cnn2557 Posted July 20, 2024 Posted July 20, 2024 (edited) https://steamcommunity.com/workshop/filedetails/?id=3008893158 this I don't use STEAM Please Edited July 20, 2024 by cnn2557 2
safado Posted August 12, 2024 Posted August 12, 2024 On 7/20/2024 at 3:40 AM, cnn2557 said: https://steamcommunity.com/workshop/filedetails/?id=3008893158 this I don't use STEAM Please Get it from author's GIT development site. It works stand-alone, but it is supposed to be an add-on for some dynamic affair events. Also in the same development site. Spoiler Any mod that modify the cloth list files (like CFP or EPE) will conflict and need a merge patch. It is because CK3 items need to be in index files that are monolithic and can only add items by modifying the whole list. Every mod that touch it will remove the other mod additions, it results in naked character with attribute referencing a removed from list cloth item. Hence, a need for a cloth indexing items merge patch. The file that adds the cloths to be used in game is in"\common\genes\05_genes_special_accessories_clothes.txt". Any mod that has a file that is named and located in a similar folder will very likely conflict. These entries need to be present in whatever mod loads the last version of 05_genes_special_accessories_clothes.txt. Use notepad++ or Visual Studio Community to edit or review the text files. The text files are special and need an editor that can work with "UTF-8 with BOM", likely to CTD the game if the text editor is not compatible with that. Spoiler ## LIDA added sub_harness = { index = 251 male = { 1 = male_accessories_lida_l_harness_1 } female = { 1 = female_accessories_lida_l_harness_1 } boy = male girl = female } skimpy_plate = { index = 252 male = { 1 = empty } female = { 1 = female_accessories_lida_skimpy_plate } boy = male girl = female } dress_harness = { index = 253 male = { 1 = empty } female = { 1 = female_accessories_lida_dress_harness } boy = male girl = female } asymmetric_dress = { index = 254 male = { 1 = empty } female = { 1 = female_accessories_lida_asymmetric_dress } boy = male girl = female } plunge_dress = { index = 255 male = { 1 = empty } female = { 1 = female_accessories_lida_plunge_dress } boy = male girl = female } 3
Karenchik Posted December 8, 2024 Posted December 8, 2024 On 8/12/2024 at 6:24 AM, safado said: Get it from author's GIT development site. It works stand-alone, but it is supposed to be an add-on for some dynamic affair events. Also in the same development site. Reveal hidden contents Any mod that modify the cloth list files (like CFP or EPE) will conflict and need a merge patch. It is because CK3 items need to be in index files that are monolithic and can only add items by modifying the whole list. Every mod that touch it will remove the other mod additions, it results in naked character with attribute referencing a removed from list cloth item. Hence, a need for a cloth indexing items merge patch. The file that adds the cloths to be used in game is in"\common\genes\05_genes_special_accessories_clothes.txt". Any mod that has a file that is named and located in a similar folder will very likely conflict. These entries need to be present in whatever mod loads the last version of 05_genes_special_accessories_clothes.txt. Use notepad++ or Visual Studio Community to edit or review the text files. The text files are special and need an editor that can work with "UTF-8 with BOM", likely to CTD the game if the text editor is not compatible with that. Reveal hidden contents ## LIDA added sub_harness = { index = 251 male = { 1 = male_accessories_lida_l_harness_1 } female = { 1 = female_accessories_lida_l_harness_1 } boy = male girl = female } skimpy_plate = { index = 252 male = { 1 = empty } female = { 1 = female_accessories_lida_skimpy_plate } boy = male girl = female } dress_harness = { index = 253 male = { 1 = empty } female = { 1 = female_accessories_lida_dress_harness } boy = male girl = female } asymmetric_dress = { index = 254 male = { 1 = empty } female = { 1 = female_accessories_lida_asymmetric_dress } boy = male girl = female } plunge_dress = { index = 255 male = { 1 = empty } female = { 1 = female_accessories_lida_plunge_dress } boy = male girl = female } what about CBO compatibility patches?
csirke128 Posted December 8, 2024 Posted December 8, 2024 4 minutes ago, Karenchik said: what about CBO compatibility patches? The CBO one should be up to date on github: https://github.com/PerplexedPeach/dynamic_affairs_cbo_compatibility Its not up to date on steam workshop. Follow the load order on the CBO Unofficial page, and it should be compatible with all the other CBO patches (so even stuff like AGOT, LOTR and so on, because the CBO comp patch moves the LIDA genes into the CBO genes, so they wont conflict with total overhaul mods)
Karenchik Posted December 8, 2024 Posted December 8, 2024 33 minutes ago, csirke128 said: The CBO one should be up to date on github: https://github.com/PerplexedPeach/dynamic_affairs_cbo_compatibility Its not up to date on steam workshop. Follow the load order on the CBO Unofficial page, and it should be compatible with all the other CBO patches (so even stuff like AGOT, LOTR and so on, because the CBO comp patch moves the LIDA genes into the CBO genes, so they wont conflict with total overhaul mods) oh sorry I meant the Skimpy Accesories CBO patch
csirke128 Posted December 8, 2024 Posted December 8, 2024 12 minutes ago, Karenchik said: oh sorry I meant the Skimpy Accesories CBO patch Hi, that is Skimpy Accessories CBO Patch (just named differently compared to the workshop mod) 2
Dwjliel Posted June 1, 2025 Posted June 1, 2025 (edited) @Lord_Callum I've recently been getting the red triangle on some mods. Some say it's due to none-english characters, but my install is 100% english and legit on Steam. My solution is to just rename the mod. so skimpy_accessories.mod becomes NewName.mod open that file (right click > Open with > (choose another app) > select wordpad/notepad/notepadd++) and alter: path="C:/Users/YOURNAME/Documents/Paradox Interactive/Crusader Kings III/mod/skimpy_accessories" to : path="C:/Users/YOURNAME/Documents/Paradox Interactive/Crusader Kings III/mod/NewName" Then rename the folder skimpy_accessories to NewName within that folder open descriptor.mod and alter: name="skimpy_accessories" to : name="NewName" Works for me, just have to remember what you've done when It come to updating new releases. Edited June 1, 2025 by Dwjliel
Lord_Callum Posted June 3, 2025 Posted June 3, 2025 On 6/2/2025 at 12:58 AM, Dwjliel said: @Lord_Callum I've recently been getting the red triangle on some mods. Some say it's due to none-english characters, but my install is 100% english and legit on Steam. My solution is to just rename the mod. so skimpy_accessories.mod becomes NewName.mod open that file (right click > Open with > (choose another app) > select wordpad/notepad/notepadd++) and alter: path="C:/Users/YOURNAME/Documents/Paradox Interactive/Crusader Kings III/mod/skimpy_accessories" to : path="C:/Users/YOURNAME/Documents/Paradox Interactive/Crusader Kings III/mod/NewName" Then rename the folder skimpy_accessories to NewName within that folder open descriptor.mod and alter: name="skimpy_accessories" to : name="NewName" Works for me, just have to remember what you've done when It come to updating new releases. Danke, its working now
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