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  • 4 weeks later...
Posted
On 5/23/2024 at 7:36 AM, HorstG said:

3D armpit hair :D

would get around the issue of armpit texture stretching

Too bad there's no way to add olfactory sensations.  😉

  • 4 weeks later...
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  • 2 weeks later...
Posted
19 hours ago, Hlamster said:

I'm totally numb with Blender, but at least I'm trying. 😊 Vanilla fur just around x2,5 intensity. Don't expect something great, it contains increased volume nothing more.

Unzip into BG3/Data folder


 

  Reveal hidden contents

Clipboard02.jpg

Clipboard01.jpg

 

BG_Human_F_Triple_Fur.7z 191.14 kB · 1 download

 

 

BG_Halfling_F_Triple_Fur.7z 237.42 kB · 1 download

Increased volume is the whole point of putting hair down there lol

Posted (edited)
6 hours ago, cowpuncher said:

I can't get it to show up for some reason like the others. She's bare as a field and it sickens me.

Everywhere in the game? Cause genitals(and pubic hairs) not showed on character creation screen(for custom character you need to checkbox for nudity, for premade characters there is no such an option) and on level up screen.

Also check your mods, maybe one of them changes character appearance(like shaved Laezel or something).

 

I can share almost the same file again, but with a little bit decreased volume. I still have the old file in the same archive as I shared here, I unpacked it now and it works. So more likely there is something wrong from your side.

BG_Githyanki_F_Triple_Fur_1_1.7z

Edited by Hlamster
Posted
7 hours ago, Hlamster said:

Everywhere in the game? Cause genitals(and pubic hairs) not showed on character creation screen(for custom character you need to checkbox for nudity, for premade characters there is no such an option) and on level up screen.

Also check your mods, maybe one of them changes character appearance(like shaved Laezel or something).

 

I can share almost the same file again, but with a little bit decreased volume. I still have the old file in the same archive as I shared here, I unpacked it now and it works. So more likely there is something wrong from your side.

BG_Githyanki_F_Triple_Fur_1_1.7z 242.71 kB · 1 download

on any of the character remakes using the appearance editor enhance on laezel. mirror or resculpt. i can see the landscaping options hair but base body doesnt have it. 

  • 5 weeks later...
Posted
On 10/10/2024 at 7:03 PM, Hlamster said:

I'm totally numb with Blender, but at least I'm trying. 😊 Vanilla fur just around x2,5 intensity. Don't expect something great, it contains increased volume nothing more.

Unzip into BG3/Data folder


 

  Hide contents

Clipboard02.jpg

Clipboard01.jpg

 

BG_Human_F_Triple_Fur.7z 191.14 kB · 29 downloads

 

 

BG_Halfling_F_Triple_Fur.7z 237.42 kB · 19 downloads

this is fucking awesome my guy. keep it up!! 

Posted
2 hours ago, Two Bucks said:

this is fucking awesome my guy. keep it up!! 

 

On 10/10/2024 at 7:03 PM, Hlamster said:

I'm totally numb with Blender, but at least I'm trying. 😊 Vanilla fur just around x2,5 intensity. Don't expect something great, it contains increased volume nothing more.

Unzip into BG3/Data folder


 

  Reveal hidden contents

Clipboard02.jpg

Clipboard01.jpg

 

BG_Human_F_Triple_Fur.7z 191.14 kB · 30 downloads

 

 

BG_Halfling_F_Triple_Fur.7z 237.42 kB · 19 downloads

Are you going to make one for all races and upload to loverslab because this is exactly what we are looking for and I can see this getting major downloads

Posted (edited)

I think this one for Gnomes will be the last one.

I'm not interesting in Type 3 body, Half Orcs and Dwarves, they are too masculine for my taste, sorry.

 

If you need a bush for a Tieflings - you can copy and rename file from the Humans. Because Humans and Tieflings use the same genital models.

Spoiler

1. Download and unpack version for the Humans.

2. Navigate to Baldurs Gate 3\Data\Generated\Public\Shared\Assets\Characters\_Models\Humans\_Female\Resources\

3. Copy HUM_F_NKD_Body_Genital_A_BushyHair.GR2

4. Paste this file to Baldurs Gate 3\Data\Generated\Public\Shared\Assets\Characters\_Models\Tieflings\_Female\Resources\ (create folders if they don't exist)

5. Rename copied file to TIF_F_NKD_Body_Genital_A_BushyHair.GR2

 

BG_Gnomes_F_Triple_Fur.7z

Edited by Hlamster
Posted
9 hours ago, Hlamster said:

I think this one for Gnomes will be the last one.

I'm not interesting in Type 3 body, Half Orcs and Dwarves, they are too masculine for my taste, sorry.

 

If you need a bush for a Tieflings - you can copy and rename file from the Humans. Because Humans and Tieflings use the same genital models.

