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Skeleton and SMP triangles in XML tag names.


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Posted (edited)

I spent a good amount of time looking at smp xml files and tweaking them. then started looking closer at the Skeleton nif 0 and 1 for maximun, 3bbb, uunp and noticed one thing in common with all the nifs.  I was looking at why some bones dont really collide as expected on Skyrim LE
 

opening the NIF and looking at the body_belly all the nodes grouped un it one would think it would included all balanced nodes for left and right but this is what I have seen.
NPC LT Anus 2 is not listed on any skeleton type from base body, maximum, uunp ....
could this be causing the twitching? or if it should be listed will they correct it for all the skeleton nifs?

OPEN SKELETON NIF and Expand
*body_belly
NPC Spine [Spn0]
NPC Spine1 [Spn1]
NPC Spine2 [Spn2]
NPC Belly
NPC Pelvis [Pelv]
NPC RT Anus 2
NPC RB Anus 2
NPC LT Anus 2 (missing) <<<<<<<<<<
NPC LB Anus 2
NPC R FrontThigh
NPC L FrontThigh
NPC R Thigh [RThg]
NPC L Thigh [LThg]
NPC R Butt
NPC L Butt
NPC R Pussy02
NPC L Pussy02
Clitoral1
VirtualGround

Edited by ragnam
clearer statement

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