Jump to content

UNPK bbp (WIP)


gooboo

Recommended Posts

Posted

Hello everyone!

 

In the coming days I hope to have some gifs of my breast/butt animations for my unpk body done, however I'm not sure how to make the gifs look the way I want. I was looking at the original tbbp thread's gifs, where the character is walking but staying in place- 

 

http://www.loverslab.com/topic/15221-rel-new-updates-nov-28th-tender-bbp-a-new-bbp-simulation/

 

Does anyone know how to make your characters do that? I tried to look up a console command for making the character not move around, but I didn't find anything. How do you get your character to stay put like that when walking/running?

Posted

Since I've run into some technical difficulties getting the animations to work in game, here is a gif of a butt animation from blender. Hope the quality isn't too choppy. What do you guys think? Does it look alright?

 

post-89575-0-82130800-1380646415_thumb.gif

Posted

super awesome, just commented over at nexy at your mod page, but I'll mention here as well. Pregnancy Bone enabled would be a nice feature. And your armor conversions are really top notch. UNP BodySlide support?   

 

edit, and your physics animations seem much more 'fleshy' than the jellowy tbbp cbbe++ that I'm currently using, so more kudos on your work.. Looking forward to new animations as well. I've been a fan of xp32's stuff, as they are more natural, less floppy and not overly feminine for my taste when compared to dragonfly animations.  XP32 may give permission and resources for your base animations.... 

 

  • VHH walk v1.2 Less Exaggerated
  • Feminine Running and New Dash Animation
  • MonoDash...
  • etc.
Posted

Fuck it will try it anyway, just love the motion when walking that it bounces.......................CBBE ain't got that (well it does but not as lifelike). Doe's the bounce happen when my character is having nookie from behind...

Posted

Well I haven't released the walk animation yet- I'm still having some technical issues with it. If you're talking about sex animations, if the animation is compatible with XP32 and actually uses butt bones in the motion, then yes they should move.

 

Also, the body that's shown in the gifs is the female_1 body. The female_0 body is pretty close to the regular UNP female_1 body, so if you think the butt in the preview gifs looks too big you might like the smaller one, but I don't know what your personal tastes are. 

Posted

Well I haven't released the walk animation yet- I'm still having some technical issues with it. If you're talking about sex animations, if the animation is compatible with XP32 and actually uses butt bones in the motion, then yes they should move.

 

Also, the body that's shown in the gifs is the female_1 body. The female_0 body is pretty close to the regular UNP female_1 body, so if you think the butt in the preview gifs looks too big you might like the smaller one, but I don't know what your personal tastes are. 

smaller one... 

Posted

Hello everyone!

 

In the coming days I hope to have some gifs of my breast/butt animations for my unpk body done, however I'm not sure how to make the gifs look the way I want. I was looking at the original tbbp thread's gifs, where the character is walking but staying in place- 

 

http://www.loverslab.com/topic/15221-rel-new-updates-nov-28th-tender-bbp-a-new-bbp-simulation/

 

Does anyone know how to make your characters do that? I tried to look up a console command for making the character not move around, but I didn't find anything. How do you get your character to stay put like that when walking/running?

 

There's a couple ways you can do it. First of all, FNIS.

move the anim file that you want into the dir, rename it to something in the FNIS spells, cast the spell on someone (player or npc) and they will treadmill for however long FNIS lets it run (I think 2 minutes)

 

The way I do it is the mod Review Studio. studio4 is an all-black room. I modified the lighting to my taste. the other studios (white, blue, green, and the big black one) are built differently . . . with colored planes in front of a stone wall. When you get close to the wall, it clips the camera. Studio4 is based on player clipping and does NOT clip the camera. so you can animcam, set your movement, and let-er-rip It's not actual treadmilling, but it's a similar effect.

 

examples: 

https://www.youtube.com/watch?v=mxMJBt4TYHU

https://www.youtube.com/watch?v=q1XC7ItEWzs

http://www.dailymotion.com/user/sazaraki/1

Posted

A actually love a big butt, so I loved this shape when I saw it. I didn't install it because no armor and such that I knew of, but keep up the good work!! I LOVE THE ANIMS!!

 

-C

Posted

Yes it will have breast and butt support at the same time. 

 

Also, thank you for the info monsto. I will try doing that when it comes time to release my animations. 

