nehaberlan Posted October 5, 2024 Posted October 5, 2024 Hi, I have compiling problem in the Creation Kit SE. I googled it. I think, the problem is about Source Folder info in CreationKit.ini and/or CreationKitCustom.ini. As you know, Creation Kit SE extracts its scripts files (.psc) in "Source\Scripts" folder, instead of "Scripts\Source". I have both CreationKit.ini and CreationKitCustom.ini. I made this changing: [Papyrus] sScriptSourceFolder=".\Data\Source\Scripts" sScriptCompiledFolder="Data\Scripts\" About this "sScriptSourceFolder" line, I've seen three different types. sScriptSourceFolder=".\Data\Source\Scripts" sScriptSourceFolder="\Data\Source\Scripts" sScriptSourceFolder= "\Data\Source\Scripts" Which one is the correct one? Because I use two different CreationKit.ini, do I have to make this changing in both of them? Or do you suggest me just using one of them, e.g. CreationKitCustom.ini? Another question... Instead of making changing in the CreationKitCustom.ini, if I copy/paste the Creation Kit scripts files from "Source\Scripts" folder to "Scripts\Source" folder, will make any difference and/or make Creation Kit SE compile scripts? If you can help me anyway, I'll appreciate...
traison Posted October 5, 2024 Posted October 5, 2024 31 minutes ago, nehaberlan said: Which one is the correct one? The first one. The others are not valid Windows paths. 31 minutes ago, nehaberlan said: Because I use two different CreationKit.ini, do I have to make this changing in both of them? Or do you suggest me just using one of them, e.g. CreationKitCustom.ini? Only CreationKitCustom.ini since you're using that. 37 minutes ago, nehaberlan said: if I copy/paste the Creation Kit scripts files from "Source\Scripts" folder to "Scripts\Source" folder, will make any difference and/or make Creation Kit SE compile scripts? You will end up with scripts in 2 locations and 2 weeks from now you'll be back here posting a question like "I edited a script and compiled it, but the changes don't show in-game. Why?". Don't copy the scripts, don't make this more difficult than it needs to be. Decide where you want to have your sources, and move all script sources there. 1
nehaberlan Posted October 5, 2024 Author Posted October 5, 2024 1 hour ago, traison said: The first one. The others are not valid Windows paths. Only CreationKitCustom.ini since you're using that. You will end up with scripts in 2 locations and 2 weeks from now you'll be back here posting a question like "I edited a script and compiled it, but the changes don't show in-game. Why?". Don't copy the scripts, don't make this more difficult than it needs to be. Decide where you want to have your sources, and move all script sources there. Thank you for the information. These are the answers that I've been looking for. I'll do the necessary settings A.S.A.P.
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