~♥~Lith~♥~ Posted September 8, 2013 Posted September 8, 2013 I thought that it would look cool to have my char have 3 tails instead of 1. so i decided to just copy it and slightly move it in nifskope to look nice. but its not working so well... how it looks in nifskope. how it looks in the construction set. how it looks in game (somehow it shows up in the inventory but not in third person) i have no clue what went wrong...(i'm very bad at this stuff.)
fejeena Posted September 8, 2013 Posted September 8, 2013 Upload the nif. Change Position of Body parts with NifSkope is difficult or nearly impossible, better use Blender. I can offer you 9 tails 9 tails ups21634.7z
~♥~Lith~♥~ Posted September 8, 2013 Author Posted September 8, 2013 Ctail.nif I'm very bad with blender. originally i tried to use blender to do this but i ended up with the textures showing up but not the mesh...(no clue how that even happened)
fejeena Posted September 8, 2013 Posted September 8, 2013 It was possible with NifSkope. 1.Copy the nif 2.open nif 1 and delete the changed tails (left and right tail) 3.open nif 2 and Copy Branch the left/rigth tail and Paste branch them in nif 1 Scene Root. 4. save nif 1 Ctail.nif tested in game, works fine.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.