrideVivianFaceADiffuse]
hash = 7b262ab6
this = ResourceVivianFaceADiffuse

;[TextureOverrideVivian.FaceA.Diffuse.1024]
;hash = 
;this = ResourceVivianFaceADiffuse

; Resources -----------------------

[ResourceVivianFaceADiffuse]
filename = VivianFaceADiffuse.dds

If you change textures, no matter what, always use IB and CommandListSkinTexture for him.

Thank you so much you are a life saver could you please explain me what are IB hashes and that other hash you have? sorry again for more trouble and i will defo try this after my exams

Posted
48 minutes ago, Crescent_99 said:

Thank you so much you are a life saver could you please explain me what are IB hashes and that other hash you have? sorry again for more trouble and i will defo try this after my exams

IB Hashes: These refer to hashes associated with Index Buffers (IB), which are used to store the indices of vertices in 3D models. These indices are necessary for rendering the model correctly by referring to the correct vertices. When you're working with textures and models, these hashes are used to link the textures to the right parts of the 3D model or skin.
 

The hashes like 39944f20 and 7b262ab6 are unique identifiers for specific resources (like textures) or operations (like applying a skin texture). They ensure that when you modify or replace a texture, the game or tool knows exactly what resource to apply it to and how to process it. These hashes ensure that everything works seamlessly without conflicts.
 

In simple terms: Hashes are like "IDs" for resources, ensuring that textures are applied in the right way. IB refers to the Index Buffer, which is a data structure used to organize how 3D models are drawn and rendered.
 

As for CommandListSkinTexture, it's a command to apply skin textures to the model, and it helps ensure that the correct texture is used on the correct part of the model.

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