Guest Posted August 9, 2013 Posted August 9, 2013 Is there a topic yet on how to initiate sex through dialogue or how to import sex animations???
Someone92 Posted August 9, 2013 Posted August 9, 2013 You need a SexLab plugin/mod that starts sex via dialogs; look for one here: http://www.loverslab.com/forum/51-downloads-sexlab-framework/ This mods may have a sex dialog feature: http://www.loverslab.com/topic/18111-sexlab-solutions/ http://www.loverslab.com/topic/19709-sexlab-submit-07aug13-2330/ http://www.loverslab.com/topic/17220-wip-lovers-comfort-v2013-07-20-sexlab/
Guest Posted August 9, 2013 Posted August 9, 2013 Er... not what I meant. I want to try and add a dialogue feature to a companion. My own mod... I just want to know if there was a tutorial for making my own mods.
Someone92 Posted August 9, 2013 Posted August 9, 2013 Ah, gotcha. The Creation Kit Wiki features a tutorial series for scripting; it's where I started too. Then, this is a list of all/most commands Papyrus and SKSE currently have; for creating a MCM menu look here, to use SexLab look here (I know you've found that already, just including it for completeness sake). Many modders also include the source code for their scripts, if so you can usually find these under /scripts/source in their download files; you may be able to learn a lot by looking at how other people's code.
Guest Posted August 12, 2013 Posted August 12, 2013 Ok just so I understand a few basics... this is how you would link two animations correct? Then you simply list each set ***1_S1, S2, S3, etc... int a1 = AddPosition(Female, addCum=Vaginal) AddPositionStage(Female1, "Beastiality_WolfDoggystyle_Female1_S1", 0) int a2 = AddPosition(wolf) AddPositionStage(Wolf1, "Beastiality_WolfDoggystyle_Wolf1_S1", 44, rotate = 180)
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