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CTD when load any save.


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Posted (edited)

Crash occured in skee64.dll+006567C, so its RaceMenu related. Could be morphs, sculpts, maybe overlays etc..

Edited by traison
Posted

i can delete something for back to  make it work?

53 minutes ago, traison said:

Crash occured in skee64.dll+006567C, so its RaceMenu related. Could be morphs, sculpts, maybe overlays etc..

 

Posted (edited)

Well, there's this thing further down the stack that looks like it could be the issue:

		Stack Trace: 
[None].CharGen.LoadCharacterPresetEx() - "<native>" Line ?
[None].CharGen.LoadCharacterPreset() - "CharGen.psc" Line 77
[alias SIGEPrestAlias on quest ZZProteusLoadPreset (5809EDC1)].SIGEPrestLoadAliasScript.JLoadNPCAcrossAllSaves() - "SIGEPrestLoadAliasScript.psc" Line 119
[alias SIGEPrestAlias on quest ZZProteusLoadPreset (5809EDC1)].SIGEPrestLoadAliasScript.OnPlayerLoadGame() - "SIGEPrestLoadAliasScript.psc" Line 28

			File: "Project Proteus.esp"
			Flags: 0x00000008 kInitialized
			EditorID: "ZZProteusLoadPreset"
			FormID: 0x5809EDC1
			FormType: Quest (77)

 

Getting rid of Proteus could be a start. Otherwise I'd need to know which version of RaceMenu you have. I can't decompile the dll without that.

Edited by traison
Posted
24 minutes ago, traison said:

Well, there's this thing further down the stack that looks like it could be the issue:

		Stack Trace: 
[None].CharGen.LoadCharacterPresetEx() - "<native>" Line ?
[None].CharGen.LoadCharacterPreset() - "CharGen.psc" Line 77
[alias SIGEPrestAlias on quest ZZProteusLoadPreset (5809EDC1)].SIGEPrestLoadAliasScript.JLoadNPCAcrossAllSaves() - "SIGEPrestLoadAliasScript.psc" Line 119
[alias SIGEPrestAlias on quest ZZProteusLoadPreset (5809EDC1)].SIGEPrestLoadAliasScript.OnPlayerLoadGame() - "SIGEPrestLoadAliasScript.psc" Line 28

			File: "Project Proteus.esp"
			Flags: 0x00000008 kInitialized
			EditorID: "ZZProteusLoadPreset"
			FormID: 0x5809EDC1
			FormType: Quest (77)

 

Getting rid of Proteus could be a start. Otherwise I'd need to know which version of RaceMenu you have. I can't decompile the dll without that.

i think disable save, re eanble creatures and proteus back to work :)

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