Jonky2332 Posted January 10, 2023 Posted January 10, 2023 I want to a custom AI Package, where NPC sits target (furniture) and "sits" there for a time we can adjust. Here what I've done for now, but I guess sth wrong as NPCs are just teleporting to furniture, stand there for selected time and do not sit furniture. Who can check out my screens and share some thoughts and ideas how to do it correct? So we need to do following: 1) NPC walks to the target 2) NPC sits target 3) NPC is sitting on the target for the adjustable time 4) Package ends
worik Posted January 11, 2023 Posted January 11, 2023 (edited) ? I can't see anything obvious. BUT: owner ship of the furniture is an issue! You can control that either for the individual NPC or for a faction. And there was a good YT tutorial by darkfox127 for your sitting example. I have look for the URL and add that later. Edit: try these and maybe you scroll a bit through DF127's recommended other tutorials Spoiler Edited January 11, 2023 by worik YT urls
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