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Just For Fun: What features/mechanics would you like to see in a SexLab-style mod for Palworld?


Jikala

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Posted
33 minutes ago, riicky83 said:

Well I was mainly thinking of the human NPCs but we could also throw in base Pals too.

ye, i figured
i'm not too interested in interactions with humans, so i added a pal side to it

that statement actually extends outside of horny stuff, i basically pretend the humans don't exist lol

Posted

come to think of it the humans in palworld feel more like dangerous wild animals than the actual animals. I don't find myself want to make friends with (or bang) humans as much as pals. They're just there to fight off in the wild or sell things to at a town.

Posted
On 2/10/2024 at 10:11 PM, InsanityPie said:

I just want to see human breeding and if possible the ability to breed pal skills and capabilities onto said humans. Because who doesn't want to be able to make actually usable human slaves with proper functional abilities by making mutant hybrids due to forcing pal genetics into them the hard way? Emphasis on the hard way. I mean, if every pal can breed with other pal species why wouldn't they be able to breed with humans? Humans can even be caught so there's some interesting implications there.. also lovanders paldeck entry. I rest my case your honor.

Then again there are some real weirdos out there so if there isn't a necro mod at some point to add actual use to all those bodies we players leave laying around ill eat my socks. It's inevitable unless pocket pair change the corpse mechanics significantly.

The corpses actually lure certain Pals. I've seen Pals come along and eat the corpses of pals and humans. I even saw two Rushoar eat a dead Rushoar.

Posted
12 hours ago, Medieval Genie said:

Some urination/omorashi mods would be good. You've got the optional survival management aspect for people who want that plus the people and their pals peeing on things (or themselves).

I'm hoping for this, too. Giving the antique bathroom set their original functions would be nice. Peeing could be taken as "marking your territory" by some wild pals, which could be taken in a few different ways depending on their personalities/traits.

 

Pals could stay away from the area until the scent wears off (the boring scenario).

 

The scent could offend a Pal or so, at which point they "hunt you down" (are summoned to your location) and fight you (also kinda boring, but could lead to something interesting).

 

The scent could arouse a Pal or so, at which point they "seek you out" (are summoned to your location) for intimacy. You could accept the proposal and have fun, or you could turn them down, at which point they either slink off, dejected, or try to force themselves on you.

(Settings can be turned on or off, or outcomes can be set using sliders.)

 

Before you unlock the bathroom set, you have to find places to safely relieve yourself, but will usually attract attention. Going too long without peeing runs the risk of peeing on yourself and in a strong, hostile Pal's territory with every action you take or every time a wild Pal hits you. Plus, riding on a Pal with a bladder fit to burst runs the risk of you ending up peeing on your pal's back, and it throwing you off to get "revenge".

Posted (edited)

Devious Devices -esque content, maybe in the form of being defeated by factions and stuck in a set of restraints and either captured (put into a faction's pal-cage as someone else suggested here) or left to struggle on your own. Wild pals/humans may take advantage of a bound, helpless PC. Extending to NPC humans as well maybe, but just my $0.02 I don't know how equipment works because I've not played the game, just watching modding with great interest and waiting on a sale, so could end up being just a single restraint body-suit or single "full-suite" of restraints (armor that is leg/wrist restraints, harness, collar, etc all in one visually). Maybe even unlock different styles at different armor tier unlocks (rusty -> iron -> steel -> latex -> etc)

Edited by HalcyonAndOn
Typo
Posted

If someone can figure out how to add a feature to the tech tree. Maybe a feature where we have a separate tree that branches into submissive and dominant features. The submissive tree can have us offering our bodies and/or sexual favours, exposing ourselves in the hopes we might stun the enemy so we can escape. Dominate can have us learning to pin down/hold our target, molest them, rape them or even lead up to tying them up and putting them in devious devices or learn to make and use pillories etc.

Posted
10 hours ago, 1337DragonWolf said:

I'm hoping for this, too. Giving the antique bathroom set their original functions would be nice. Peeing could be taken as "marking your territory" by some wild pals, which could be taken in a few different ways depending on their personalities/traits.

 

Pals could stay away from the area until the scent wears off (the boring scenario).

 

The scent could offend a Pal or so, at which point they "hunt you down" (are summoned to your location) and fight you (also kinda boring, but could lead to something interesting).

 

The scent could arouse a Pal or so, at which point they "seek you out" (are summoned to your location) for intimacy. You could accept the proposal and have fun, or you could turn them down, at which point they either slink off, dejected, or try to force themselves on you.

(Settings can be turned on or off, or outcomes can be set using sliders.)

 

Before you unlock the bathroom set, you have to find places to safely relieve yourself, but will usually attract attention. Going too long without peeing runs the risk of peeing on yourself and in a strong, hostile Pal's territory with every action you take or every time a wild Pal hits you. Plus, riding on a Pal with a bladder fit to burst runs the risk of you ending up peeing on your pal's back, and it throwing you off to get "revenge".

Those are some really nice ideas.

Posted

breeding pals uses the player as a blank parent

 

fuck pals to restore sanity

low santiy or slacking off pals get frisky

maybe a horny meter with buffs if its full and debuffs if its empty

 

 

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