Stranger Posted December 6, 2011 Posted December 6, 2011 When enemies see me or another hostile persons, they are just standing and using ranged spells and bows if they can. But when i am enough close - they attack. Looks like its happening in cells with a lot of NPC (10+). The problem appeared after installing Francescos Leveled Creatures Items Mod v5, i think. My mod list: 00 Oblivion.esm 01 MathFunctions.esm 02 All Natural Base.esm [Version 1.3.1] 03 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0] 04 Francesco's Optional New Items Add-On.esm [Version 5.0] 05 Mart's Monster Mod.esm [Version 3.7b3p3] 06 Waalx Animals & Creatures.esm 07 Lovers with PK.esm 08 HorseCombatMaster.esm 09 ScreenEffects.esm ++ HrmnsOblivionScriptOptimizationv1.0.esp ** Oblivion Vwalk.esp ** TNR ALL RACES FINAL Vwalk.esp 0A Colourwheels Sexy Female NPCs.esp ** Colourwheels Sexy Female NPCs Vwalk.esp 0B OblivionMsg.esp 0C DLCShiveringIsles.esp ** DLCShiveringIsles Vwalk.esp ** DLCShiveringIsles Vwalk DG_DS.esp 0D Francesco's Creatures and Items Resources.esp [Version 5.0] 0E MMM.esp 0F All Natural.esp [Version 1.3.1] 10 All Natural - SI.esp [Version 1.3.1] 11 OBGE - Liquid Water.esp 12 Atmospheric Oblivion.esp 13 All Natural - Real Lights.esp [Version 1.3.1] 14 AliveWaters.esp 15 AliveWaters - Koi Addon.esp 16 AliveWaters - Slaughterfish Addon.esp 17 Bedrollsanyone.esp 18 My Voice Extender.esp 19 RealitySpectre'sBetterPotions.esp 1A WAC - Crowded Roads Revisited.esp ++ WAC - Crowded Roads Revisited Fix4v1.0b.esp 1B DropLitTorchOBSE.esp [Version 2.4] 1C Get Wet.esp 1D ScreenControls.esp 1E DLCHorseArmor.esp 1F DLCOrrery.esp ** DLCOrrery Vwalk.esp 20 DLCVileLair.esp 21 DLCMehrunesRazor.esp ** DLCMehrunesRazor Vwalk.esp 22 DLCSpellTomes.esp ** EVE_StockEquipmentReplacer.esp 23 BBBRoseoftheGuard.esp 24 Lady Underwear.esp 25 DLCThievesDen.esp ** DLCThievesDen Vwalk.esp 26 Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0] 27 Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0] 28 Mart's Monster Mod for Fran.esp [Version 3.7b3] ++ Mart's Monster Mod - Shivering Isles.esp 29 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b1] ++ Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.7b3] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3] 2A Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b1] 2B Mart's Monster Mod - Durability & Damage.esp [Version 3.7b1] ++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b1] ++ Mart's Monster Mod - Spawn Rates - Reduced.esp [Version 3.7b3] 2C Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3] 2D Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3] ++ Mart's Monster Mod - More Passive Wildlife.esp 2E Mart's Monster Mod - City Defences.esp [Version 3.7b3p3] 2F Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3] ++ Mart's Monster Mod - Friendlier Factions MMM+Fran.esp [Version 3.7b3] 30 Mart's Monster Mod - Farm Animals.esp 31 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f] ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3] 32 WAC - ItemLootFix4v1.0bMMMorFCOM.esp 33 WAC.esp 34 WAC - OverSpawn.esp 35 WAC - OverSpawn4v1.0bFCOM.esp 36 WAC - Birds&Insects.esp 37 WAC - Horses.esp 38 WAC - TCOS.esp 39 WAC - Magic.esp 3A AHP.esp 3B BladeSong.esp ** Malevolent Vwalk.esp 3C DLCFrostcrag.esp ** DLCFrostcrag Vwalk.esp 3D Knights.esp ** Knights Vwalk.esp ++ QuietFeet.esp 3E xuldarkforest.esp [Version 1.0.5] 3F xulStendarrValley.esp [Version 1.2.2] 40 xulTheHeath.esp 41 XulEntiusGorge.esp 42 xulFallenleafEverglade.esp [Version 1.3.1] 43 xulColovianHighlands_EV.esp [Version 1.2.1] 44 xulChorrolHinterland.esp [Version 1.2.2] ** xulChorrolHinterland Vwalk.esp 45 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] 46 xulBravilBarrowfields.esp [Version 1.3.2] ** xulBravilBarrowfields Vwalk.esp 47 xulLushWoodlands.esp [Version 1.3] 48 xulAncientYews.esp [Version 1.4.3] 49 xulAncientRedwoods.esp [Version 1.6] 4A xulCloudtopMountains.esp [Version 1.0.3] 4B xulArriusCreek.esp [Version 1.1.3] 4C xulPatch_AY_AC.esp [Version 1.1] 4D xulRollingHills_EV.esp [Version 1.3.3] ** xulRollingHills_EV Vwalk.esp 4E xulPantherRiver.esp 4F xulRiverEthe.esp [Version 1.0.2] 50 xulBrenaRiverRavine.esp [Version 1.1] ** xulBrenaRiverRavine Vwalk.esp 51 xulImperialIsle.esp [Version 1.6.6] ** xulImperialIsle Vwalk.esp 52 xulBlackwoodForest.esp [Version 1.1.0] 53 xulCheydinhalFalls.esp [Version 1.0.1] 54 xulAspenWood.esp [Version 1.0.2] ** xulAspenWood Vwalk.esp 55 xulSkingradOutskirts.esp ** xulSkingradOutskirts Vwalk.esp 56 xulSnowdale.esp [Version 1.0.2] 57 xulCliffsOfAnvil.esp ** xulCliffsOfAnvil Vwalk.esp 58 Better Dungeons.esp 59 Factions Dark Brotherhood.esp 5A haz_ct3_horse_cart.esp 5B haz_ct7_horse_relocate.esp 5C LoversFSE.esp 5D LoversAdultPlayPlusforSSP.esp 5E LoversVoiceSSPplus.esp 5F LoversJoburg.esp 60 LoversBed.esp 61 Lovers with PK.esp [Version 90] 62 Lovers with PK Extender.esp [Version 2.4.3] 63 Basic Primary Needs.esp [Version 5.5] 64 MidasSpells.esp 65 attack and hide harder v2.0.esp 66 SP1stPLegs.esp 67 1em_Vilja.esp [Version 4.04] ++ Mart's Monster Mod - Resized Races.esp [Version 3.7b1] 68 Body_replacer.esp 69 DeadlyReflex 6 - Combat Moves.esp ++ Deadly Reflex 6 - HeX NifSE Patch.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3] 6A LoversAdultYield.esp 6B LoversMB2.esp 6C Lovers3dorgasmMB2.esp 6D LoversIdleAnimsPriority.esp 6E Lovers3dorgasm.esp 6F LoversAnimObjectsPriority.esp 70 Bashed Patch, 0.esp 71 sexyenemyver01.esp Also im using OBGE v3.1.
xartom Posted December 8, 2011 Posted December 8, 2011 Try moving LoversIdleAnimsPriority.esp, LoversAnimObjectsPriority.esp after the bashed patch. In the bashed patch there's a patch under Tweak Settings to check how many enemies max the computer can run at once or something. I think MMM mods that to a higher number, but its worth checking into.
gregathit Posted December 8, 2011 Posted December 8, 2011 Sroro is exactly correct, inside the bashed patch you can tweak the settings to allow more npc's to function. You can also download mods at the nexus that do the same thing but personally I would use the bashed patch to save an esp slot Remember however that oblivion is a CPU driven game so upping this number too high can make your game slow to a crawl.
Stranger Posted December 9, 2011 Author Posted December 9, 2011 MassAI mod didnt help. Now i am experimenting with bash patch. My PC certainly dont like Bethesda`s work with Gamebryo.
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