Wolfe6900 Posted April 6 Author Posted April 6 12 hours ago, riveth said: I was testing previous version and was thinking to use this mod as possible cosequences for not paying debt in time. It is definately worth a shot, but I found this mod quite unfinished. I was considering making mod like this part of pervert mod, even get some ideas written down; My idea for this mod is to have scripted buyers that ask certain questions durning licitation of player. Questions about player perks, or special stats. For example; - can she fix guns? - yes, this slave has some experience in that - my offer is 500 The final value of player translate to 3 tiers: Worthless - player is sold to raiders, raider pet starts Slave - player is sold to one of farms as slave. (Farm slave scenario) Personal escort - player gets 'master' companion. (3 differend owners) I would also redesign auction house to be more raider style and expand jail section. Also slavers want to sell you at highest price so if player get worthless or slave tier at first auction, player will be send back to cell. Next day if player wont score slave tier, she will get back to cell. 3rd day is last in auction house and player is sold for whatever amount of caps they wish to pay. Durning nights in cell some scenarios could be possible. If You like my ideas at all we could co work on this mod I don't think it'd be too difficult to make some other scenes and slam some conditions like Player 'HasPerk' and reference their perks to achieve that 'fix guns' etc. I've left all the files loose, so anyone should be able to pick it up & work on it if wanted; I'd just request they gave me a heads-up, so I'm not working on an update at the same time. I'd like to expand on this mod, but it also would require neglecting 'SimpleJobs' It really just comes down to: 'What's more important? An Auction mod (with AAF Violate not responding) or expanding on Simple Jobs for the player to get some caps in an early game survival scenario?' 2
riveth Posted April 7 Posted April 7 22 hours ago, Wolfe6900 said: I don't think it'd be too difficult to make some other scenes and slam some conditions like Player 'HasPerk' and reference their perks to achieve that 'fix guns' etc. I've left all the files loose, so anyone should be able to pick it up & work on it if wanted; I'd just request they gave me a heads-up, so I'm not working on an update at the same time. I'd like to expand on this mod, but it also would require neglecting 'SimpleJobs' It really just comes down to: 'What's more important? An Auction mod (with AAF Violate not responding) or expanding on Simple Jobs for the player to get some caps in an early game survival scenario?' Yeah I feel You. Have same problem with lack of time and too much ideas myself. There is whole new scenario and location I made in Pervert but I cant force myself to finish it up. I think You should focus on SJ for now, looks like it has more potential. 1
Wolfe6900 Posted April 8 Author Posted April 8 On 4/7/2026 at 10:08 PM, riveth said: Yeah I feel You. Have same problem with lack of time and too much ideas myself. There is whole new scenario and location I made in Pervert but I cant force myself to finish it up. I think You should focus on SJ for now, looks like it has more potential. Thanks! I appreciate the input. I'd like to find a way to link the 2 so (maybe follow a shady business man downstairs in the hotel since I locked that up for now), that way there is a way to get to the house without coc commanding it. 1
Данилян Posted April 18 Posted April 18 удачи в улучшение данного мода , продажа Гулям и Супермутантам в лагеря для развлечения )))) 1
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