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Strength based weapon and armor use.


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I am looking for a mod or requesting one, that basically does this:

1. Creates a passive strength stat for armor and weapons

2. For weapons you can only start out using daggers and by swinging your weapons eventually increment arm strength so that you can use heavier weapons over time. I'm not interested in reduced attack speed I'd much rather just have the weapon be unusable if you don't have a high enough strength since I use ADXP MCO and attack speed is unused in my game.

3. for armor you can start out wearing any armor but heavy armor incurs a heavy movement speed penalty that is decremented by increasing core strength that you can increase by running in any armor.

4. Have the ability to set a starting strength value (not weight based)

5. have drain arm and core strength over time, as well as after specific events e.g. defeat etc.

 

I know this is pretty specific but is there anything close to this that exists?

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