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Dwemer Skyship v2 Shadow Issues and Stuff


Myst42

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Right... so I've been at this for a while, trying to get a perfect installations so I don't ever need to configure a thing again

I'm almost done

Then Issues started to appear

My FPS went to hell

I get random CTD from time to time especially when fast traveling.

There was a time I trusted the austosave... now I don't. I load and screen goes black

Going to reinstall now but I wanted to know If there's any thing I should know about my current version...

 

I was trying graphic mods, at some point shadows went to hell too

I could start and ENTIRE NEW topic for discussing crappy shadows but I'd rather ask here first

 

For some reason I get self shadows activated and they look like shit

For starters, mouth and eyes meshes produce shadow... from WITHIN the face

looks like a freaking mustache and raccoon eyes

Many stuff in original Oblivion is crap, self shadow is crappiest of them all (This is almost a need for the Rant Thread...)

Self shadows on and it looks like crap, self shadows off and it looks like other kind of crap... only at certain angles i get decent look

Anybody knows if there's a way to fix this?

Here's the beard and mustache effect... its glory its even grater sometimes in other characters

post-6429-0-15575000-1376086599_thumb.jpgpost-6429-0-84142600-1376086606_thumb.jpgpost-6429-0-31849400-1376098344_thumb.jpg

 

And as for Dwemer Skyship, I wanted this mod for a while, tried to have the version you can drive, DS v2 + Improved Steering Physics both at Nexus

Shit...Shit everywhere...

I had to deactivate a bunch of stuff or any kind of fast travel caused CTD

Ok, now fast travel works, but the driving is my biggest problem

 

There's a chair one can sit in the deck, this starts the flying script

At least it flies, though there are a bunch of little bugs with the flying

The worst part is getting up from the chair

First person camera gets fucked, now the character's body exist to the center of the screen, but the real character is located to the left side of the screen

First everything is good:

post-6429-0-87375000-1376086593_thumb.jpg

Then the god of fucking things up comes up and this happens:

post-6429-0-46735000-1376086578_thumb.jpgpost-6429-0-02702500-1376086582_thumb.jpg

post-6429-0-63009100-1376086586_thumb.jpgpost-6429-0-05243300-1376086591_thumb.jpg

 

My load order:

Wrye Bash and Balo groups is my friend, I know how to move things wherever I want and still keep lock times on

I tried my best but I'm not sure it its right:

 

