lavatube Posted February 18, 2025 Posted February 18, 2025 (edited) On 1/18/2024 at 2:10 AM, extremoduro said: How do I fix this? I have bnp male skin TRX SOS Addon Male TRX SOS Addon Male BnP patch There's a texture patch that has some 2D pubes over here. However, it doesn't have some of the nicer textures from the BnP one. Edited February 19, 2025 by lavatube
PassionLover Posted February 21, 2025 Posted February 21, 2025 Hi! Just to ask for clarification, will this work with The New Gentleman version of the TRX SOS Addon? That's the one I'm using, alongside OBody NG.
lavatube Posted February 24, 2025 Posted February 24, 2025 Btw, I just found another BnP patch that has pubes. https://www.nexusmods.com/skyrimspecialedition/mods/142396
StabbySpazzOut Posted March 8, 2025 Posted March 8, 2025 Heyo, does anyone have this working for futa? Or can anyone explain how I might go about making it work? Thanks!
Vantalias Posted April 28, 2025 Posted April 28, 2025 On 3/27/2024 at 6:55 AM, J0suk3_ said: I patched this mod to work with TNG and added boydslide projects & presets Install this after original mod and disable SOS plugins BNP TRX Addon TNG & Bodyslide.zip 26.47 MB · 423 downloads I have this installed and it seems to be working, but it's not using the meshes from the original bnp trx addon, do you know how to fix that?
Vantalias Posted April 28, 2025 Posted April 28, 2025 18 minutes ago, Vantalias said: I have this installed and it seems to be working, but it's not using the meshes from the original bnp trx addon, do you know how to fix that? Disregard, if anyone has the same issues an you're using MO2 check your overwrite
byowag Posted May 17 Posted May 17 I'm having a problem with the specular not displaying in game for the orc schlong. From what I've been able to understand, the specular texture is shared amongst all of the individual race meshes, and it displays in gloriously glistening fashion just fine in game on every race but the orcs. I have looked at the orc meshes in NifScope and they appear great there and the specular texture appears to be mapped correctly for the mesh, but it still doesn't show up in game. I'm attaching shots from NifScope and in-game for reference. Anyone else had this problem and/or know how to fix it?
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