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How to make armors with dynamic weight?


Lucy in the Sky

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I like to create duplicate versions of certain armors, so I can edit parts of it while still keeping the original armor untouched in the game.

 

The thing is... I can't manage to make the armors respect body weight, they always stay frozen at weight 0, regardless of the weight of my character.

 

To create my "custom version" of said armor, I simply:

 

1) start CK

2) Open skyrim.esm + ***whatever armor mod I'm working with***.esp  (For example, Neo's DevilMaid set, which respects Body Weight)

3) Duplicate the armor

4) In "models" I change the .nif file in biped model (which in the original armor is always the body weight 0 version.)

 

I can't find anywhere where the CK links the body weight 1 version.

 

Can anyone help me with this?

 

Thanks in advance

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Assign one of the files, the game automagically finds the other size.

 

There is a problem though. Both files ( _0 and _1 ) must exist before you create or edit the armor addon or maybe the CK will not use the missing file even if you create it later.

 

Try to assign the _1 file instead of the _0, or redo again the armor addon.

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