Kartek Posted August 27, 2013 Posted August 27, 2013 I hope this hasn't been asked and it seems stupid but when I add -editor after the skseloader shortcut it gives me a dll not found error. I have not been able to find any documentation on how to have skse running with creation kit for scripting. If this is in the wrong spot just direct me skse is 1.6.16 creation kit is 1.9.32 dll not found is the skse_1_9_32.dll Before you ask, yes skse runs skyrim just fine along with sexlab and some other mods. I just wanted to play around a bit with the creation kit. Thanks
b3lisario Posted August 27, 2013 Posted August 27, 2013 Well I am missing something, or you don't need SKSE to launch creation kit. Just launch it as usual, you should be able to use SKSE functions in your Papyrus scripts if you have SKSE properly installed
Kartek Posted August 27, 2013 Author Posted August 27, 2013 I hadn't thought of that. Most of my experience has been with Fallout and New Vegas (NVSE). I will dig into the wiki and see what lurks there. Thanks.
pringles89 Posted August 28, 2013 Posted August 28, 2013 not sure if it will apply to you, but for me to install skse properly for the scripts to be able to be compiled by ck, i had to download the skse archive and install it manually again after ck. also make sure you have skyui sdk if you plan to compile sexlab scripts. for details see http://git.loverslab.com/sexlab/wikis/home
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