RainbowFlutter Posted September 15, 2013 Posted September 15, 2013 Hi guys, I'm trying to find FSMQ07SoldierScript simply because my Papyrus is saying [09/08/2013 - 07:35:55AM] Cannot open store for class "FSMQ07SoldierScript", missing file? [09/08/2013 - 07:35:55AM] ERROR: Unable to bind script FSMQ07SoldierScript to (05095970) because their base types do not match [09/08/2013 - 07:35:55AM] ERROR: Unable to bind script FSMQ07SoldierScript to (0509596A) because their base types do not match In the event someone knows what mod that might be with, here's my load order: Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmFalskaar.esmApachiiHair.esmApachiiHairFemales.esmApachiiHairMales.esmAzarHair.esmClimatesOfTamriel.esmLevelersTower.esmmoonpath.esmNPCs of Dibella - Resources.esmZaZAnimationPack.esmSexLab.esmHighResTexturePack01.espHighResTexturePack02.espHighResTexturePack03.espUnofficial Skyrim Patch.espUnofficial Dawnguard Patch.espUnofficial Hearthfire Patch.espUnofficial Dragonborn Patch.espUnofficial High Resolution Patch.espChesko_Frostfall.espRevampedExteriorFog.espSplashofRain.espClimatesOfTamriel-Sound.espRemoveAmbientInteriorFog.espStaticMeshImprovementMod.espBirdsofskyrim.espDead Body Collision.espDual Sheath Redux.espSkyrim Immersive Creatures.espSkyrim Immersive Creatures - DLC2.espSkyrim Flora Overhaul.espAuto Unequip Ammo.espRaceMenu.espWetandCold.espWetandCold - Ashes.espSkyUI.espiHUD.espLessIntrusiveHUD.espBucklers Only.espDragonbornArmorFix.espImmersive Weapons.espInvisibleArmorSets.espSkyRe_Main.espSkyRe_CraftingFix.espSkyRe_EnemyAI.espSkyRe_EnemyScaling.espSkyRe_Survivalism.espAdalMatar.espmoonpath_questdata.espTheDomain.espTheFrontier.espThe Paarthurnax Dilemma.espWyrmstooth.espFalskaarDawnguard.espdD - Enhanced Blood Main.espdD-Dragonborn-Dawnguard-EBT Patch.espUnreadBooksGlow.espaMidianborn_Skyforge_Weapons.espRealistic Lighting Overhaul - Dungeons.espRealistic Lighting Overhaul - Dawnguard Interiors.espRealistic Lighting Overhaul - Major City Exteriors.espRealistic Lighting Overhaul - Major City Interiors.espRealistic Lighting Overhaul - Minor Cities and Town Interiors.espClimatesOfTamriel-Dawnguard-Patch.espClimatesOfTamriel-Dragonborn-Patch.espHitStop.espDragonCombatOverhaulDragonborn.espThe Dance of Death - Ultimate Edition.espEMCompViljaSkyrim.espEMViljaInSolstheimAddOn.espFOL_Anduniel.espUFO - Ultimate Follower Overhaul.espUFO - Dragonborn AddOn - Unofficial.espmayatola UFF.espSMSkyrim.espAlternate Start - Live Another Life.espBasvanbeu MuscleTextureChanger with Navetsea set.espdD - Realistic Ragdoll Force - Realistic.espSkyRe_Races.espPurewaters.espPurewatersDG.espPurewatersDB.espWATER.espWATER Plants.espWATER DB Waves.espBashed Patch, 0.espPre Automatic Variants IC Patch.espDual Sheath Redux Patch.espReProccer.espReProccerDragonborn.espqotsafans Miscellaneous ReProccer + Destruction Tweak 50 Patch.espqotsafans LeveledLists IW Patch.espClimatesOfTamriel Falskaar.espSMSkyrim - Dragonborn.espAlwaysPickUpBooks.espNPCs of Dibella - Females - USKP - SkyRe.espSBF All In One + DLC.espKillable Lootable Children for Hearthfires.espPretty Combat Idles.espPretty Female Idles.espPretty Poses And Animations.espSkyRe_SIC Crossbowfix.espSkyrim_Strap_Ons.espZaZAnimationPackConfig.espTavernClothes-MTM.espFeminizedLevelLists.espDLC1FLL.espDLC2FLL.espqotsafans BucklersOnly ReProccer Patch.espzzEstrus.espEstrus Chaurus.espEstrus Chaurus DG.espSexLabDefeat.espSexLab Submit.espSkyFalls + SkyMills Total edition.espSexLabSquirt.esp
RainbowFlutter Posted September 15, 2013 Author Posted September 15, 2013 Looks like it's Falksaar. I loaded it up in TE5Edit and searched on the FormID 05095970, which appears to be an Archer at Fort Urokk exterior. Since I finished that part of the game, going to see if I can load up my save without Falksaar. This was Falksaar v1.1.1 - http://skyrim.nexusmods.com/mods/37994/?
cornbreadtm Posted September 15, 2013 Posted September 15, 2013 Is you game crashing around that archer? If not the ignore it. Papyrus is telling you it can't start the script, most actor scripts in falskaar involve movement and audio. I played through all of 1.0 without a single problem. 1.1.1 fixed somethings but I haven't noticed any stability changes. So you can just ignore that. 9.9 times out of 10 any papyrus errors you see aren't affecting your game openly, just slowing down other scripts.
RainbowFlutter Posted September 16, 2013 Author Posted September 16, 2013 Is you game crashing around that archer? If not the ignore it. Papyrus is telling you it can't start the script, most actor scripts in falskaar involve movement and audio. I played through all of 1.0 without a single problem. 1.1.1 fixed somethings but I haven't noticed any stability changes. So you can just ignore that. 9.9 times out of 10 any papyrus errors you see aren't affecting your game openly, just slowing down other scripts. I can only assume the game was crashing around that archer, since it was consistently the last thing in the log. The game still crashes a fair amount, but at least that's not the last message in the log so I'd like to think it's crashing less now. Really wish the game would just have debug stack traces or some kind of feedback on crashing.
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