nilead Posted April 21, 2024 Posted April 21, 2024 Mostly self explanatory. Distars Attack appears to, among other things, change particular creature behaviours. So, can you run it and maintain creature SL functionality?
Provedormor Posted May 2, 2024 Posted May 2, 2024 It depends, do u use Nemesis or FNIS? I think AMCO/ADXP require Nemesis, if so, you will lost the crature animations of sexlab
victor133x Posted May 7, 2024 Posted May 7, 2024 (edited) Use Pandora to use both in your game, its what I do: https://github.com/Monitor144hz/Pandora-Behaviour-Engine-Plus If you ever want ZAZ animations in the future, which Pandora doesn't support at the moment, you can follow this guide to get them working: https://www.nexusmods.com/skyrimspecialedition/mods/118153 Hopefully this helps set you on the right path. Edited May 7, 2024 by victor133x 1
nilead Posted May 10, 2024 Author Posted May 10, 2024 On 5/2/2024 at 7:20 PM, Provedormor said: It depends, do u use Nemesis or FNIS? I think AMCO/ADXP require Nemesis, if so, you will lost the crature animations of sexlab I use both, issue im concerned with is the fact that behaviour for a particular race can only be generated by one of them. So, Nemesis for playable races, FNIS for creatures and its all good, up untill there is a Nemesis mod that afffects creatures. Wich is the case with MCO. With my setup, it means that i either get cool new combat for trolls, or SL functionality. Cant be both. On 5/7/2024 at 9:44 PM, victor133x said: Use Pandora to use both in your game, its what I do: https://github.com/Monitor144hz/Pandora-Behaviour-Engine-Plus If you ever want ZAZ animations in the future, which Pandora doesn't support at the moment, you can follow this guide to get them working: https://www.nexusmods.com/skyrimspecialedition/mods/118153 Hopefully this helps set you on the right path. Or could not be both*. Monitor144hz is known for his wizardry, but i kind of missed the moment when Pandora went from "Neat idea but raw" to a proper AIO solution. Say, given you run MCO, you dont happen to have SkySA to MCO converter stashed away? Distars own site points towards SkyrimGuild, wich appears to be quite dead for a while.. In any case - thank you very much.
victor133x Posted May 10, 2024 Posted May 10, 2024 (edited) 1 hour ago, nilead said: Say, given you run MCO, you dont happen to have SkySA to MCO converter stashed away? Distars own site points towards SkyrimGuild, wich appears to be quite dead for a while.. In any case - thank you very much. From my impression, SkyrimGuild mod stuff seem to have transferred over to https://www.distaranimation.com/ . After a quick look around in the site, are you wanting this? https://www.distaranimation.com/guides/skysav2 1 hour ago, nilead said: Or could not be both* I mean, doesn't hurt to try running FNIS & Nemesis and seeing if SL functionality and creature behavior functionality works. Maybe you can research more info here? I saw this a while back: https://www.nexusmods.com/skyrimspecialedition/mods/45966 Otherwise idk, might be more complex, good luck! Edited May 10, 2024 by victor133x
nilead Posted May 10, 2024 Author Posted May 10, 2024 (edited) 7 minutes ago, victor133x said: After a quick look around in the site, are you wanting this? Yep, that is that. As said before, "download converter" button is just GUI for this link: https://www.skyrim-guild.com/s/SkySA-to-MCO-converter-v12.zip And it has major case of being dead. Well, there has to be a copy somewhere. Thanks again. Edited May 10, 2024 by nilead 1
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