Changer Posted October 29, 2013 Posted October 29, 2013 Hi, i am trying to figure out how the skeleton.hkx set up. so i converted it into xml and now i am trying to figure out whats what. so here my question: in the "referencePose"-block, there are the different entries for the different bones (in the same order, as they are listed in the "bones"-block. If i have en entry like for instance "(-4.999999 5.013509 9.990318)(0.000000 0.000000 -0.000000 1.000000)(1.199999 1.000000 1.000000)" what do the numbers mean? i already figured out, that "(-4.999999 5.013509 9.990318)" are the x,y,z translations... that was rather easy but what are the other two vectors? I thought they are rotation and scale, but they dont quite fit... does someone know where i can find a description of how those xml files work?
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