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Posted (edited)

You are most likely using Native Sync by Snapdragon

It had and issue with SM animations.

I had the same problem, and EgoBallistic pointed me towards the solution that worked perfectly.


 

Quote

 

Snapdragon_ posted a patch for NativeSync that should fix this issue.  It seems the method NativeSync uses to stop animations won't work if you are using a patched / fixed Super Mutant skeleton, so this adds back the old method as a failsafe.

 

 

 

 

 

 

Specifically you need this file by Snapdragon:

 

NativeSync_v1.1.0_StopFix.zip

 

Hope it will help  :)

Edited by mishovur
Just pressed 'send' by mistake :)

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