sickboy791 Posted June 9, 2023 Posted June 9, 2023 this teleports the player and followers to specefic location: Spoiler Scriptname DFHTeleportScript extends ActiveMagicEffect   ObjectReference Property Loc01 Auto Event OnEffectStart(Actor akTarget, Actor akCaster)    Utility.Wait(1.5)    Game.FadeOutGame(False, True, 2.0, 1.0)    Game.GetPlayer().MoveTo(Loc01)    Game.EnableFastTravel()    Game.FastTravel(Loc01) EndEvent it“s been said , we can use the same script to telport just an npc actor will this work like this? can“t imagine it is that easy.. Spoiler Scriptname DFHTeleportNPCScript extends ActiveMagicEffect   ObjectReference Property Loc01 Auto Event OnEffectStart(Actor akTarget, Actor akCaster)    Utility.Wait(1.5)    Game.GetActor().MoveTo(Loc01) EndEvent
sickboy791 Posted June 19, 2023 Author Posted June 19, 2023 i tried different methods, when i go build/compile, it always says failed...i can“t find anything in the wiki related to teleportation, does someone have experience with this?
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