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Could someone compile these couple psc for me ?


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Posted

Hi all !

 

Wanted to follow Jaydrizzle's direction on how to help mods work on VR, however as a VR only player no creation kit for me (all the workaround require to also own regular SE)

 

Could someone compile these 2 for me ?

 

Purpose is to get latest SUM and POP in VR

 

Thanks !

SUM 26 and pop 55.zip

Posted (edited)

SUM (Skyrim Utility Mod)  and POP (Prison Overhaul Patched),  I have simply added JayDrizzle's usual modification for VR ( SetVehicle(None) immediatly after calling

SetVehicle() ) to avoid camera spin effect in VR.

 

Edited by APL3
Posted (edited)

Need to resolve these 2 dependencies:

iDDeUtil - Apparently not in DD.

_SDP_Util - Google got nothing on this.

 

Edit: iDDEUtil is DD Equip? If so, send me all psc and pex file from that mod in an archive. Seems wasteful to download 1 GiB just for a few kb of text.

 

Edit again: While you're at it, might as well do the same with whatever SDP is.

Edited by traison
Posted (edited)

Hi !

 

Thanks for your reply. As I do not have access to the CK as a VR (seriously Bethesda....) I did not realise papyrus would not compile without the proper dependency. (I assumed it was only used at runtime ?)

 

Sorry to be such a bother, I'll buy a Flatrim copy next time, especially since SUM and POP both still being in active development it might be short lived. (the latest VR patch is not that old, maybe a year or so, and already they've been quite a few release)

 

I assume SDP stands for Sanguine Debauchery Plus ? I don't have this mod and it's not an hard requirement, but here are the full script source

 

Thank you for your patience !

SDP script source.zip DDe script source.zip

Edited by APL3
Posted (edited)

These scripts are causing the compiler to behave abnormally. Trying to fix it...

 

Edit: Sorted. Update:

 

Still missing _SDP_Util. If you only have the compiled (pex) file of that, I may be able to work with that as well.

Now also looking for this: iDDeCDxUtil

 

Edit again: iDDeCDx is Captured Dreams? Seems this mod is gone. Do you have these files or do I need to cut it out of DDe?

 

Edit again: Nevermind, gonna try cutting out DDeCD and SDP. See if I can maintain the method signatures as as far as I know that's the only thing that matters here, not the contents of the methods.

Edited by traison
  • 5 months later...
Posted

Hi

 

I'm very very late, thanks a lot ! these files has been added to the Skyrim VR thread

  • 1 year later...
Posted (edited)
1 hour ago, Neyri LL said:

Any tips for "gutting" a script?

 

This:

On 1/12/2023 at 8:12 PM, traison said:

the method signature is as far as I know that's the only thing that matters

 

So lets say you're missing a dependency when trying to compile something like this:

SomeObscureMod.DoThing(12, 7.99, "A string value")

 

You can create this script, to provide the compiler with the signature it's looking for:

Scriptname SomeObscureMod Hidden

Function DoThing(int a, float b, string c)
EndFunction

 

The contents of the function doesn't matter, as long as you don't actually compile the gutted script you created. Also its not always going to be that simple obviously, but you get the idea.

Edited by traison
Posted (edited)

@traison Managed to find iDDeCDxUtil! It was in DDe AE - Captured Dreams patch script sources, which I could have SWORN I installed earlier, but oh well.

 

I'm down to a compilation error like this:

 

 


Starting 1 compile threads for 1 files...
Compiling "xpoMainScr"...
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iDDeMain.psc(1077,10): ReEquipExistingDevice is not a function or does not exist
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iDDeMain.psc(1138,10): CleanupDevices is not a function or does not exist
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iDDeMain.psc(1201,10): CleanupDevices is not a function or does not exist
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iSUmMisc.psc(693,56): ReadMessage is not a function or does not exist
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iSUmMisc.psc(693,56): cannot call the member function ReadMessage alone or on a type, must call it on a variable
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iSUmMisc.psc(4907,62): ReadMessage is not a function or does not exist
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iSUmMisc.psc(4907,62): cannot call the member function ReadMessage alone or on a type, must call it on a variable
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iSUmMisc.psc(8175,22): ReadMessage is not a function or does not exist
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iSUmMisc.psc(8175,22): cannot call the member function ReadMessage alone or on a type, must call it on a variable
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iSUmMisc.psc(8267,29): ReadMessage is not a function or does not exist
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\iSUmMisc.psc(8267,29): cannot call the member function ReadMessage alone or on a type, must call it on a variable
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(992,45): cannot find a parameter named sverjs
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(992,45): cannot find a parameter named sverli
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(995,45): cannot find a parameter named sverjs
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(995,45): cannot find a parameter named sverli
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(996,45): cannot find a parameter named sverjs
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(996,45): cannot find a parameter named sverli
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(999,54): cannot find a parameter named sverjs
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(999,54): cannot find a parameter named sverli
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(1000,48): cannot find a parameter named sverjs
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(1000,48): cannot find a parameter named sverli
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(1036,45): cannot find a parameter named sverjs
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(1036,45): cannot find a parameter named sverli
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(1039,48): cannot find a parameter named sverjs
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(1039,48): cannot find a parameter named sverli
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(1040,59): cannot find a parameter named sverjs
C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source\xpoconfig.psc(1040,59): cannot find a parameter named sverli
No output generated for xpoMainScr, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on xpoMainScr
 
 

 

 

Getting pretty close! I'm mostly writing here to document my progress and keep my head clear, but I'm wondering if you could help me "gut" me the rest of the way there?

Edit: Figured it out thanks to some help over at POP AE support page! Compiling nicely now!

Edited by Neyri LL

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