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Character's teeth are static durning speaking


Anonymous

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Pretty much as the title says, whenever I see somebody speaking(most prominent for Khajiits and Argonians) their teeth are static while rest of their faces move as they should.

It's like the lower part of teeth aren't tied to the jaw, creating ugly gap.

 

I'm using Immersive Races, but I have no idea if that's where is the root of problem.

 

I'm not 100% sure about humans/elves but beast races are affected for sure.

 

 

What I think is, that removing - possibly - modded teeth/mouth files should fix it, but I have no idea where to find them, thoughts?

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Might be a *.tri error? I never personally worked with .tri files so not entirely sure about what problems arise if there are any errors with them.

Are you using any mods such as "female vampires have fangs" or ECE/Chargen Extension? Try uninstalling those if you are.

The mouth* files are located in "meshes\actors\characters\character assets\mouth", (might be different for custom races). Try moving/renaming if any files are present, especially if you see anything named "malemouthkhajiit" etc. if you only notice this on beast races.

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  • 3 months later...

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