sajeebm Posted November 25, 2022 Posted November 25, 2022 It gets really annoying sometimes.. even with a small penis i get belly bulge like a horse dick entering the pussy.
Gukahn Posted November 25, 2022 Posted November 25, 2022 Easy friend. Depending on if you use the Anal support mod it's either one of those Edits: D:\Games\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins Find CBPCollisionConfig Then find find BellyBulge= and replace whatever number you have there with 0, it's disabled completely. You can also reduce the number to have a little bit. mine is 0.5 If you have Anal support mod you need to go here CBPCollisionConfig_Female And find the same line to make the same edit. 5
traison Posted November 25, 2022 Posted November 25, 2022 (edited) As for disabling it only during animation, I recall SL adds each active actor to a faction. It should be possible to check for this in a CBPC config file. That is assuming CBPC has a condition method for checking faction membership. Something I've intended to look into, but haven't gotten around to it yet. Edit: So basically you would have your usual CBPCollisionConfig file as-is, and another with a condition something like this "conditions=IsInFaction(0x0, Sexlab.esm)" that just sets BellyBulge = 0.0. Best of both worlds I guess. Edit again: There is indeed a function for this: IsInFaction(esp|int) Edit again: Not tested, might work: [Options] Conditions = IsFemale() AND IsInFaction(SexLab.esm|58639) Priority = 60 [ExtraOptions] BellyBulge = 0.0 Edit: Just discovered that conditions take formid as a string, rather than an int. Thus, it should be like this: Conditions = IsFemale() AND IsInFaction(SexLab.esm|e50f) Edit again: Another discovery: IsInFaction is not evaluated regularly, meaning it won't react to an actor changing factions, which is required for this to work. Edited November 27, 2022 by traison
sdvqwewqq342 Posted September 13, 2025 Posted September 13, 2025 even when changed to zero mine still plays bulge
traison Posted September 13, 2025 Posted September 13, 2025 2 minutes ago, sdvqwewqq342 said: even when changed to zero mine still plays bulge Several options for that: You're using SMP, and not CBPC. CBPC is configured to not use the BellyBulge value in favor of actual collisions with the belly node. You're seeing the collisions from the pelvis node which is a bug that's been in CBPC for a long time. You edited the wrong file. You have another mod which overwrites the file you edited.
evil-I-r-n00b Posted December 30, 2025 Posted December 30, 2025 (edited) If cbpc has been bugged this long for bellies it is time for mod authors to move past it. Belly physics should never have been mandatory. Edited December 30, 2025 by evil-I-r-n00b
traison Posted December 30, 2025 Posted December 30, 2025 5 hours ago, evil-I-r-n00b said: If cbpc has been bugged this long for bellies it is time for mod authors to move past it. Belly physics should never have been mandatory. It can be disabled, you just need to know how to configure SMP and CBPC. CBPC does nothing, unless you have a config file that tells it to do something. Same goes for SMP. It's also possible you need to know how to edit hkx files, but I haven't had time to look into that yet; I suspect some animations have bulging built-in.
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