hana120 Posted January 26, 2023 Posted January 26, 2023 Hello. I need some help. Â I am trying to use Nemesis with FNIS with this method https://www.nexusmods.com/skyrimspecialedition/mods/54702?tab=description. Â I'm almost there. I have followed the advice, I launch Nemesis, the problem is that FBIS detects a file that I can't find or see. ERROR(1210): The vital behaviour file cannot be found. This will cause a T-pose in the game. To resolve this issue, reinstall the mod or manually restore this behaviour file. File: d:\steamlibrary\steamapps\common\skyrim special edition\data\meshes\actors\characterbehaviors\swimbehavior.hkx Worry, the Meshes folder can't be found, I don't see it anywhere or it's inaccessible. How can I find this famous invisible file ????
traison Posted January 26, 2023 Posted January 26, 2023 (edited) If you're using MO2, that's normal. Â Edit: Are you? Edited January 26, 2023 by traison
hana120 Posted January 26, 2023 Author Posted January 26, 2023 All right. Is there a way to access his files? Until I remove or modify these files, I can't use Nemesis and its animations. He says I would have a T-Pose if I didn't.
traison Posted January 26, 2023 Posted January 26, 2023 (edited) Pick one: Data tab on the right side of the main view of MO2. Select the "Explore Virtual Folder" option from the dropdown in MO2 and run it. Edited January 26, 2023 by traison
hana120 Posted January 26, 2023 Author Posted January 26, 2023 I have found. Now I just have to find out which mod has these files.
traison Posted January 26, 2023 Posted January 26, 2023 That's what the Data tab is for in MO2. It has a column that shows which mod the file came from.
hana120 Posted January 26, 2023 Author Posted January 26, 2023 Well I managed to get Nemesis and FNIS working by following the tutorial. The Nemesis animations work well. However, I can't get the sexlab creature animations to work. Even when I activate FNIS, the game tells me that it is not activated.
hana120 Posted January 26, 2023 Author Posted January 26, 2023 Yep. I saw this tip on Github. I'll try it tomorrow.
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