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Bad End Purgatory-Death Penalty and other tweaks


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Posted (edited)

Bad End Purgatory-Death Penalty and other tweaks

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I was messing around with two mods to practice papyrus script modding and thought this was funny enough to share.

Bad End Purgatory, which only triggers on Bad End of AAF Violate, will now trigger for all deaths.

When you exit purgatory, you will teleport back to where you have died instead of Sanctuary.

Requires Death Penalty by Ultimate Coffee and Bad End: Purgatory by EgoBallistic

 

Compatibility:

Unless you want enemies to follow you to purgatory, disable "essential player" in AAF Violate's settings.

Any mods that make the player essential/protected etc. will not work well with the original mod Death Penalty. How it works is that the game checks if your health goes below 0%, it will either put you in a state where you will use a regenerative item, or kill you thus sending you to Purgatory.

 

Additional notes:
In original Death Penalty, time passes from death to respawn and the amount depended on how far you were from the last bed you used or the closest safest bed. That is no longer the case because I felt it redundant due to Purgatory. Due to how it combos, some options in Death Penalty MCM are either redundant or doesn't work.

 

Credits:
UltimateCoffee and EgoBallistic for the original mod and code.

 

RSEII CSA easy mode script.

Reduced the failsafe of visitors visiting the player from 120 seconds to 15.

Disable safe distance applies to outdoor areas as well. Upon recapture, the recalculated safedistance will respect disabling of safe distance.

Credits: FlashyJoer

 

Real Handcuffs tweaks.

Having perk hacker 3 lets you input any number to access the collar, for certain modded playthroughs where you and your companion might get collared with no way to find the code by yourself.

Makes the collar unmodifiable while equipped. Cuffs unscrappable unless you break the hinges or chains. Both were done to prevent an exploit I found in my experience (scrap any armor while using an armorbench and the collar/cuffs become available to scrap or modify). Prevents possible human error when using RH with DD armorbench unlocker.

Made the hidden perk that replaces the interactions with an armor bench do nothing as a result.

As a personal taste, allows you to sleep by making the perk that disables it do nothing.

Credits: Kharos


  • Submitter
  • Submitted
    03/10/23
  • Category
  • Requirements
    Purgatory, Death Penalty

 

Edited by gegging
  • 3 weeks later...
Posted

I love this idea! In all the years, I've only seen Purgatory twice. I feel this would add some much needed fun to the game. erm, that and get's me to play it without using TGM LOL. 

  • 2 years later...

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