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Skeleton question


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Hi,

 

i am trying to figure out how the skeleton.hkx set up.

so i converted it into xml and now i am trying to figure out whats what.

 

so here my question:

in the "referencePose"-block, there are the different entries for the different bones (in the same order, as they are listed in the "bones"-block.

If i have en entry like for instance

"(-4.999999 5.013509 9.990318)(0.000000 0.000000 -0.000000 1.000000)(1.199999 1.000000 1.000000)"

what do the numbers mean?

 

i already figured out, that "(-4.999999 5.013509 9.990318)" are the x,y,z translations... that was rather easy

but what are the other two vectors? I thought they are rotation and scale, but they dont quite fit...

 

 

does someone know where i can find a description of how those xml files work?

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