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A Mods - My WIP's, dev showcases and Releases for FNV


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Posted
31 minutes ago, maddadicusrex said:

I try not to be that gamer who bothers a favorite modder, but is there any way I can through a mod or otherwise narrow the shoulders of Roberts F body. I am so used to Fallout 4 where I could control all parts of the body process through Bodyslide, etc. Feel a bit helpless with this game..Thanks

 

Right now no, but I do plan on making basic Bodyslide for RF.

 

But sadly it will not affect shoulders, wide shoulders are skeleton flaw, not mesh. Making them narrower leads to very bad distortions (the ones every type body has), so I decided to give up on it and leave vanilla shoulders width.

Posted
2 hours ago, maddadicusrex said:

As to the female body, is this considered vanilla for outfit mods and such?

 

No, Robert F has absolutely different UV and topology, patches for all and every mod armor should be made for it to work (neither vanilla or type body versions will not work).

Posted

Some more custom meshes for DD, made chain set to replace one from heretical that could be mess to get permissions. As for me turned out pretty. :) Also some own idea mesh, chain gag ?

 

Spoiler

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Posted (edited)

Meanwhile, few days ago I found out that my DD esm file is corrupted (it CTD when I try to make new dialogues), so I decided to begin from scratch, bypassing main developments to a new plugin.

 

As result, I decided to try to make plugin in more modern fashion, relying on new UDF-based messages and events, instead of old classic message boxes and AwaitingInput system.

 

Now mod completely built on UDFs and use modern functions and events (it still has core slots check cycle, but for me it's best way to keep it safe), which opens lots of capabilities that wasn't avaible before.

 

Messages are of course testing ones for now, I can put absolutely anything to them now, also can filter with certain device ID and put unique ones accordingly ?

 

Spoiler

 

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Edited by Allnarta
  • 2 weeks later...
Posted

Still working on DD! Got some progress. ?

 

Main equip/unequip system is mostly done. Begun to build Forbidden Delight shop (a place where Courier will be able to buy devices and even commision some bondage sessions later).

 

Spoiler

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Also, I hope to release Al_lust, framework that adds amount of useful features, soon; one of the last additions is properly working condoms (with equipping during sex and protecting from CTDs).

 

 

Spoiler

 

 

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Posted

So, I finally took a look at bodyslide for Robert F body. :)

It will be a lot less advanced than Robert S one, of course (probably about 30 sliders compared to RS 200 ones), but still will allow some variety in body shapes.

 

Spoiler

 

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  • 2 weeks later...
Posted

Keep working on Devious Devices - first implementation of loot traps and devious parasites are in the works (mesh is by Aradia, ported from Skyrim, luckily has free permissions). Animation is subtle here, I'll make it a bit stronger.

Chasity belts are also working properly now, i.e. properly switch "full" penis mesh to restrained one when needed. ?

 

 

Spoiler

 

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Posted
22 minutes ago, Protocultura said:

Does anyone know anything about compatibility of "New Vegas Redesigned 3" outfits and this "Female Body Replacer"?

Most modded outfits technically will not work with this body. I keep using it because I like it..

Posted (edited)

One more new scratch-made model - collar gag, kind of recreation of one from skyrim DD ? Will have rubber, Latex and leather versions. Ingame screenshot is not really demonstrative as it was first, plain test of a mesh.

 

Spoiler

 

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Edited by Allnarta
  • 2 weeks later...
Posted

This might be a big ask because I have no idea how skeletons work, but would it be possible to add compatibility for the mod Death Throes - Reactive Ragdolls?
Your skeleton and that one both overwrite the NV Compatibility Skeleton, so they can't work together and the last loaded wins.
Keep up the great work btw, looking forward to updates for Robert F ♥

  • 2 months later...
Posted (edited)

After trying to do something to Starfield animations and realizing that with NAF for now it's too unbearable, I decided to make few new animations for FNV as distraction. :)

Here's some WIP Deathclaw ones, as deathclaws got one of worst animations in sexout.


 

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Edited by Allnarta
  • 3 weeks later...
Posted

A bit of progress on Devious Devices lately, also. ?

 

Mostly added devices and formlists to plugin file; re-checked main mod framework and confirm that alpha is already very playable and stable. Most of work to be done now is balance/finishing store interiour/addind ingame effects for devices and implementing features.

 

Which, though, can be longest of all as I am really not sure about some things and aspects.

 

Added repair kits for broken padlocks (as sometimes it was risky to stuck in some devices forever) that will allow to fix broken padlocks in device menu. I want to make them pretty valuable and rare though.

 

Improved Forbidden Delight interiour here and there.

 

Begun to build bdsm-sessions VIP room; realised that I have to make a lot of brand new resources to make it actually good, and most likely amount of new Sexout animations with new furniture too, so it may take time (maybe I'll make first DD release without it even).

 

Going to add few DD-related perks and misc stats counters (right now it got ones for broken padlocks and succesful device escapes).

 

Added a lot of new devices to plugin file; I already got more that 300 items, and it's not even half of what I want to add overall.

 

Also, a bit of work on new models - here's iron armbinder I made yesterday. ?

 

 

Spoiler

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Posted

Some shots of actual in-game process - to show off that it's not just fancy models, but completely functional devices, as they should be. ?

 

Spoiler

 

 

 

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