  Reveal hidden contents

1. Download and unpack version for the Humans.

2. Navigate to Baldurs Gate 3\Data\Generated\Public\Shared\Assets\Characters\_Models\Humans\_Female\Resources\

3. Copy HUM_F_NKD_Body_Genital_A_BushyHair.GR2

4. Paste this file to Baldurs Gate 3\Data\Generated\Public\Shared\Assets\Characters\_Models\Tieflings\_Female\Resources\ (create folders if they don't exist)

5. Rename copied file to TIF_F_NKD_Body_Genital_A_BushyHair.GR2

 

BG_Gnomes_F_Triple_Fur.7z 251.38 kB · 0 downloads

Could you turn into an all in one pack please 

Posted

You mean the mod .pak file? I don't know how to make it.
But if you mean one archive, then here you go. Also I've tried to make bushes for body type 3 and half orcs. The result is clumsy, cause when I tried to cover the texture then the whole pubic area starts looking so freaking odd, so I've drop this idea. Even with les covered area there is some bug when the hair sometimes dosn't move with the body. I don't think that is the bug with the genital model itself, most likely something wrong with Larian devs hands.
So some kind of a result in the archive, but it doesn't look as I planned, so it's optional.

BG3_F_Bushes_AIO.7z

Posted
14 hours ago, Hlamster said:

You mean the mod .pak file? I don't know how to make it.
But if you mean one archive, then here you go. Also I've tried to make bushes for body type 3 and half orcs. The result is clumsy, cause when I tried to cover the texture then the whole pubic area starts looking so freaking odd, so I've drop this idea. Even with les covered area there is some bug when the hair sometimes dosn't move with the body. I don't think that is the bug with the genital model itself, most likely something wrong with Larian devs hands.
So some kind of a result in the archive, but it doesn't look as I planned, so it's optional.

BG3_F_Bushes_AIO.7z 1.14 MB · 5 downloads

Ty

  • 2 months later...
Posted

Hey, just wondering if you could let me know how you managed to make these? I'm looking to do something similar but I can't figure out how to get the stuff I create to work with the in-game skeletons. Any chance you could point me in the right direction? Thanks.

Posted (edited)

Like basics or something:

1. You need Blender .GR2 plugin - https://github.com/Norbyte/dos2de_collada_exporter All import/export needs to be done only via this plugin, otherwise it will not work properly in game(cause some bones will be missing and/or some coordinates will be screwed up).

2. Just import the model itself and work with it. But do not touch the root bone! NEVER. Even if you move it one pixel or rotate it half a degree, everything will break to hell after exporting.

 

And add some more specific details about your problem, cause I don't really understand what exactly are your talking about. Are you trying to create fully new model and feet it on to ingame skeleton?

Edited by Hlamster
Posted
2 hours ago, Hlamster said:

Like basics or something:

1. You need Blender .GR2 plugin - https://github.com/Norbyte/dos2de_collada_exporter All import/export needs to be done only via this plugin, otherwise it will not work properly in game(cause some bones will be missing and/or some coordinates will be screwed up).

2. Just import the model itself and work with it. But do not touch the root bone! NEVER. Even if you move it one pixel or rotate it half a degree, everything will break to hell after exporting.

 

And add some more specific details about your problem, cause I don't really understand what exactly are your talking about. Are you trying to create fully new model and feet it on to ingame skeleton?

Mostly the basics lol. I'm somewhat familiar with Blender but I wasn't sure where to start with making a model that worked with the BG3 skeletons. From what I can figure out each race has it's own skeleton and then a separate genital skeleton. Not really sure how they fit together. Do you know anything about this or did you just edit what was already there? Thanks for the help.

Posted

Nah, I'm a noob in 3D art, so I've just edited the existed one. 

By "skeleton" you mean armature(in Blender terminology) or a mesh? Some races use the same skeleton(1. humans, elves, tieflings and gyth. 2. gnomes and halflings 3. not sure, but looks like half-orcs and strong variants). 

About how genitals fit the body I don't know.

I can share my personal experience that female genitals can be moved (manually with the mouse in editing mode, and not by setting the coordinates, cause coordinates will move the root bone). And it will work in game. But the male genitals will be glitching, because physics(looks like) depends on some bone or coordinates in some config.

Posted
44 minutes ago, Hlamster said:

Nah, I'm a noob in 3D art, so I've just edited the existed one. 

By "skeleton" you mean armature(in Blender terminology) or a mesh? Some races use the same skeleton(1. humans, elves, tieflings and gyth. 2. gnomes and halflings 3. not sure, but looks like half-orcs and strong variants). 

About how genitals fit the body I don't know.

I can share my personal experience that female genitals can be moved (manually with the mouse in editing mode, and not by setting the coordinates, cause coordinates will move the root bone). And it will work in game. But the male genitals will be glitching, because physics(looks like) depends on some bone or coordinates in some config.

Armature yeah. I'm working on a mod to undress some of the more monstrous races like the goblins and was hoping to be able to attach the existing genitals to them but with a bigger bush to hide the seams. I guess I'll try using the halfling/gnome genitals for now. Thanks for the tips.

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