00  Oblivion.esm
01  CM Partners.esm
02  Cobl Main.esm  [Version 1.72]
03  UndiesUnderneath.esm
04  TamRes.esm
05  TamRes_LandscapeResource.esm
06  Better Cities Resources.esm  [Version 4.9.5]
07  Oblivion Cosmetic Overhaul.esm (NOTE: This is my personal compilation of hairs and eyes)
==  ROOT=====================
08  DLCShiveringIsles.esp
09  Unofficial Oblivion Patch.esp  [Version 3.4.3]
0A  Unofficial Shivering Isles Patch.esp  [Version 1.5.2]
==  LIBRARY==================
0B  CM Partners.esp
0C  Cobl Glue.esp  [Version 1.72]
0D  Cobl Si.esp  [Version 1.63]
0E  Cobl Tweaks.esp  [Version 1.44]
0F  LoadingScreens.esp
10  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
11  UOPS Additional Changes.esp
12  USIPS Additional Changes.esp
==  GAMEPLAY=================
13  Dynamic Map.esp  [Version 2.1.1]
14  Enhanced Hotkeys.esp  [Version 2.3.1]
15  HUD Status Bars.esp  [Version 5.3.2]
16  MadCompanionshipSpells.esp  [Version 2.5]
17  UVII.esp
==  GAMEPLAY+1===============
18  CM Partners Extra NPCs.esp
19  CM Partners NPC.esp
1A  HUDCompanions.esp
1B  HumantouchNPC.esp
1C  MCS extension.esp
==  DLC======================
1D  DLCFrostcrag.esp
1E  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.8]
1F  DLCHorseArmor.esp
20  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.8]
21  DLCMehrunesRazor.esp
22  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.6]
23  DLCOrrery.esp
24  DLCOrrery - Unofficial Patch.esp  [Version 1.0.5]
25  DLCSpellTomes.esp
26  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
27  DLCThievesDen.esp
28  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.11]
29  DLCVileLair.esp
2A  DLCVileLair - Unofficial Patch.esp  [Version 1.0.9]
2B  Knights.esp
2C  Knights - Unofficial Patch.esp  [Version 1.1.3]
==  OTHER====================
2D  Chest O Gold.esp
2E  Screenshooter's Illumination.esp
2F  ShadderAddonPhotoLight.esp
==  CLOTHING AND ARMOR=======
30  EVE_VanillaReplacer.esp (started this based on EVE, but it grew to be my personal vanilla clothing replacement project)
31  UU_BaseUnderwear.esp
32  UU_WearableUndies.esp
==  CLOTHING AND ARMOR+1===== (NOTE: this item may vary as I change active armor mods all the time, add or remove stuff, if it's a new armor or weapon, it goes here)
33  Alice Rips.esp
34  Apachii Wigs.esp
35  Apachii_Goddess_Store.esp
36  BeautifulOblivion.esp
37  Fantabulous Formal Dresses.esp
38  k1_R18PN.esp
39  KDDwemerSpectacles.esp
3A  Princess line Dress.esp
3B  ROADCourtesan.esp
3C  Tona's ModsStore.esp
==  ENVIRONMENT==============
3D  AliveWaters.esp
3E  AliveWaters - Koi Addon.esp
3F  AliveWaters - Slaughterfish Addon.esp
40  Natural_Habitat_by_Max_Tael.esp
41  Natural_Vegetation_by_Max_Tael.esp
==  ENVIRONMENT+1============
42  RAEVWD Cities.esp  [Version 1.9]
43  RAEVWD New Sheoth.esp  [Version 1.7]
44  WindowLightingSystem.esp
==  ENVIRONMENT+2============
45  OBGE - Liquid Water.esp
46  Oblivion Graphics Extender Support.esp  [Version 0.42]
==  TWMP=====================
47  TamRes.esp
48  Tamriel.esp
==  TWMP+1===================
49  ElsweyrAnequina.esp
4A  TWMP_BlackMarsh.esp
4B  TWMP_Summerset.esp
4C  TWMP_Valenwood_Elsweyr.esp
==  UNIQUE LANDSCAPES========
4D  xulAncientRedwoods.esp  [Version 1.6]
4E  xulAncientYews.esp  [Version 1.4.4]
4F  xulArriusCreek.esp  [Version 1.1.4]
50  xulAspenWood.esp  [Version 1.0.2]
51  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.5]
52  xulBlackwoodForest.esp  [Version 1.1.0]
53  xulBravilBarrowfields.esp  [Version 1.3.4]
54  xulBrenaRiverRavine.esp  [Version 1.1.1]
55  xulCheydinhalFalls.esp  [Version 1.0.1]
56  xulChorrolHinterland.esp  [Version 1.2.3]
57  xulCliffsOfAnvil.esp  [Version 1.12]
58  xulCloudtopMountains.esp  [Version 1.0.3]
59  xulColovianHighlands_EV.esp  [Version 1.2.2]
5A  xuldarkforest.esp  [Version 1.0.5]
5B  XulEntiusGorge.esp  [Version 1.2.1]
5C  xulFallenleafEverglade.esp  [Version 1.3.1]
5D  xulImperialIsle.esp  [Version 1.6.8]
5E  xulJerallGlacier.esp  [Version 1.0.1]
5F  xulLushWoodlands.esp  [Version 1.3.2]
60  xulPantherRiver.esp
61  xulPatch_AY_AC.esp  [Version 1.1]
62  xulRiverEthe.esp  [Version 1.0.2]
63  xulRollingHills_EV.esp  [Version 1.3.3]
64  xulSilverfishRiverValley.esp  [Version 1.0.3]
