beastie Posted April 1, 2024 Posted April 1, 2024 I've really liked c0ffeeeee's Lazy installer and Updater. But I thought that really lazy updater should be with gui. So I've made it. Git repo https://gitgud.io/SomeAnon1/modsupdater Initial release https://gitgud.io/SomeAnon1/modsupdater/-/releases/0.1.0 How to use: Download app binary for your system. Unzip and run. Set mods directory with "Choose dir" button. Wait until app detects all mods, installed in your system. Hit "Update" button at the bottom of the screen. Git must be installed in your system. 8
yemin94294 Posted April 28, 2024 Posted April 28, 2024 How can you in step 2 "run" it, if you have no .exe file?
vox_two Posted May 15, 2024 Posted May 15, 2024 On 4/28/2024 at 11:43 AM, yemin94294 said: How can you in step 2 "run" it, if you have no .exe file? Go to the "releases" tab on the left and choose Windows release: Releases · SomeAnon1 / ModsUpdater · GitLab (gitgud.io) 3
XenoMorphie Posted June 5, 2024 Posted June 5, 2024 (edited) 5 hours ago, aimless115 said: Linux version is asking for password Not a Linux issue. It's SSH password authentication. You would see the same issue on Windows. If you're trying to clone a mod over SSH (git://), you need to generate an ssh key and associate it with an account on the hosting system (GitHub, GitGud, GitLab, etc.) Try cloning over HTTPS, it should work out of the box, unless it's in a private repository. See GitHub Docs: Troubleshooting cloning errors for more information. Edited June 5, 2024 by XenoMorphie Clarification and formatting.
lovers_eddi3 Posted June 18, 2024 Posted June 18, 2024 I'm running into an error. I put in the wrong URL, crashing it. It won't start anymore as a result. I am using the latest Linux version. Exception in Gtk# callback delegate Note: Applications can use GLib.ExceptionManager.UnhandledException to handle the exception. System.NullReferenceException: Object reference not set to an instance of an object. at CliWrap.Builders.ArgumentsBuilder.Escape(String argument) in /_/CliWrap/Builders/ArgumentsBuilder.cs:line 152 at CliWrap.Builders.ArgumentsBuilder.Add(String value, Boolean escape) in /_/CliWrap/Builders/ArgumentsBuilder.cs:line 26 at CliWrap.Builders.ArgumentsBuilder.Add(IEnumerable`1 values, Boolean escape) in /_/CliWrap/Builders/ArgumentsBuilder.cs:line 43 at CliWrap.Command.<>c__DisplayClass31_0.<WithArguments>b__0(ArgumentsBuilder args) in /_/CliWrap/Command.cs:line 113 at CliWrap.Command.WithArguments(Action`1 configure) in /_/CliWrap/Command.cs:line 131 at CliWrap.Command.WithArguments(IEnumerable`1 arguments, Boolean escape) in /_/CliWrap/Command.cs:line 113 at CliWrap.Command.WithArguments(IEnumerable`1 arguments) in /_/CliWrap/Command.cs:line 121 at ModsUpdater.Screens.Main.Utils.ModsOperations.CheckIsUpToDate(String modName) in /builds/SomeAnon1/modsupdater/ModsUpdater/Screens/Main/Utils/ModsOperations.cs:line 192 at ModsUpdater.Screens.Main.Components.ModEntryElement.ModEntryElement.<>c__DisplayClass16_0.<<CheckStatus>b__0>d.MoveNext() in /builds/SomeAnon1/modsupdater/ModsUpdater/Screens/Main/Components/ModEntryElement/ModEntryElement.cs:line 109 --- End of stack trace from previous location --- at ModsUpdater.Screens.Main.Components.ModEntryElement.ModEntryElement.CheckStatus() in /builds/SomeAnon1/modsupdater/ModsUpdater/Screens/Main/Components/ModEntryElement/ModEntryElement.cs:line 109 at ModsUpdater.Screens.Main.Components.ModEntryElement.ModEntryElement.UpdateDistro() in /builds/SomeAnon1/modsupdater/ModsUpdater/Screens/Main/Components/ModEntryElement/ModEntryElement.cs:line 92 at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_0(Object state) at GLib.GLibSynchronizationContext.<>c__DisplayClass0_0.<Post>b__0() at GLib.GLibSynchronizationContext.<>c__DisplayClass2_0.<PostAction>b__0() at GLib.Idle.IdleProxy.Handler() at GLib.ExceptionManager.RaiseUnhandledException(Exception e, Boolean is_terminal) at GLib.Idle.IdleProxy.Handler() at Gtk.Application.Run() at ModsUpdater.Program.Main(String[] args) in /builds/SomeAnon1/modsupdater/ModsUpdater/Program.cs:line 17 This is the error output that I'm getting.
RGFury Posted September 12, 2024 Posted September 12, 2024 On 5/21/2024 at 8:09 AM, wee11epic_games said: when i open it just shows a black cmd screen Same. Window popped the very first time but then closed and will not come back
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