Jump to content

ATTN: PLEASE HELP! SOS penis on UNPB BBP femalebody


DatBoiNC

Recommended Posts

Posted

Hello everybody.

 

I am currently working on a dickgirl female body mod for custom races (I am working  for example on the ashen race:http://skyrim.nexusmods.com/mods/8583/? - the race has it's own body and skeletons, and not linked to vanilla race body or skeletons.).For the female body i use the UNPB with BBP, and for the penis part i used the SOS schlong equip able, it works like an armor addon. What I did I took the penis mesh and bones and merged it with the UNPB BBP body. I merged them both successfully in nifscope, all fully functionally with BBP and penis ragdoll, basically the mesh part is all correct but I came up to a problem with the texture. In CK i use my new female body as an body armor addon. As for the skin texture, i upload the unpb body, but the problem is the penis merged with the body doesn't have the texture in the female body texture, so I came stuck here and asking any of you professionals for help, I will post pictures and upload the files for you to try and understand my problem better.

 

mk7s51.png

As you can see in the picture above the penis is using the texture from the female body instead of its own. it's because in the armor add on, i can only use one skin texture under the NakedTorsoOraeze instead of two that i would upload for the body and the penis.

 

 

When opening my file:

When trying to test out for yourself, make sure to load skyrim, update, racecompatibility, sosequipableschlongs and orientalrace (ashen race) <--- make sure this is the activated plugin. That's what i did.

 

Other than that, I don't know how to continue... I really hope one of you fellas can make a penis and a female body skin texture into 1 skin texture. Best regards...

 

 

 

 

Posted

There is a similar issue with the up-to-date SoS Light version. I think it has something to do with the game using a texture override for certain meshes, in this case, the naked body mesh. I'm not exactly sure how to fix this issue, but maybe someone more fluent in NifSkope or Creation Kit can help out with that.

Posted

Try not to rely on the preview window in the CK. Sometimes it can't hit a bull in the ass with a snow shovel. Its best to preview in the game. But to answer your question, In the armor addon box in the CK leave the skin texture drop down box option to NONE. As long as your body and penis retained their original texture paths in nifscope, they should both show up when loaded into the game.

Posted

Yes this is the issue with SOS Light. There is not an easy solution as far as I know.

 

Not setting a Skin TextureSet in CK would make armors use its own textures. They usually point to default female textures, but there is no guarantee for that. And definitely your race textures won't be in use (while wearing armors). If the armor's ArmorAddon has the Skin TextureSet the penis will use it and you will have the same issue (only when the armor shows the penis).

 

If you know / want to do the texture work (copy / paste / scale / rotate), I can edit the penis UVWs for using it with the femalebody textures.

post-82377-0-73741700-1379366027_thumb.jpg

 

Another possible solution may be use an additional armor addon, it will waste a biped slot (tail may be a good choice), and armors won't hide the penis (possible fix using papyrus?).

Posted

Yes this is the issue with SOS Light. There is not an easy solution as far as I know.

 

Not setting a Skin TextureSet in CK would make armors use its own textures. They usually point to default female textures, but there is no guarantee for that. And definitely your race textures won't be in use (while wearing armors).

 

If you know / want to do the texture work (copy / paste / scale / rotate), I can edit the penis UVWs for using it with the femalebody textures.

attachicon.gifuvw.jpg

 

Another possible solution may be use an additional armor addon, it will waste a biped slot (tail may be a good choice), and armors won't hide the penis (possible fix using papyrus?).

 

 

 

 

I know I can make the penis as an additional biped, but I don't like how the penis go through all the armors. I've made it to let the armors hide the penis when worn. The penis isn't connected to an additional  biped, but the body, and that causes the missing texture on the penis because it doesn't have the texture set when the female body is in the way.
 
the image you attached is exactly how I wanted to do, but I do not now how to make this and I don't have 3ds max.  Just making the penis' texture on the female body and the penis texture will read from the body instead. I really hope you can fix this! best regards
Posted

I did the 3dsmax part (didn't test the models, let me know if you find any issue). Now you (or somebody) need to merge both body and penis textures.

 

I'm sorry but I am a little confused what you want me to do. I see your tga. files, do you want me to place the penis material into the selected area? and the .nif files, do you want me to place them on the femalebody? I don't have the femalebody material with the penis included like the image you showed me. 

Posted

Well nobody has the the femalebody material with the penis included. The previous image was a 3ds max window, not the actual texture.

 

The tga files are just templates to show the area that the attached nif files are using. I've included them to help editing the femalebody*.dds textures in photoshop or gimp. You can get those templates in NifSkope, rclick on the 3d model -> export template.

I'm sorry but I don't want to do the texture edits. If you don't know how to do this, maybe you can find someone to do it for you.

 

The nif are the same SOS/UNP/Equippable files with edited UVW maps (the area thingy). For use with the merged textures when you get them.

Posted

Well nobody has the the femalebody material with the penis included. The previous image was a 3ds max window, not the actual texture.

 

The tga files are just templates to show the area that the attached nif files are using. I've included them to help editing the femalebody*.dds textures in photoshop or gimp. You can get those templates in NifSkope, rclick on the 3d model -> export template.

I'm sorry but I don't want to do the texture edits. If you don't know how to do this, maybe you can find someone to do it for you.

 

The nif are the same SOS/UNP/Equippable files with edited UVW maps (the area thingy). For use with the merged textures when you get them.

 

Ah, don't worry about the textures. I'll already merged them by myself. I am about to work on the nif's.. I see UV sets in the NiTriShapeData category.. Are those the UVW's? Even tho i'll still going to try again from scraps. Anyways man, I really appreciate for your help. I'll let you know if it works correctly ;)

Posted

It works like a charm! here's a video demonstration.

http://www.dailymotion.com/video/x14tv1h_tesv-2013-09-18-00-39-01-28_redband

 

Btw, do you know how to change bipeds? i mean the SOS equipable schlongs has biped 52 unarmed.. Whenever I use another armor or anything that also has the same biped (52 - unarmed) , will cause the body to be invisible.. but it's a very small problem tho..  

 

Thank you very much for helping me, I will not forget this!

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...