Guest wellbredbitch Posted March 21, 2014 Posted March 21, 2014  i have made a discovery.  i uninstalled SLNC last night and forgot to reinstall it this morning before i loaded my save game.  i was at whiterun stables and one of the horse's arousal was quite high. i used matchmaker on it and had sex with it. it had a cock and it didn't turn invisible during the sex animation. it was only when i was installing a new armor mod later on that i noticed that i hadn't reinstalled SLNC.  so it was just sexlab, beastiality extras and the horse penis mod i was seeing?   Yes the horse penis mod adds a perabone to horse's so you don't need any other mod for the horse's to have a penis. What I don't know is how this mod handles the horse swap. I need to download this version and test it when I have time. So I can advise on combatability.  Edit: I don't need to test it I just read the OP and glanced at the MCM script. if your using the HorsePenis mod do not enable horses in the MCM for SLNC and you should be fine.  As soon as I get a conformation from you that it worked I'll put it in the OP of the horse penis mod so others will know.  i can confirm your advice is correct.  sex with horses works perfectly using MatchMaker with Sexlab, SLNC, Beast Animations/Extras and your Horse penis mod installed.  thanks for all the help.   Â
wildtangent Posted March 21, 2014 Posted March 21, 2014 I know this mod doesn't support dragons yet. I was wondering if anyone could direct me to  the dragon bits download.
kreaven Posted March 25, 2014 Posted March 25, 2014 I have a question about SexLabNudeCreaturesDG.esp. Â According to Wrye Bash "masters have been re-ordered". It suggests that SexLab.esm loads before Dawnguard.esm. What gives? I don't think official DLCs should be preceded by anything. Right? Â Edit: Also, I need to figure out the best position on loading list. Is it possible to make BOSS recognize it?
lordescobar666 Posted March 25, 2014 Author Posted March 25, 2014 According to Wrye Bash "masters have been re-ordered". It suggests that SexLab.esm loads before Dawnguard.esm. What gives? I don't think official DLCs should be preceded by anything. Right? Every esp contains a table which lists its dependencies. The dependency table of SexLabNudeCreaturesDG.esp lists SexLab.esm before Dawnguard.esm. From this Wrye Bash seems to deduct that SexLab.esm should be loaded before Dawnguard.esm. Since SexLab has no dependency to Dawnguard it can (probably) be put before Dawnguard in the loading list without any problems, put I would just stick to what BOSS says and not listen to Wrye Bash. Â Also, I need to figure out the best position on loading list. Is it possible to make BOSS recognize it? BOSS mysteriously recognized SexLabNudeCreatures.esp without any involvement from my side, so I think its only a matter of time till SexLabNudeCreaturesDG.esp is also recognized. BOSS does also some guesswork on unrecognized esps to find a suitable loading order, which works great with SexLabNudeCreaturesDG.esp in my experience (BOSS correctly puts it somewhere after SexLabNudeCreatures.esp). BOSS has also a file where you can enter your custom configuration, consult the documentation of BOSS about that.
magicrealm Posted March 27, 2014 Posted March 27, 2014 vanilla Spiders purple = no textures. no wonder. gone `s Bestiality extras contain Spider meshes, but no Spider textures. no one has Spider textures. after deleting the Spider meshes from gone`s everything is alright.
undeadvr Posted April 1, 2014 Posted April 1, 2014 can someone help me with the DIY stuff. I'm trying to install Panic's Sexualized creatures horse model. I know where to put the meshes, but where do the textures go? data/textures/slnc/horse? data/textures/actors/horse? other? when I try the first two, the horse disappears  EDIT: or will it not work since there is no esp?
shane4244 Posted April 1, 2014 Posted April 1, 2014 can someone help me with the DIY stuff. I'm trying to install Panic's Sexualized creatures horse model. I know where to put the meshes, but where do the textures go? data/textures/slnc/horse? data/textures/actors/horse? other? when I try the first two, the horse disappears  I would say put the texture exactly how there packed in Panic's sexualized creatures since the .nif file will look for the textures there.
undeadvr Posted April 1, 2014 Posted April 1, 2014  can someone help me with the DIY stuff. I'm trying to install Panic's Sexualized creatures horse model. I know where to put the meshes, but where do the textures go? data/textures/slnc/horse? data/textures/actors/horse? other? when I try the first two, the horse disappears  I would say put the texture exactly how there packed in Panic's sexualized creatures since the .nif file will look for the textures there.   I think I found my problem. In my haste, I added a second horse (slnc/horse/horse) folder to the meshes so I think SLNC just never found them. Â
nutluck Posted April 1, 2014 Posted April 1, 2014   can someone help me with the DIY stuff. I'm trying to install Panic's Sexualized creatures horse model. I know where to put the meshes, but where do the textures go? data/textures/slnc/horse? data/textures/actors/horse? other? when I try the first two, the horse disappears  I would say put the texture exactly how there packed in Panic's sexualized creatures since the .nif file will look for the textures there.  I think I found my problem. In my haste, I added a second horse (slnc/horse/horse) folder to the meshes so I think SLNC just never found them.  If you get it working could you post it in that thread a step by step guide how to do that? I would love to see exactly how you do that.
