murf Posted November 14, 2022 Posted November 14, 2022 I am seeking a code example showing how to start an AAF animation on an actor in say... "a pillory" without causing the pillory bound actor to do an exit furniture animation( from the pillory )while AAF sets up the animation. It is quite immersion breaking when they exit then re enter the furniture. A link would be fine, or maybe a hint of where to start. I'm trying to have the bound player already in an animation and then using the "join scene" on the second actor but I have not been able to get a "join scene" to actually add a second actor. Can I use an idle or a pose on one actor of a two actor animation? As in they keep/use the idle until a second actor joins in? I haven't found a way to do this yet. Any suggestion are appreciated . Thanks.
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