Travestea Posted October 12, 2023 Posted October 12, 2023 (edited) OP, you should probably read the multi-page, pinned thread here titled "Sex Mod Framework - Development Discussion" that answers all the questions you have. Here's the business straight from Ashal: Quote To make it clear ahead of time for the people that have been asking. Though I've been fairly inactive with SexLab's development the past few years, I plan to develop a new sex animation framework for Starfield soon as it is possible. Though it's too early for me to say what to expect from it, expect it to be pretty similar in terms of capability to SexLab. I plan to take all the lessons I learned developing SexLab over the past decade and carry them forward into a new framework here. That means more of the stuff that ended up being sort of bolted onto SexLab in its later life will be better integrated into the core framework from the start, such as dynamic animation pack loading and more performative native functions. As it's still early, it's impossible to say how long this will take. Much of its development is likely to be stalled until certain other mod developments are released, such as an equivalent of SKSE and FNIS/Nemesis. I will likely at some point, need to enlist the help of an animator to provide assistance with fleshing out how the animation packs will be best setup and to provide a set of initial animations to use for development. If any such experienced animators are willing to lend me their assistance with helping lay the groundwork for the framework, please do message me and let me know. I'll keep this post updated as developments are made. After the game is out and I have time to dig into it's modding capabilities, I will put together a list of planned functionality and API. We can't do anything until the kit comes out, and the framework can't even be started until custom animations can be made and added. We're likely a year or two from a basic framework and several years from something close to Skyrim SL, ignoring the more advanced framworks that have come along since then. I guess what i'm trying to say is that if you want sex mods, stick with Skyrim for a while. Edited October 12, 2023 by Travestea 7
Halstrom Posted October 17, 2023 Posted October 17, 2023 (edited) On 10/13/2023 at 1:24 AM, Travestea said: OP, you should probably read the multi-page, pinned thread here titled "Sex Mod Framework - Development Discussion" that answers all the questions you have. Here's the business straight from Ashal: We can't do anything until the kit comes out, and the framework can't even be started until custom animations can be made and added. We're likely a year or two from a basic framework and several years from something close to Skyrim SL, ignoring the more advanced framworks that have come along since then. I guess what i'm trying to say is that if you want sex mods, stick with Skyrim for a while. So it will be ready for the weekend then? Edited October 17, 2023 by Halstrom
darkson02 Posted December 3, 2023 Posted December 3, 2023 native animation framework is out already for starfield. Native Animation Framework SF (NAFSF) at Starfield Nexus - Mods and Community (nexusmods.com) Just give it some time and we will have the good stuff. 3
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