undeadvr Posted April 1, 2014 Posted April 1, 2014 so now I get this    maybe it has to do with the fact that I had to rename horse_erect.nif to horse.nif?
shane4244 Posted April 1, 2014 Posted April 1, 2014 so now I get this  2014-04-01_00006.jpg   maybe it has to do with the fact that I had to rename horse_erect.nif to horse.nif?  Yea don't rename anything install it like it is packed and enable the esp.   Edit: thought this was the other horse post I don't know that the way that Panics sexualized creatures is packed that it will work with this mod. I'm pretty sure this mod is expecting a full horse replacer and it looks like panics use a seperate penis mesh like my mod does. Give my a few minitues I'll look at it in NIfSkope and tell you what to do.
undeadvr Posted April 1, 2014 Posted April 1, 2014  so now I get this  2014-04-01_00006.jpg   maybe it has to do with the fact that I had to rename horse_erect.nif to horse.nif?  Yea don't rename anything install it like it is packed and enable the esp.    ... and panic didn't include an esp. there's the problem
shane4244 Posted April 1, 2014 Posted April 1, 2014   so now I get this  2014-04-01_00006.jpg   maybe it has to do with the fact that I had to rename horse_erect.nif to horse.nif?  Yea don't rename anything install it like it is packed and enable the esp.    ... and panic didn't include an esp. there's the problem   read my edited post Â
shane4244 Posted April 1, 2014 Posted April 1, 2014 It's a full replacer and you should name it to horse.nif like you did and don't forget to change the shadowmere version as well   Â
undeadvr Posted April 1, 2014 Posted April 1, 2014 It's a full replacer and you should name it to horse.nif like you did and don't forget to change the shadowmere version as well  the texture structure is not correct try the attached file just drop it in your skyrim directory the attached file is just for the textures not the nif.  Edit: Let me know if this works and I'll let panic know or edit the nif myself if he doesn't have time to mess with it.  no, it still gives the same red-triangle-! as above.
shane4244 Posted April 1, 2014 Posted April 1, 2014  It's a full replacer and you should name it to horse.nif like you did and don't forget to change the shadowmere version as well  the texture structure is not correct try the attached file just drop it in your skyrim directory the attached file is just for the textures not the nif.  Edit: Let me know if this works and I'll let panic know or edit the nif myself if he doesn't have time to mess with it.  no, it still gives the same red-triangle-! as above.   Can't get panic's too work with this try the mod below Horse Penis mod   I have instruction in the OP for how to make this mod work with SLNC do not change the file structure in my mod or rename anything and do not enable Horses in the MCM of SLNC Â
undeadvr Posted April 1, 2014 Posted April 1, 2014     It's a full replacer and you should name it to horse.nif like you did and don't forget to change the shadowmere version as well  the texture structure is not correct try the attached file just drop it in your skyrim directory the attached file is just for the textures not the nif.  Edit: Let me know if this works and I'll let panic know or edit the nif myself if he doesn't have time to mess with it.  no, it still gives the same red-triangle-! as above.   I edited my post again the new file is packed according to this outpost so while you test that I'm going tp open up this mod in the ck and make sure it's pointing at the right folder if it is and this still doesn't work then Panic's is just not goping to be compatible with this and you will have to use this one Horse Penis mod   I have instruction in the OP for how to make this mod work with SLNC do not change the file structure in my mod or rename anything and do not enable Horses in the MCM of SLNC   Edit: I checked where this mod sees the mesh and it is where it's supposed to be according to the OP as I expected so if the attachment I have a few post up does not work then I don't think you can get Panic's working with this.  Edit2: It might be a good idea to use a save where your not in the same cell as a horse at the time of the save when checking this.     yea it still isn't working. I'm just going to use the mod you mentioned. thanks for the help
shane4244 Posted April 1, 2014 Posted April 1, 2014 Thanks for letting me know I'll remove the attachment.
Daycrist Posted April 2, 2014 Posted April 2, 2014 Can't get the MCM menu to show using the non-dawnguard fix esp and have tried using the setstage SKI_configManagerInstance 1 command and still it doesn't show
M.BISON Posted April 3, 2014 Posted April 3, 2014 im newish to sexlabs etc but i was wondering, why do i need beastialty extras? isnt the animations included in the sexlab framework
Daycrist Posted April 3, 2014 Posted April 3, 2014 im newish to sexlabs etc but i was wondering, why do i need beastialty extras? isnt the animations included in the sexlab framework beastiality extras is not the animations but the optional meshes
Alexandra The Nord Queen Posted April 13, 2014 Posted April 13, 2014 In 2.0 version i have some problems. Some creatures, like bears and sabercat have the genitals, but others don't, like Draugh, Giants. I've installed bestiality extras too but continues the same. What's wrong?
joshberg Posted April 13, 2014 Posted April 13, 2014 I'm assuming that this mod does not work on creatures affected by automatic variants?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now