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Trouble with animations


rea_jak

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Posted

I'm having trouble getting run/walk animations to work for both the player character and NPC's. For some reason the imperial guards have the sexy walk from colourwheels that never seems to get replaced no matter what mod i install. But whenever i get animations for Npcs to work it breaks whatever i had working for the player character. Depending on where i place Specialanims.esp in the load order, same when i have SW01.esp installed. All mods ive tried only work for Npcs or myself but never for both.

 

I have colourwheels and Sensual Walks installed. I have tried different combinations of Sexywalks by Mur_zik, Woman's Move - Walk forward, DMC Stylish 2.1, and NoMaam BBB Animation replacer. The latter is a BBB replacer of vanilla animations, if im not mistaken, which worked but it is not what im looking for.

 

If anyone has any recommendations for stylish/sexy walk/run/jump animations that work with BBB then please let me know

 

Heres my load order. I will be installing lovers with pk at some point if that will change anything in the future. Just wanted to get the cosmetic stuff working first.
 

 

Oblivion.esm

Beautiful People 2ch-Ed.esm
x117race.esm
Chanpon.esm
Colourwheels Sexy Oblivion OverHaul.esp
Oblivion_Character_Overhaul.esp
Oblivion Vwalk.esp
Younger Hotter NPC's v1.0.esp
Younger Hotter NPC's v1.0 Vwalk.esp
DLCShiveringIsles.esp
DLCShiveringIsles Vwalk.esp
DLCShiveringIsles Vwalk DG_DS.esp
Luchaire's Neck Seam Concealer.esp
Crowded Cities 15.esp
Crowded Cities 15 Vwalk.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCOrrery Vwalk.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCMehrunesRazor Vwalk UOP.esp
DLCSpellTomes.esp
DLCSpellTomes - Unofficial Patch.esp
MaleBodyReplacerV5.esp
Slof's Boners! v5.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
DLCThievesDen Vwalk UOP.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
DLCFrostcrag Vwalk.esp
Knights.esp
Knights - Unofficial Patch.esp
Knights Vwalk UOP.esp
SetBody.esp
FasterArrows200.esp
DiabloEF 6 in 1.esp
Beautiful People 2ch-Ed Disable BandBlindMask.esp
Beautiful People 2ch-Ed Sheogorath Eye.esp
Beautiful People 2ch-Ed Vanilla Race.esp
Beautiful People 2ch-Ed Merged Hair Modules.esp
Beautiful People 2ch-Ed Merged Eye Modules.esp
Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
x117 Merged SKSRENs Hair Modules.esp
Beautiful People 2ch-Ed CustomRace.esp
Beautiful People 2ch-Ed Chocolate Elves.esp
Beautiful People 2ch-Ed Ashara's Sirens and Tritons.esp
Beautiful People 2ch-Ed Cute Elves.esp
Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
Beautiful People 2ch-Ed MS Elves - NoSc.esp
Beautiful People 2ch-Ed ENG Race.esp
x117race.esp
x117Race ENG Race.esp
Lop-ears Elf.esp
Alternate Start Revamped.esp
ArrowsWeightNothing.esp
Specialanims.esp

 

 

 

 

 

Posted

Colourwheels guards will ONLY use the animations that are spelled out in the colourwheels esp files.  If you want the guards to use some other animation you will either need to swap out the kf files that the colourwheels esp files are pointing at or open up colourwheels esp files with the CS and manually point them to the animations you want them to use.

 

This is the problem with overhaul plugins as they often come with their own custom animation folders and the esp points to them.

Posted

Colourwheels guards will ONLY use the animations that are spelled out in the colourwheels esp files.  If you want the guards to use some other animation you will either need to swap out the kf files that the colourwheels esp files are pointing at or open up colourwheels esp files with the CS and manually point them to the animations you want them to use.

 

This is the problem with overhaul plugins as they often come with their own custom animation folders and the esp points to them.

 

Ah sorry, i actually like the walk the guards are doing. My problem is that i cant get the other npcs and the player character to do the same.

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