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Kingdom of Forsworn SSE


This mod was released for LE in 2012 and hasn't been updated since that year.  I messaged the mod author nearly one year ago, asking for permission to port this and have yet received no reply.  If you are the mod author, I'll take this down immediately at your request.  For now, enjoy this mod.  This is my first ever mod post (and it was a simple conversion), so I'll most likely not be able to help anyone.

 

From the original modpage:

 

https://www.nexusmods.com/skyrim/mods/13353/


With this mod I intend to add more to both the Nord and Forsworn factions in the Reach, so that whatever side the player chooses there is more for them to encounter, raid, defend, and slaughter.

 

What this mod Does:
-Expands the Forsworn holdings of Lost Valley Redoubt, Brukas Leap Redoubt, and Serpents Bluff Redoubt by adding new enemies, tents/FS clutter, and farms.
-Makes Old Hroldan an actual village with guards.
-Adds two Forsworn patrols and one Markarth Guard Patrol. They do at one point intersect.
-Increases the total Forsworn population by 39
-Increases the total population of the Reach by 29 (including Guards)
-Ups the difficulty of certain enemies so that the player isn’t wading through hordes of reachmen with supreme ease.

 

New NPC types:
-You will now find Forsworn Fishermen in a few places along the Karth River.
-Added “Disenfranchised Reachmen” to represent the Forsworns new recruits who aren’t yet fully versed in the ways of hatred and war.
-Reachmen Militia now guard Karthwasten, reflecting the Jarls unwillingness to protect his native subjects.
-Markarth Scout

 

(My)
UPDATE LOG:
1.0
-Ported over from SSE with Cathedral Asset Optimizer and Creation Kit.  Autocleaned using xEdit to remove deleted navmeshes.

 

Thanks to Kyman3 for creating this mod.


 

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  • 1 year later...

This looks like it was a lot of work, and nobody has commented on it. Thank you for your hard work!

 

Incidentally, I've been on the hunt for some mod involving the forsworn. There's a quest-based mod already here on LL, but it's extremely problematic and has several glaring and specific bugs going against it that made me upset with it enough to uninstall it within minutes of my first playthrough:

 

-horrifically bad dialogue
-no quest markers (this is problematic because much of the gameplay takes place in an area where the map doesn't work)

-confusing or nonsensical quests that don't make much sense.

 

I'm thinking of a mod that lets you flat-out take over the Forsworn. Not sure what all I would personally do with it, but as I've been enjoying the slavery theme that's prevalent on here I'd figure something involving enslaving the forsworn women, or forcing them into prostitution or whatnot.

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