quarzo Posted February 11, 2023 Posted February 11, 2023 hi again!, this time i am totally confused. i am just playing my game play, no news mods installed or unnistalled, but something is crashing when load my game. any one can helpme to figure what is happens? Papyrus.0.log crash-2023-02-11-18-07-56.log
quarzo Posted February 11, 2023 Author Posted February 11, 2023 at the moment i see it is because sexlab more creatures, but no idea what happens
traison Posted February 11, 2023 Posted February 11, 2023 (edited) Crash occured in skee64.dll+006567C, so its RaceMenu related. Could be morphs, sculpts, maybe overlays etc.. Edited February 11, 2023 by traison
quarzo Posted February 11, 2023 Author Posted February 11, 2023 i can delete something for back to make it work? 53 minutes ago, traison said: Crash occured in skee64.dll+006567C, so its RaceMenu related. Could be morphs, sculpts, maybe overlays etc..
traison Posted February 11, 2023 Posted February 11, 2023 (edited) Well, there's this thing further down the stack that looks like it could be the issue: Stack Trace: [None].CharGen.LoadCharacterPresetEx() - "<native>" Line ? [None].CharGen.LoadCharacterPreset() - "CharGen.psc" Line 77 [alias SIGEPrestAlias on quest ZZProteusLoadPreset (5809EDC1)].SIGEPrestLoadAliasScript.JLoadNPCAcrossAllSaves() - "SIGEPrestLoadAliasScript.psc" Line 119 [alias SIGEPrestAlias on quest ZZProteusLoadPreset (5809EDC1)].SIGEPrestLoadAliasScript.OnPlayerLoadGame() - "SIGEPrestLoadAliasScript.psc" Line 28 File: "Project Proteus.esp" Flags: 0x00000008 kInitialized EditorID: "ZZProteusLoadPreset" FormID: 0x5809EDC1 FormType: Quest (77) Getting rid of Proteus could be a start. Otherwise I'd need to know which version of RaceMenu you have. I can't decompile the dll without that. Edited February 11, 2023 by traison 1
quarzo Posted February 11, 2023 Author Posted February 11, 2023 i am runing the lastest: v0-4-19-14 i going to disable save enable proteus in case of this can works
quarzo Posted February 11, 2023 Author Posted February 11, 2023 24 minutes ago, traison said: Well, there's this thing further down the stack that looks like it could be the issue: Stack Trace: [None].CharGen.LoadCharacterPresetEx() - "<native>" Line ? [None].CharGen.LoadCharacterPreset() - "CharGen.psc" Line 77 [alias SIGEPrestAlias on quest ZZProteusLoadPreset (5809EDC1)].SIGEPrestLoadAliasScript.JLoadNPCAcrossAllSaves() - "SIGEPrestLoadAliasScript.psc" Line 119 [alias SIGEPrestAlias on quest ZZProteusLoadPreset (5809EDC1)].SIGEPrestLoadAliasScript.OnPlayerLoadGame() - "SIGEPrestLoadAliasScript.psc" Line 28 File: "Project Proteus.esp" Flags: 0x00000008 kInitialized EditorID: "ZZProteusLoadPreset" FormID: 0x5809EDC1 FormType: Quest (77) Getting rid of Proteus could be a start. Otherwise I'd need to know which version of RaceMenu you have. I can't decompile the dll without that. i think disable save, re eanble creatures and proteus back to work
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