JasKin Posted March 1, 2023 Posted March 1, 2023 I'm trying to create a new sculptures texture mod but I'm kinda new to this. Pls help, what does this error mean? D:\Steam\steamapps\common\RimWorld\Mods\Rim34\Defs\ThingsDefs_Building/Building_Rim34.xml: unknown parse failure UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.LoadedModManager:CombineIntoUnifiedXML (System.Collections.Generic.List`1<Verse.LoadableXmlAsset>,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Here is the file I made, mostly copied and edited something from the game's core fileĀ Building_Rim34.xml
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