65  xulSkingradOutskirts.esp  [Version 1.0.2]
66  xulSnowdale.esp  [Version 1.0.5]
67  xulStendarrValley.esp  [Version 1.2.2]
68  xulTheEasternPeaks.esp  [Version 1.0]
69  xulTheHeath.esp
==  BETTERCITIES=============
6A  Better Cities .esp  [Version 4.7.0]
6B  Better Cities - COBL.esp  [Version 2.1]
6C  Better Cities - VWD of the IC.esp  [Version 4.7.0]
==  BETTERCITIES+1===========
6D  Better Cities ANVIL.esp  [Version 4.9.5]
6E  Better Cities BRAVIL.esp  [Version 4.9.5]
6F  Better Cities BRUMA.esp  [Version 4.9.5]
70  Better Cities CHEYDINHAL.esp  [Version 4.9.1]
71  Better Cities CHORROL.esp  [Version 4.9.5]
72  Better Cities LEYAWIIN.esp  [Version 4.9.5]
73  Better Cities SKINGRAD.esp  [Version 4.9.5]
==  BETTERCITIES+2===========
74  Better Cities IC Arboretum.esp  [Version 4.9.5]
75  Better Cities IC Arcane University.esp  [Version 4.9.5]
76  Better Cities IC Arena.esp  [Version 4.9.5]
77  Better Cities IC Elven Gardens.esp  [Version 4.9.5]
78  Better Cities IC Green Emperor Way.esp  [Version 4.9.5]
79  Better Cities IC Market.esp  [Version 4.9.5]
7A  Better Cities IC Prison.esp  [Version 4.9.5]
7B  Better Cities IC Talos Plaza.esp  [Version 4.9.5]
7C  Better Cities IC Temple.esp  [Version 4.9.5]
7D  Better Cities IC Waterfront.esp  [Version 4.9.5]
==  BETTERCITIES+3===========
7E  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.9.5]
7F  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]
80  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]
81  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]
82  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.9.1]
==  NEW PLACES=============== (Any custom place mod, goes here for the moment I only have those 3 active, but I have a lot more)
83  Dwemer Skyship.esp
84  Tieflandsburg Castle v2.esp
85  UnfathomedTower.esp
==  ANIMATION================
86  SpecialAnims.esp
==  RACE=====================
87  Oblivion Cosmetic Overhaul - VanillaRaces.esp (My custom version of vanilla races, with hair and eyes from my own setting and customized facial features)
==  RACE+1=================== (some replacers I made also based on my own collection with stuff gathered from different mods)
88  Argonian Replacer.esp
89  Dremora Replacer.esp
8A  Khajiit Replacer.esp
8B  Orc Replacer.esp
==  RACE+2===================(my two present custom races packs, at least 3 or more races in each)
8C  Ancient Elves.esp
8D  Black Elves.esp
==  RACE+3===================
8E  Companions.esp (where I place any companion I made to use with MCS)
==  LAST+3===================
8F  Alternate Start Revamped.esp
==  LAST+4===================
90  Bashed Patch, 0.esp

 
Any Ideas please?
 
EDIT:
After quick uninstall-reinstall of several mods, the bug didn't show up this time...
I hope I can pull this off finally, but it bugs me not to know what could have possibly went wrong
 
I still got the bearded shadow problem though...
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Restore your [Display] section of Oblivion.ini to default.

 

I had this same problem, and it seems to be LoD settings on shadows that cause this problem to appear. I'll do more experimenting and see if I can alleviate the issue entirely. With default shadow settings the eye and teeth shadows appear only when characters are very far away.

 

Edit: NVM Oblivion shadows suck cock. This seems to be a bug with the game engine itself. Set FixFaceNormals to 1 and Set ShadowMapResolution to 1024 or 2048 helps a bit.

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Oh thank you for replying!

I have really no idea what it was in the end

 

But I tracked the error to something related to the interaction between HUD Status Bars mod and Unnecessary Violence II mod

Installing UVII then installing HUD, allowed the HUD mod to install some files related to UVII functions

But then the shadows went inverse

And the only solution that worked, was installing UVII again...

 

I have no idea why this happens as no files are overlapped or replaced, UVII and HUD mod have their own separate ini files... its a complete mystery, but at least I found a solution...

Let's just hope it keeps on working, now that UVIII was released...

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