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Position changes when editing armor (3DSMAX)


Zquad1

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Posted

Hey guys I am trying to do armor conversions using 3DSMAX & when I get the armor to the point of adjusting the vertices I have noticed something rather annoying & it's making me unable to position the armor or pieces of the armor

 

 

When I click on "Editable Mesh" my armor goes into the correct position.

Vertices_29.jpg

 

 

The tutorial I am following had me create a new "Edit Mesh" tab & this is what it looks like when I click on "Edit Mesh"

Vertices_30.jpg

 

 when I click on "BSDismemberskin Moidifier" I get this

Vertices_31.jpg

 

 

 

does anyone have a clue what I might of done wrong??

 

PLEASE HELP!!!! :blush:

Posted

You need to delete BSDismemberskin Modifier, Skin, and Smooth. Replace Smooth with a new, usually group 2 and deselect you mesh. Now it should move back and you can edit your mesh.

 

You replace Skin and BSDismemberskin Modifier when you are done editing in the final steps.

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