Posted

Okay, so I've finally got the animations working in game, but I've run into a different sort of problem. In order to get the breast/butt animations to work at the same time, I needed to use the armature of an existing body with those animations and export it with Blender. I ended up using the ADEC Caribbean body, but I've also run into some new problems. Basically, the armature of my body and the armature of the ADEC body were positioned slightly differently, so I needed to move mine to match ADEC. Normally I would then run the seam-mender script to make the wrist/ankle seams match up perfectly, however the ADEC body has different geometry/vertices than my body does, resulting in the seams looking bad in game.

 

Long story short, I was wondering if anyone knew of any other body mods out there that-

 

1. use the XP32 skeleton compatible with a unp based body

2. use both breast AND butt bones

 

I can't use the ADEC body's armature, but every other bodymod I've found so far either had just the breast bones or butt bones moving. I need both. 

 

Thanks!

 

***EDIT*** Nevermind I found that I could use armatures from the cbbe body just fine. 

  • 1 month later...
Posted

I uploaded at tbbp compatible version of the standard femalebody_1 and femalebody_0 meshes.

 

I actually thought I had already done that, but I looked at the armatures of the meshes I previously uploaded and realized they didn't have all of the necessary bones for the tbbp skeleton, so it was just a regular bbp version.

 

I just finished a big project at work, so I might actually get the chance to work some more on the animations this month. Sorry for the lack of updates.

 

http://skyrim.nexusmods.com/mods/32540/?

 

 

  • 6 months later...
Posted

Good sir, your body is a work of art!  Very few body mods have made me go Daaayum!!! It is worth noting that I initially thought I was installing Halofarm's UNPC  and was pleasantly surprised with UNPK. 

 

You hit the nail right on the head with this one.  A perfect Callipygian figure with well defined hips.  It has the pear-like silhouette that I love, llike a well sculpted jar of clay or a fine instrument worthy of plucking.

 

There are some snags though.  I am currently using the Larger body TBPP nif at 100% and see a few areas of improvement.  From an angle, the forearm seems to clip into the waist.  Now the hands will sometimes do that but in this case the right forearm is not touching the body. It seems the Iliac spine and perhaps part of the iliac crest (if they apply here) stick out unnaturally [JordisUNPK01.jpg below] .  Additionally, the Iliac spine is very prominent from the side.  This is very noticeable when walking.  Perhaps a bit of padding under it would minimize the appearance if it cannot be reduced.

 

I do thank you for your work.  On a side note, UNPSH is looking very promising, It would suit Lydia well.

 

Story time, feel free to skip. :

 

[ 'Bijin'Jordis is my usual 'new bodies' model, so let me continue her exploits. ]

  It was a wild weekend in Solitude.  An unabashed festival of Mead, Sweetrolls and merriment with the Buxomologists.  ...And about 80 stones worth of girth.  Its good to be a housecarl in such a fine city, even better when Dovahkiin is out of town and there are Septims to spend. 

 

  Solitude offers many amneties to those who can afford them.  For example, there are times when a true artist by the name of Apachii visits town.  Jordis and her friends have often procured these services.  But this time, it was a trip to the Apothecary.  Although she enjoyed the freedom of being a buxom, full figured woman for awhile, it was time to return to form.  A housecarl must be fit for duty.  Surely, Angeline Morrard would have some concoction in her shop to ease the girth away.  Anything from Angeline would be better than those purging rituals the Imperials seem so fond of.

 

Indeed: one potion for one month's wages, but it was worth it.  The elixir was meant for Jarl Elisif the Fair, yet Angeline knew how to make a sale.  For that price, the cost for the ingredients would be easily recouped. 

 

The potion did the trick, many stones were shed. Yet from her former, fuller self, a newer Jordis emerged:  A curvier one who would turn many heads in Solitude.  Dovahkiin never saw it coming.

 

[ie. That was just an unnecessary story illustrating how she lost the weight from a previous posting resulting in a more stunning figure.  The Apachii part is totally fictional (as are weight loss potions).  Pics a and b are Jordis enjoying her newly acquired form.]

 

 

post-355936-0-01704200-1400459739_thumb.jpg

post-355936-0-14682000-1400459763_thumb.jpg

post-355936-0-08222800-1400459787_thumb.jpg

post-355936-0-18121300-1400459825_thumb.jpg

post-355936-0-42153000-1400459846_thumb.jpg

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...